Player Matchup

Mulan
Mulan
Ejay104
Mulan
Level 107
God Stats
12W - 14L
1,500 SR
Queue Stats
586W - 564L
1,158 Elo+
Solo
Camazotz
Camazotz
Jincx-_-
Camazotz
Level 144
God Stats
1W - 5L
1,500 SR
Queue Stats
207W - 183L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
PaladiNO666
Baron Samedi
Level 68
God Stats
6W - 6L
1,504 SR
Queue Stats
223W - 189L
1,583 Elo+
Solo
Hera
Hera
cinn4_m0n2
Hera
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
gatitosrudos4
Gilgamesh
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1
Team Averages
Level 107
1,501 SR
1,448 Elo+

VS

Team Averages
Level 106
1,631 SR
1,530 Elo+
Bastet
Bastet
Bratphobiaa
Bastet
Level 108
God Stats
5W - 2L
1,500 SR
Queue Stats
35W - 32L
1,500 Elo+
Solo
Thanatos
Thanatos
Craig9831
Thanatos
Level 123
God Stats
14W - 7L
1,727 SR
Queue Stats
107W - 98L
1,822 Elo+
Solo
Sylvanus
Sylvanus
Dormant Wraith2
Sylvanus
Level 108
God Stats
4W - 1L
1,704 SR
Queue Stats
73W - 61L
1,420 Elo+
Party 2
Izanami
Izanami
Throne877
Izanami
Level 58
God Stats
87W - 75L
1,525 SR
Queue Stats
117W - 107L
1,477 Elo+
Party 2
Janus
Janus
Yokai13
Janus
Level 135
God Stats
5W - 4L
1,700 SR
Queue Stats
326W - 315L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Ejay104
Mulan
12
1 / 4 / 4
7,466
393
9,189
20,197
19,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Camazotz
Jincx-_-
Camazotz
15
3 / 4 / 2
9,078
478
7,505
17,415
6,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
PaladiNO666
Baron Samedi
14
2 / 3 / 3
8,871
467
17,560
11,528
5,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
1 / 7 / 0
7,929
417
4,373
11,082
3,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
gatitosrudos4
Gilgamesh
17
1 / 2 / 0
10,457
550
8,859
17,524
25,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
16
2 / 0 / 4
9,364
493
7,906
11,400
8,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
Craig9831
Thanatos
18
8 / 1 / 6
10,088
531
12,169
17,565
9,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Sylvanus
13
2 / 5 / 3
7,472
393
6,785
19,651
14,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
Throne877
Izanami
15
1 / 1 / 6
9,067
477
13,392
15,664
7,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Janus
Yokai13
Janus
17
7 / 1 / 3
10,559
556
10,086
10,402
4,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
8
Kills
20
20
Deaths
8
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bastet
2
0
4
4
W
Thanatos
Craig9831
Thanatos
8
1
6
11
W
Sylvanus
2
5
3
0.7
L
Mulan
Ejay104
Mulan
1
4
4
0.75
L
Camazotz
Jincx-_-
Camazotz
3
4
2
1
L
Baron Samedi
PaladiNO666
Baron Samedi
2
3
3
1.17
W
Izanami
Throne877
Izanami
1
1
6
4
W
Janus
Yokai13
Janus
7
1
3
8.5
L
1
7
0
0.14
L
Gilgamesh
gatitosrudos4
Gilgamesh
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,486
Damage
50,338
77,746
Taken
74,682
60,079
Mitigated
44,980
20,433
Healing
31,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
7,906
2,181
0
2,136
11,400
8,492
0
924
10,476
0
58,074
W
Thanatos
Craig9831
Thanatos
12,169
3,270
0
15,586
17,565
9,586
0
1,975
15,590
0
100,978
W
Sylvanus
6,785
2,562
2,242
5,863
19,651
14,895
244
10,103
9,548
20,630
6,228
L
Mulan
Ejay104
Mulan
9,189
1,005
79
1,280
20,197
19,263
0
5,401
14,796
0
43,587
L
Camazotz
Jincx-_-
Camazotz
7,505
2,417
0
8,506
17,415
6,434
244
2,623
14,792
0
79,431
L
Baron Samedi
PaladiNO666
Baron Samedi
17,560
558
1,889
4,056
11,528
5,737
272
2,460
9,068
71,025
937
W
Izanami
Throne877
Izanami
13,392
9,295
0
5,485
15,664
7,584
196
6,312
9,352
0
96,848
W
Janus
Yokai13
Janus
10,086
735
0
373
10,402
4,423
0
2,709
7,693
86,696
1,112
L
4,373
890
0
500
11,082
3,370
674
5,177
5,905
47,317
0
L
Gilgamesh
gatitosrudos4
Gilgamesh
8,859
2,221
0
4,123
17,524
25,275
102
732
16,792
90
81,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,801
Gold Earned
46,550
511
Minions Killed
565
0
Camps Cleared
0
1,690,621
Distance Traveled
1,829,051
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,364
493
98
5
0
373,650
1
W
Thanatos
10,088
531
118
6
0
392,396
0
W
Sylvanus
7,472
393
46
2
0
323,514
0
L
Mulan
7,466
393
52
3
0
317,843
0
L
Camazotz
9,078
478
102
5
0
401,672
2
L
Baron Samedi
8,871
467
129
7
0
318,512
7
W
Izanami
9,067
477
148
8
0
345,616
0
W
Janus
10,559
556
155
8
0
393,875
4
L
Hera
7,929
417
74
4
0
350,952
0
L
Gilgamesh
10,457
550
154
8
0
301,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role