Player Matchup

Pele
Pele
DaddyRell130
Pele
Level 123
God Stats
12W - 18L
1,644 SR
Queue Stats
298W - 286L
1,300 Elo+
Solo
Cu Chulainn
Cu Chulainn
FEARseximexi
Cu Chulainn
Level 112
God Stats
12W - 13L
1,870 SR
Queue Stats
83W - 91L
1,860 Elo+
Solo
Bacchus
Bacchus
GriTzNgR4vy23
Bacchus
Level 145
God Stats
4W - 10L
1,500 SR
Queue Stats
359W - 357L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
PureCottonSon
Baron Samedi
Level 163
God Stats
2W - 4L
1,298 SR
Queue Stats
476W - 421L
1,773 Elo+
Solo
Neith
Neith
anwabuk
Neith
Level 142
God Stats
3W - 4L
1,500 SR
Queue Stats
192W - 206L
1,319 Elo+
Solo
Team Averages
Level 137
1,563 SR
1,550 Elo+

VS

Team Averages
Level 118
1,532 SR
1,534 Elo+
Sol
Sol
BlaqkTheRipper
Sol
Level 126
God Stats
12W - 13L
1,788 SR
Queue Stats
349W - 326L
1,616 Elo+
Solo
Gilgamesh
Gilgamesh
DecimusHeimdallr
Gilgamesh
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,500 Elo+
Party 1
Surtr
Surtr
FlatLand441659
Surtr
Level 82
God Stats
2W - 2L
1,374 SR
Queue Stats
18W - 24L
1,500 Elo+
Solo
Ra
Ra
alexitoLatam01
Ra
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,556 Elo+
Solo
Ne Zha
Ne Zha
newbee69
Ne Zha
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 9L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 0
6,918
532
5,976
12,435
5,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
FEARseximexi
Cu Chulainn
11
0 / 3 / 1
6,839
526
8,975
13,491
9,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
8
0 / 2 / 2
5,784
445
3,417
6,007
4,939
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baron Samedi
PureCottonSon
Baron Samedi
13
1 / 1 / 1
6,834
526
5,390
8,578
4,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
anwabuk
Neith
11
1 / 3 / 1
6,658
512
4,811
7,290
2,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 2
7,424
571
3,003
6,720
2,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
12
3 / 0 / 4
7,450
573
5,443
10,063
9,019
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

12
1 / 1 / 4
7,203
554
7,459
13,585
12,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

13
0 / 2 / 1
7,213
555
2,602
6,318
2,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
newbee69
Ne Zha
15
6 / 0 / 4
8,415
647
7,688
11,089
4,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
5
Kills
12
12
Deaths
5
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
2
2
1.5
L
3
3
0
1
W
Gilgamesh
3
0
4
5
L
Cu Chulainn
FEARseximexi
Cu Chulainn
0
3
1
0.17
W
1
1
4
3
L
Bacchus
0
2
2
0.5
L
Baron Samedi
PureCottonSon
Baron Samedi
1
1
1
1.5
W
0
2
1
0.25
L
Neith
anwabuk
Neith
1
3
1
0.5
W
Ne Zha
newbee69
Ne Zha
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,569
Damage
26,195
47,801
Taken
47,775
26,906
Mitigated
31,412
12,409
Healing
18,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,003
303
0
2,986
6,720
2,574
0
2,471
4,249
46,495
7,594
L
5,976
1,448
0
2,633
12,435
5,659
20
626
11,634
0
60,280
W
Gilgamesh
5,443
1,753
0
2,035
10,063
9,019
0
1,729
8,334
0
26,884
L
Cu Chulainn
FEARseximexi
Cu Chulainn
8,975
1,422
0
1,908
13,491
9,536
301
142
12,519
0
47,589
W
7,459
1,769
0
5,296
13,585
12,194
0
673
12,912
1,041
43,120
L
Bacchus
3,417
330
0
1,988
6,007
4,939
0
465
5,542
14,668
0
L
Baron Samedi
PureCottonSon
Baron Samedi
5,390
289
32
2,836
8,578
4,193
0
2,324
6,103
51,021
1,341
W
2,602
258
120
989
6,318
2,713
198
3,787
2,531
61,685
0
L
Neith
anwabuk
Neith
4,811
1,067
0
3,012
7,290
2,579
852
2,101
5,189
0
52,148
W
Ne Zha
newbee69
Ne Zha
7,688
3,665
0
7,202
11,089
4,912
0
133
10,956
0
70,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,033
Gold Earned
37,705
364
Minions Killed
430
0
Camps Cleared
0
1,161,786
Distance Traveled
1,342,602
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,424
571
106
8
0
234,473
0
L
Pele
6,918
532
112
9
0
291,539
3
W
Gilgamesh
7,450
573
41
3
0
283,361
8
L
Cu Chulainn
6,839
526
75
6
0
225,927
3
W
Surtr
7,203
554
62
5
0
275,824
0
L
Bacchus
5,784
445
11
1
0
151,907
0
L
Baron Samedi
6,834
526
80
6
0
263,264
0
W
Ra
7,213
555
106
8
0
248,436
0
L
Neith
6,658
512
86
7
0
229,149
0
W
Ne Zha
8,415
647
115
9
0
300,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role