Player Matchup

Skadi
Skadi
Elder Kijo
Skadi
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
16W - 14L
1,500 Elo+
Party 1
Ares
Ares
Elder Shogun
Ares
Level 104
God Stats
3W - 5L
1,500 SR
Queue Stats
29W - 29L
1,500 Elo+
Party 1
Serqet
Serqet
ReaperWolf-PR
Serqet
Level 109
God Stats
4W - 3L
1,696 SR
Queue Stats
60W - 60L
1,616 Elo+
Party 2
Ix Chel
Ix Chel
feyojavierpr
Ix Chel
Level 119
God Stats
0W - 4L
1,312 SR
Queue Stats
46W - 51L
1,688 Elo+
Party 2
Surtr
Surtr
unfaz3don3
Surtr
Level 52
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 18L
1,500 Elo+
Party 1
Team Averages
Level 91
1,502 SR
1,561 Elo+

VS

Team Averages
Level 109
1,625 SR
1,677 Elo+
Anubis
Anubis
HeckingClover
Anubis
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,500 Elo+
Party 3
Hercules
Hercules
Its zAJ
Hercules
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 110L
1,781 Elo+
Solo
Charon
Charon
ReaperRoulette
Charon
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,500 Elo+
Solo
Nemesis
Nemesis
blockishpuppy23
Nemesis
Level 83
God Stats
11W - 11L
1,889 SR
Queue Stats
246W - 199L
1,961 Elo+
Party 3
Izanami
Izanami
vHinokami
Izanami
Level 124
God Stats
3W - 0L
1,736 SR
Queue Stats
50W - 49L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
8
0 / 2 / 0
4,234
423
2,378
5,467
2,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

7
0 / 1 / 0
4,316
432
2,513
7,191
4,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

10
4 / 2 / 0
5,609
561
3,283
7,538
2,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
feyojavierpr
Ix Chel
10
0 / 3 / 2
5,510
551
3,912
6,158
1,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
10
2 / 3 / 2
5,860
586
3,947
9,834
5,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 1
6,809
681
6,439
9,102
4,139
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Hercules
Its zAJ
Hercules
11
2 / 2 / 1
6,280
628
4,913
6,382
3,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 0 / 2
5,994
599
4,685
6,369
3,938
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
2 / 1 / 2
5,699
570
1,807
5,551
1,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
vHinokami
Izanami
11
1 / 0 / 2
5,664
566
3,545
3,829
1,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
6
Kills
11
11
Deaths
6
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Skadi
0
2
0
0
L
0
1
0
0
W
5
3
1
1.83
W
Hercules
Its zAJ
Hercules
2
2
1
1.25
W
1
0
2
2
L
4
2
0
2
W
2
1
2
3
L
Ix Chel
feyojavierpr
Ix Chel
0
3
2
0.33
L
Surtr
2
3
2
1
W
Izanami
vHinokami
Izanami
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,033
Damage
21,389
36,188
Taken
31,233
16,524
Mitigated
14,950
9,342
Healing
11,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
2,378
819
0
500
5,467
2,059
0
1,436
4,031
0
25,041
L
2,513
147
0
1,306
7,191
4,595
0
2,683
4,508
11,847
0
W
6,439
706
0
5,227
9,102
4,139
0
2,669
5,743
50,084
1,281
W
Hercules
Its zAJ
Hercules
4,913
1,542
0
2,435
6,382
3,689
0
139
5,783
0
43,023
W
4,685
697
0
2,091
6,369
3,938
172
1,875
4,450
16,087
0
L
3,283
572
0
2,640
7,538
2,670
0
1,843
5,695
0
27,290
W
1,807
988
0
829
5,551
1,896
0
562
4,909
0
47,739
L
Ix Chel
feyojavierpr
Ix Chel
3,912
125
244
1,667
6,158
1,721
0
3,976
2,182
31,667
1,434
L
Surtr
3,947
2,076
0
2,985
9,834
5,479
2
1,186
8,217
688
34,876
W
Izanami
vHinokami
Izanami
3,545
2,414
0
625
3,829
1,288
683
868
2,961
0
48,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,529
Gold Earned
30,446
211
Minions Killed
356
0
Camps Cleared
0
923,119
Distance Traveled
992,178
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,234
423
41
4
0
162,121
0
L
Ares
4,316
432
7
1
0
161,982
2
W
Anubis
6,809
681
81
8
0
180,700
0
W
Hercules
6,280
628
87
9
0
187,319
0
W
Charon
5,994
599
10
1
0
199,374
4
L
Serqet
5,609
561
50
5
0
226,720
2
W
Nemesis
5,699
570
85
9
0
240,457
1
L
Ix Chel
5,510
551
62
6
0
178,362
0
L
Surtr
5,860
586
51
5
0
193,934
0
W
Izanami
5,664
566
93
9
0
184,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role