Player Matchup

Sol
Sol
Beefymeatman
Sol
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 23L
1,578 Elo+
Party 1
Erlang Shen
Erlang Shen
ImAgitated
Erlang Shen
Level 129
God Stats
3W - 1L
1,458 SR
Queue Stats
5W - 3L
1,384 Elo+
Party 1
Poseidon
Poseidon
ImMapBlind
Poseidon
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
304W - 279L
1,399 Elo+
Party 2
Gilgamesh
Gilgamesh
KonjikiN0Yami
Gilgamesh
Level 152
God Stats
6W - 5L
1,500 SR
Queue Stats
221W - 263L
1,261 Elo+
Solo
Fenrir
Fenrir
Risenphoenix96
Fenrir
Level 159
God Stats
11W - 7L
1,500 SR
Queue Stats
360W - 357L
1,483 Elo+
Party 2
Team Averages
Level 143
1,492 SR
1,421 Elo+

VS

Team Averages
Level 154
1,371 SR
1,363 Elo+
Janus
Janus
MaddyyPB
Janus
Level 149
God Stats
0W - 3L
1,285 SR
Queue Stats
284W - 339L
1,500 Elo+
Party 3
Izanami
Izanami
TGC_Punisher
Izanami
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
239W - 260L
1,252 Elo+
Solo
Maui
Maui
bobego1
Maui
Level 157
God Stats
4W - 5L
1,285 SR
Queue Stats
260W - 296L
1,400 Elo+
Solo
Lancelot
Lancelot
eddi630
Lancelot
Level 165
God Stats
0W - 2L
1,500 SR
Queue Stats
180W - 228L
1,500 Elo+
Party 3
King Arthur
King Arthur
spplein5314
King Arthur
Level 169
God Stats
19W - 25L
1,286 SR
Queue Stats
360W - 401L
1,162 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 1
6,858
572
7,161
6,960
2,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Erlang Shen
ImAgitated
Erlang Shen
10
0 / 2 / 1
5,985
499
3,864
10,626
8,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
ImMapBlind
Poseidon
13
8 / 1 / 6
8,139
678
10,843
6,660
2,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Gilgamesh
KonjikiN0Yami
Gilgamesh
11
2 / 1 / 9
7,118
593
6,546
13,639
11,364
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

12
6 / 1 / 5
7,499
625
8,138
11,128
5,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
MaddyyPB
Janus
10
0 / 5 / 0
5,604
467
3,666
7,403
2,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
TGC_Punisher
Izanami
11
0 / 1 / 0
5,933
494
2,383
6,550
2,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
bobego1
Maui
9
0 / 3 / 0
5,502
459
2,848
12,356
8,999
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Lancelot
eddi630
Lancelot
10
0 / 5 / 0
5,583
465
5,615
12,800
5,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
spplein5314
King Arthur
13
5 / 3 / 0
7,913
659
10,855
13,921
12,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
16
Kills
5
5
Deaths
17
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
W
Erlang Shen
ImAgitated
Erlang Shen
0
2
1
0.25
W
Poseidon
ImMapBlind
Poseidon
8
1
6
11
W
Gilgamesh
KonjikiN0Yami
Gilgamesh
2
1
9
6.5
L
Janus
MaddyyPB
Janus
0
5
0
0
W
6
1
5
8.5
L
Izanami
TGC_Punisher
Izanami
0
1
0
0
L
Maui
bobego1
Maui
0
3
0
0
L
Lancelot
eddi630
Lancelot
0
5
0
0
L
King Arthur
spplein5314
King Arthur
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,552
Damage
25,367
49,013
Taken
53,030
30,768
Mitigated
31,947
18,189
Healing
11,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,161
3,036
0
5,385
6,960
2,380
796
728
6,232
51,264
15,765
W
Erlang Shen
ImAgitated
Erlang Shen
3,864
2,176
0
3,674
10,626
8,895
0
0
10,626
0
32,593
W
Poseidon
ImMapBlind
Poseidon
10,843
2,285
0
2,470
6,660
2,509
53
1,667
4,891
56,869
0
W
Gilgamesh
KonjikiN0Yami
Gilgamesh
6,546
1,969
0
3,630
13,639
11,364
0
2,833
10,692
0
28,929
L
Janus
MaddyyPB
Janus
3,666
391
0
30
7,403
2,763
0
2,608
4,631
39,724
0
W
8,138
2,434
0
3,030
11,128
5,620
0
865
10,207
0
43,354
L
Izanami
TGC_Punisher
Izanami
2,383
1,648
0
2,711
6,550
2,554
0
3,729
2,821
0
49,816
L
Maui
bobego1
Maui
2,848
771
0
1,994
12,356
8,999
0
4,695
7,521
11,661
473
L
Lancelot
eddi630
Lancelot
5,615
1,857
0
4,551
12,800
5,316
0
4,463
8,165
0
47,717
L
King Arthur
spplein5314
King Arthur
10,855
1,920
0
2,462
13,921
12,315
0
1,252
12,610
0
56,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,599
Gold Earned
30,535
346
Minions Killed
338
0
Camps Cleared
0
1,242,576
Distance Traveled
1,116,022
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,858
572
107
9
0
231,525
0
W
Erlang Shen
5,985
499
49
4
0
226,791
1
W
Poseidon
8,139
678
97
8
0
237,852
0
W
Gilgamesh
7,118
593
28
2
0
295,348
2
L
Janus
5,604
467
66
6
0
222,731
3
W
Fenrir
7,499
625
65
5
0
251,060
0
L
Izanami
5,933
494
100
8
0
203,708
0
L
Maui
5,502
459
4
0
0
221,451
1
L
Lancelot
5,583
465
81
7
0
277,002
0
L
King Arthur
7,913
659
87
7
0
191,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role