Player Matchup

Baba Yaga
Baba Yaga
ItsPandiita
Baba Yaga
Level 129
God Stats
5W - 6L
1,495 SR
Queue Stats
113W - 112L
1,728 Elo+
Party 2
Artemis
Artemis
Palminox
Artemis
Level 142
God Stats
12W - 7L
1,285 SR
Queue Stats
277W - 274L
1,437 Elo+
Party 3
Osiris
Osiris
Urisur37
Osiris
Level 104
God Stats
2W - 4L
1,500 SR
Queue Stats
84W - 82L
1,490 Elo+
Party 2
Bellona
Bellona
helaxum
Bellona
Level 92
God Stats
4W - 1L
1,936 SR
Queue Stats
66W - 57L
1,718 Elo+
Party 2
Baron Samedi
Baron Samedi
morro87
Baron Samedi
Level 149
God Stats
26W - 26L
1,500 SR
Queue Stats
238W - 227L
1,437 Elo+
Party 3
Team Averages
Level 123
1,543 SR
1,562 Elo+

VS

Team Averages
Level 121
1,500 SR
1,603 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DefectiveGoth
Izanami
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,601 Elo+
Party 1
Agni
Agni
G00TS
Agni
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 30L
1,655 Elo+
Party 4
Cthulhu
Cthulhu
Hex-Girls-Thorn
Cthulhu
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 4L
1,601 Elo+
Party 1
Bake Kujira
Bake Kujira
Hikarial
Bake Kujira
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 24L
1,655 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
ItsPandiita
Baba Yaga
12
4 / 0 / 1
6,970
697
5,445
3,438
1,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Artemis
Palminox
Artemis
10
3 / 0 / 4
5,520
552
7,493
4,142
1,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
Urisur37
Osiris
11
2 / 0 / 0
6,592
659
5,283
6,819
3,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
helaxum
Bellona
11
4 / 0 / 2
6,030
603
4,917
7,605
4,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
morro87
Baron Samedi
10
1 / 0 / 6
5,325
533
4,913
4,897
2,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
0 / 1 / 0
5,512
551
2,441
7,704
5,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Izanami
7
0 / 4 / 0
4,634
463
1,669
8,320
2,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Agni
G00TS
Agni
10
0 / 4 / 0
4,964
496
1,474
5,888
1,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 3 / 0
4,878
488
4,553
9,669
5,888
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bake Kujira
Hikarial
Bake Kujira
10
0 / 2 / 0
4,960
496
2,138
10,424
6,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
14
Kills
0
0
Deaths
14
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
1
0
0
L
Izanami
0
4
0
0
L
Agni
G00TS
Agni
0
4
0
0
L
0
3
0
0
L
Bake Kujira
Hikarial
Bake Kujira
0
2
0
0
W
Baba Yaga
ItsPandiita
Baba Yaga
4
0
1
4.5
W
Artemis
Palminox
Artemis
3
0
4
5
W
Osiris
Urisur37
Osiris
2
0
0
2
W
Bellona
helaxum
Bellona
4
0
2
5
W
Baron Samedi
morro87
Baron Samedi
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,051
Damage
12,275
26,901
Taken
42,005
13,437
Mitigated
22,007
10,749
Healing
7,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
2,441
654
0
3,054
7,704
5,622
0
0
7,704
0
35,254
L
Izanami
1,669
880
0
500
8,320
2,404
46
2,227
5,944
0
29,109
L
Agni
G00TS
Agni
1,474
182
0
920
5,888
1,880
0
2,636
3,066
33,810
0
L
4,553
144
999
1,390
9,669
5,888
0
2,214
7,132
17,471
0
L
Bake Kujira
Hikarial
Bake Kujira
2,138
850
0
500
10,424
6,213
0
2,346
7,930
40,035
155
W
Baba Yaga
ItsPandiita
Baba Yaga
5,445
311
0
1,184
3,438
1,336
280
1,533
1,905
44,523
1,867
W
Artemis
Palminox
Artemis
7,493
2,978
0
1,596
4,142
1,356
0
1,875
2,267
0
30,543
W
Osiris
Urisur37
Osiris
5,283
2,182
0
3,998
6,819
3,984
0
138
6,681
0
47,288
W
Bellona
helaxum
Bellona
4,917
844
0
1,372
7,605
4,275
0
2,291
5,314
0
46,303
W
Baron Samedi
morro87
Baron Samedi
4,913
281
757
1,842
4,897
2,486
0
2,300
2,597
27,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,437
Gold Earned
24,948
330
Minions Killed
260
0
Camps Cleared
0
1,029,556
Distance Traveled
962,321
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,512
551
61
6
0
193,514
0
L
Izanami
4,634
463
54
5
0
183,235
0
L
Agni
4,964
496
67
7
0
200,484
2
L
Cthulhu
4,878
488
18
2
0
198,416
0
L
Bake Kujira
4,960
496
60
6
0
186,672
0
W
Baba Yaga
6,970
697
84
8
0
218,900
0
W
Artemis
5,520
552
38
4
0
181,899
2
W
Osiris
6,592
659
83
8
0
186,199
2
W
Bellona
6,030
603
69
7
0
255,742
0
W
Baron Samedi
5,325
533
56
6
0
186,816
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role