Player Matchup

Ymir
Ymir
CoDThug86
Ymir
Level 35
God Stats
7W - 4L
1,584 SR
Queue Stats
33W - 22L
1,575 Elo+
Party 1
Danzaburou
Danzaburou
EnVy4510
Danzaburou
Level 49
God Stats
8W - 6L
1,515 SR
Queue Stats
39W - 28L
1,575 Elo+
Party 1
Thanatos
Thanatos
X M3 HaY34
Thanatos
Level 97
God Stats
4W - 2L
1,754 SR
Queue Stats
125W - 118L
1,816 Elo+
Party 3
Poseidon
Poseidon
XavierSt33l
Poseidon
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
122W - 118L
1,690 Elo+
Party 3
Bellona
Bellona
aweebawbag21
Bellona
Level 29
God Stats
2W - 0L
1,754 SR
Queue Stats
143W - 128L
1,710 Elo+
Party 3
Team Averages
Level 56
1,621 SR
1,673 Elo+

VS

Team Averages
Level 90
1,469 SR
1,395 Elo+
Fenrir
Fenrir
 
Fenrir
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
GIPSY_PORO
Anubis
Level 121
God Stats
47W - 46L
1,500 SR
Queue Stats
392W - 380L
1,520 Elo+
Party 4
Poseidon
Poseidon
Gipsy_Calderasky
Poseidon
Level 86
God Stats
3W - 4L
1,500 SR
Queue Stats
95W - 100L
1,500 Elo+
Party 4
Medusa
Medusa
Sergiio_arve8
Medusa
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,055 Elo+
Solo
Ra
Ra
dxbFreddie
Ra
Level 87
God Stats
4W - 7L
1,345 SR
Queue Stats
7W - 9L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 3 / 1
7,174
448
3,326
14,019
11,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
EnVy4510
Danzaburou
11
1 / 4 / 1
7,430
464
3,118
10,117
3,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
X M3 HaY34
Thanatos
16
5 / 1 / 3
8,919
557
6,657
14,623
6,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Poseidon
XavierSt33l
Poseidon
16
6 / 2 / 3
9,753
610
12,202
10,384
3,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
aweebawbag21
Bellona
13
0 / 1 / 0
7,951
497
3,907
13,786
13,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
4 / 0 / 2
7,704
482
7,766
11,454
5,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
GIPSY_PORO
Anubis
12
4 / 7 / 2
8,194
512
9,319
11,576
5,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
0 / 4 / 1
8,030
502
5,001
8,753
2,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
1 / 2 / 4
7,864
492
6,793
7,211
2,988
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 0 / 1
8,958
560
7,040
7,643
3,260
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
21
12
Kills
11
11
Deaths
13
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
0
2
5
W
Ymir
0
3
1
0.17
W
Danzaburou
EnVy4510
Danzaburou
1
4
1
0.38
L
Anubis
GIPSY_PORO
Anubis
4
7
2
0.71
L
0
4
1
0.13
L
1
2
4
1.5
W
Thanatos
X M3 HaY34
Thanatos
5
1
3
6.5
W
Poseidon
XavierSt33l
Poseidon
6
2
3
3.75
W
Bellona
aweebawbag21
Bellona
0
1
0
0
L
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,210
Damage
35,919
62,929
Taken
46,637
38,625
Mitigated
20,033
24,231
Healing
13,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,766
2,218
0
3,328
11,454
5,130
0
3,989
7,465
0
44,196
W
Ymir
3,326
516
450
2,756
14,019
11,216
312
3,524
10,169
23,286
1,463
W
Danzaburou
EnVy4510
Danzaburou
3,118
1,057
0
2,223
10,117
3,800
841
2,859
7,003
0
45,447
L
Anubis
GIPSY_PORO
Anubis
9,319
184
90
1,948
11,576
5,864
0
6,627
4,949
31,395
0
L
5,001
961
0
801
8,753
2,791
130
2,900
5,853
69,268
0
L
6,793
2,108
109
1,771
7,211
2,988
831
1,068
6,143
0
54,304
W
Thanatos
X M3 HaY34
Thanatos
6,657
1,255
0
12,384
14,623
6,823
46
3,622
10,859
0
75,692
W
Poseidon
XavierSt33l
Poseidon
12,202
2,204
0
2,000
10,384
3,227
734
4,969
5,197
86,617
1,399
W
Bellona
aweebawbag21
Bellona
3,907
800
0
4,418
13,786
13,559
94
5,208
8,406
0
56,614
L
7,040
355
98
5,169
7,643
3,260
548
735
6,908
67,494
1,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,227
Gold Earned
40,750
456
Minions Killed
422
0
Camps Cleared
0
1,622,756
Distance Traveled
1,509,130
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,704
482
54
3
0
401,914
0
W
Ymir
7,174
448
40
3
0
291,936
2
W
Danzaburou
7,430
464
72
5
0
290,899
0
L
Anubis
8,194
512
53
3
0
197,797
0
L
Poseidon
8,030
502
127
8
0
336,703
0
L
Medusa
7,864
492
80
5
0
269,823
0
W
Thanatos
8,919
557
106
7
0
396,551
0
W
Poseidon
9,753
610
146
9
0
329,160
0
W
Bellona
7,951
497
92
6
0
314,210
0
L
Ra
8,958
560
108
7
0
302,893
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role