Player Matchup

Xbalanque
Xbalanque
ApexShenanigans
Xbalanque
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 1
Tiamat
Tiamat
Bossmqn
Tiamat
Level 129
God Stats
3W - 2L
1,654 SR
Queue Stats
7W - 10L
1,795 Elo+
Party 1
Cthulhu
Cthulhu
Shreddherr
Cthulhu
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,795 Elo+
Party 1
Thanatos
Thanatos
SterMiester
Thanatos
Level 151
God Stats
4W - 1L
1,809 SR
Queue Stats
6W - 4L
1,795 Elo+
Party 1
Chaac
Chaac
YouKnowImHim
Chaac
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,795 Elo+
Party 1
Team Averages
Level 132
1,593 SR
1,736 Elo+

VS

Team Averages
Level 124
1,534 SR
1,541 Elo+
Scylla
Scylla
 
Scylla
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Spirvl
Danzaburou
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,500 Elo+
Solo
Maui
Maui
ThiccThighs6969
Maui
Level 147
God Stats
6W - 11L
1,609 SR
Queue Stats
129W - 129L
1,504 Elo+
Solo
Medusa
Medusa
Wolfswift3030
Medusa
Level 100
God Stats
14W - 7L
1,321 SR
Queue Stats
266W - 260L
1,568 Elo+
Solo
Awilix
Awilix
xtujfa
Awilix
Level 82
God Stats
3W - 2L
1,739 SR
Queue Stats
191W - 152L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ApexShenanigans
Xbalanque
7
0 / 3 / 2
4,054
579
3,348
5,052
1,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Bossmqn
Tiamat
9
1 / 0 / 0
4,738
677
1,287
3,034
1,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cthulhu
Shreddherr
Cthulhu
7
2 / 1 / 1
4,335
619
4,195
6,011
3,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
SterMiester
Thanatos
8
1 / 0 / 1
4,386
627
2,064
5,387
1,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
3 / 0 / 0
5,566
795
5,271
6,820
5,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
9
0 / 1 / 0
4,425
632
1,866
2,258
698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Danzaburou
Spirvl
Danzaburou
7
2 / 2 / 1
4,644
663
4,582
5,960
2,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
2 / 1 / 2
4,800
686
3,094
6,540
4,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
0 / 2 / 0
4,186
598
2,719
7,700
2,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Awilix
xtujfa
Awilix
6
0 / 1 / 0
3,746
535
842
3,922
1,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
7
7
Kills
4
4
Deaths
7
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
1
0
0
W
Xbalanque
ApexShenanigans
Xbalanque
0
3
2
0.33
W
Tiamat
Bossmqn
Tiamat
1
0
0
1
W
Cthulhu
Shreddherr
Cthulhu
2
1
1
2.5
L
Danzaburou
Spirvl
Danzaburou
2
2
1
1.25
W
Thanatos
SterMiester
Thanatos
1
0
1
1.5
L
2
1
2
3
L
0
2
0
0
W
3
0
0
3
L
Awilix
xtujfa
Awilix
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,165
Damage
13,103
26,304
Taken
26,380
13,183
Mitigated
11,470
11,693
Healing
5,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,866
266
0
213
2,258
698
0
978
1,277
29,074
0
W
Xbalanque
ApexShenanigans
Xbalanque
3,348
1,586
0
718
5,052
1,550
0
1,566
3,486
0
19,255
W
Tiamat
Bossmqn
Tiamat
1,287
51
0
1,414
3,034
1,424
0
1,520
1,514
26,066
783
W
Cthulhu
Shreddherr
Cthulhu
4,195
178
245
900
6,011
3,314
21
1,256
4,755
16,137
0
L
Danzaburou
Spirvl
Danzaburou
4,582
1,750
0
947
5,960
2,354
0
1,748
4,063
0
29,660
W
Thanatos
SterMiester
Thanatos
2,064
559
0
6,298
5,387
1,745
0
573
4,814
0
23,500
L
3,094
745
0
1,901
6,540
4,617
0
1,889
4,242
13,908
1,161
L
2,719
1,454
0
1,718
7,700
2,393
0
0
7,700
0
26,899
W
5,271
894
0
2,118
6,820
5,150
0
0
6,820
0
37,618
L
Awilix
xtujfa
Awilix
842
398
0
750
3,922
1,408
0
306
3,616
0
17,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,079
Gold Earned
21,801
224
Minions Killed
194
0
Camps Cleared
0
809,313
Distance Traveled
667,645
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,425
632
50
7
0
130,998
0
W
Xbalanque
4,054
579
34
5
0
132,182
0
W
Tiamat
4,738
677
57
8
0
154,690
0
W
Cthulhu
4,335
619
21
3
0
151,379
0
L
Danzaburou
4,644
663
46
7
0
137,675
0
W
Thanatos
4,386
627
44
6
0
210,756
0
L
Maui
4,800
686
20
3
0
151,433
2
L
Medusa
4,186
598
42
6
0
123,718
0
W
Chaac
5,566
795
68
10
0
160,306
0
L
Awilix
3,746
535
36
5
0
123,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role