Player Matchup

Loki
Loki
CoZmicDeity
Loki
Level 156
God Stats
1W - 1L
1,715 SR
Queue Stats
35W - 37L
1,534 Elo+
Party 1
Shiva
Shiva
FidyFive
Shiva
Level 157
God Stats
10W - 17L
1,109 SR
Queue Stats
136W - 124L
1,067 Elo+
Solo
Chang'e
Chang'e
KillCam23
Chang'e
Level 122
God Stats
1W - 1L
1,423 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Neith
Neith
Lyrickalz
Neith
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
19W - 17L
1,166 Elo+
Party 1
Ares
Ares
XJO461
Ares
Level 103
God Stats
0W - 6L
1,258 SR
Queue Stats
0W - 8L
1,261 Elo+
Party 1
Team Averages
Level 132
1,401 SR
1,306 Elo+

VS

Team Averages
Level 157
1,500 SR
1,474 Elo+
Kukulkan
Kukulkan
BmAn2592
Kukulkan
Level 147
God Stats
5W - 3L
1,500 SR
Queue Stats
34W - 29L
1,607 Elo+
Solo
Chernobog
Chernobog
DirtNapem
Chernobog
Level 233
God Stats
8W - 13L
1,500 SR
Queue Stats
452W - 462L
1,539 Elo+
Solo
Achilles
Achilles
FaZe Daniel4980
Achilles
Level 125
God Stats
6W - 4L
1,500 SR
Queue Stats
396W - 355L
1,372 Elo+
Solo
Kuzenbo
Kuzenbo
FiveTwoMagoo
Kuzenbo
Level 159
God Stats
13W - 16L
1,500 SR
Queue Stats
542W - 491L
1,431 Elo+
Solo
Nemesis
Nemesis
lightpulser1
Nemesis
Level 120
God Stats
3W - 2L
1,500 SR
Queue Stats
22W - 21L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
5,731
521
4,536
8,620
2,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shiva
FidyFive
Shiva
12
1 / 1 / 0
6,741
613
3,507
7,626
3,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
KillCam23
Chang'e
11
2 / 2 / 0
6,597
600
4,213
7,620
2,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Lyrickalz
Neith
10
0 / 1 / 0
5,516
501
3,959
6,705
2,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
XJO461
Ares
9
0 / 2 / 0
5,464
497
3,711
10,104
7,594
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BmAn2592
Kukulkan
11
1 / 1 / 1
6,363
578
4,354
4,827
1,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
DirtNapem
Chernobog
11
1 / 1 / 2
5,933
539
4,407
7,441
2,322
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
10
2 / 0 / 3
6,000
545
5,065
7,844
7,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kuzenbo
FiveTwoMagoo
Kuzenbo
11
1 / 0 / 0
6,348
577
3,612
5,957
5,198
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nemesis
lightpulser1
Nemesis
13
4 / 1 / 4
6,744
613
7,468
8,735
3,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
3
Kills
9
9
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BmAn2592
Kukulkan
1
1
1
1.5
L
0
3
1
0.17
W
Chernobog
DirtNapem
Chernobog
1
1
2
2
W
Achilles
2
0
3
3.5
L
Shiva
FidyFive
Shiva
1
1
0
1
W
Kuzenbo
FiveTwoMagoo
Kuzenbo
1
0
0
1
L
Chang'e
KillCam23
Chang'e
2
2
0
1
L
Neith
Lyrickalz
Neith
0
1
0
0
L
Ares
XJO461
Ares
0
2
0
0
W
Nemesis
lightpulser1
Nemesis
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,926
Damage
24,906
40,675
Taken
34,804
19,018
Mitigated
20,012
13,403
Healing
7,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BmAn2592
Kukulkan
4,354
201
0
900
4,827
1,655
0
2,803
1,854
50,571
1,243
L
4,536
1,139
0
3,766
8,620
2,677
0
253
8,367
0
45,817
W
Chernobog
DirtNapem
Chernobog
4,407
2,548
0
2,452
7,441
2,322
0
1,148
6,249
0
51,548
W
Achilles
5,065
765
0
2,170
7,844
7,128
0
2,730
4,988
510
14,548
L
Shiva
FidyFive
Shiva
3,507
385
0
1,548
7,626
3,777
0
3,529
4,097
0
46,483
W
Kuzenbo
FiveTwoMagoo
Kuzenbo
3,612
1,137
0
1,642
5,957
5,198
30
0
5,629
41,627
1,414
L
Chang'e
KillCam23
Chang'e
4,213
235
478
3,728
7,620
2,653
0
3,215
4,405
40,738
0
L
Neith
Lyrickalz
Neith
3,959
1,500
0
1,977
6,705
2,317
0
0
6,705
0
46,320
L
Ares
XJO461
Ares
3,711
433
0
1,906
10,104
7,594
0
757
9,347
20,416
0
W
Nemesis
lightpulser1
Nemesis
7,468
4,482
0
782
8,735
3,709
0
887
7,788
0
63,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,049
Gold Earned
31,388
365
Minions Killed
374
0
Camps Cleared
0
1,171,227
Distance Traveled
1,200,321
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,363
578
97
9
0
215,458
0
L
Loki
5,731
521
79
7
0
285,162
0
W
Chernobog
5,933
539
90
8
0
227,293
3
W
Achilles
6,000
545
15
1
0
243,501
6
L
Shiva
6,741
613
94
9
0
211,361
0
W
Kuzenbo
6,348
577
78
7
0
224,330
0
L
Chang'e
6,597
600
84
8
0
239,236
4
L
Neith
5,516
501
85
8
0
202,501
0
L
Ares
5,464
497
23
2
0
232,967
2
W
Nemesis
6,744
613
94
9
0
289,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role