Player Matchup

Hou Yi
Hou Yi
AEhotuu
Hou Yi
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,550 Elo+
Solo
Gilgamesh
Gilgamesh
JohanRoss
Gilgamesh
Level 58
God Stats
1W - 0L
1,715 SR
Queue Stats
10W - 10L
1,843 Elo+
Party 1
Baron Samedi
Baron Samedi
Santalama
Baron Samedi
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,886 Elo+
Party 1
Team Averages
Level 112
1,572 SR
1,760 Elo+

VS

Team Averages
Level 108
1,455 SR
1,544 Elo+
King Arthur
King Arthur
 
King Arthur
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Mohh2r
Ne Zha
Level 42
God Stats
17W - 12L
1,364 SR
Queue Stats
108W - 111L
1,562 Elo+
Party 2
Hades
Hades
ych-m
Hades
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AEhotuu
Hou Yi
14
5 / 0 / 5
8,442
844
12,607
7,148
2,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
JohanRoss
Gilgamesh
11
2 / 3 / 7
7,127
713
5,326
9,692
6,124
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
Santalama
Baron Samedi
12
3 / 1 / 7
7,623
762
6,403
8,275
3,557
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
1 / 2 / 1
6,299
630
5,443
9,694
9,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
Mohh2r
Ne Zha
11
1 / 5 / 1
6,882
688
2,359
10,072
4,778
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hades
ych-m
Hades
10
0 / 3 / 2
6,108
611
5,183
9,680
5,715
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
10
Kills
2
4
Deaths
10
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
2
1
0.75
W
Hou Yi
AEhotuu
Hou Yi
5
0
5
7.5
W
Gilgamesh
JohanRoss
Gilgamesh
2
3
7
1.83
L
Ne Zha
Mohh2r
Ne Zha
1
5
1
0.3
W
Baron Samedi
Santalama
Baron Samedi
3
1
7
6.5
L
Hades
ych-m
Hades
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,336
Damage
12,985
25,115
Taken
29,446
12,316
Mitigated
19,726
6,213
Healing
6,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,443
531
0
618
9,694
9,233
72
1,449
8,245
0
14,848
W
Hou Yi
AEhotuu
Hou Yi
12,607
6,394
0
2,752
7,148
2,635
588
847
5,992
0
38,892
W
Gilgamesh
JohanRoss
Gilgamesh
5,326
1,370
0
296
9,692
6,124
170
1,756
7,627
0
11,540
L
Ne Zha
Mohh2r
Ne Zha
2,359
657
0
1,513
10,072
4,778
0
1,704
8,310
0
15,093
W
Baron Samedi
Santalama
Baron Samedi
6,403
805
1,147
2,018
8,275
3,557
519
2,644
5,431
23,205
1,843
L
Hades
ych-m
Hades
5,183
328
571
3,464
9,680
5,715
116
2,696
6,956
23,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,192
Gold Earned
19,289
113
Minions Killed
76
0
Camps Cleared
0
529,110
Distance Traveled
526,419
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,299
630
10
1
0
207,930
4
W
Hou Yi
8,442
844
63
6
0
173,740
0
W
Gilgamesh
7,127
713
10
1
0
184,339
0
L
Ne Zha
6,882
688
27
3
0
183,493
1
W
Baron Samedi
7,623
762
40
4
0
171,031
2
L
Hades
6,108
611
39
4
0
134,996
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role