Player Matchup

Mercury
Mercury
Silver I
 
Mercury
Silver I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ares
Ares
Gold V
HotSingleMommy
Ares
Gold V
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 6L
1,686 MMR
Solo
Ishtar
Ishtar
Gold V
JuanMaGames77
Ishtar
Gold V
Level 77
God Stats
3W - 3L
1,641 SR
Queue Stats
85W - 68L
1,685 MMR
Solo
Surtr
Surtr
Gold III
Renownnn
Surtr
Gold III
Level 122
God Stats
69W - 42L
1,740 SR
Queue Stats
233W - 230L
1,714 MMR
Solo
Agni
Agni
Gold V
Strikër
Agni
Gold V
Level 178
God Stats
6W - 5L
1,500 SR
Queue Stats
213W - 205L
1,767 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 129
1,576 SR
1,670 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 184
1,634 SR
1,607 MMR
Chernobog
Chernobog
Gold II
 
Chernobog
Gold II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thor
Thor
Gold II
 
Thor
Gold II
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Silver II
CuChu Bot
Erlang Shen
Silver II
Level 212
God Stats
18W - 11L
1,792 SR
Queue Stats
83W - 50L
1,594 MMR
Party 2
Ra
Ra
Gold IV
EsterExposito
Ra
Gold IV
Level 198
God Stats
5W - 2L
1,500 SR
Queue Stats
99W - 88L
1,698 MMR
Party 3
Bacchus
Bacchus
Gold IV
zLuver
Bacchus
Gold IV
Level 185
God Stats
9W - 4L
1,880 SR
Queue Stats
142W - 124L
1,742 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
7
1 / 0 / 0
3,583
717
1,129
3,753
1,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

1
0 / 0 / 0
962
192
0
0
0
6
0 / 0 / 0
3,175
635
724
3,255
982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Surtr
Renownnn
Surtr
6
1 / 1 / 0
3,635
727
3,510
5,801
2,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Agni
7
0 / 0 / 1
3,733
747
1,121
2,622
756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AnhurUllrHachimanDanzaburou

VS

Bans
ThanatosSusanoBake KujiraMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
6
0 / 0 / 0
3,398
680
1,809
2,207
708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Thor
 
Thor
6
0 / 0 / 1
3,289
658
809
2,605
818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
CuChu Bot
Erlang Shen
6
1 / 1 / 0
3,770
754
2,774
5,197
3,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

6
0 / 1 / 1
3,583
717
1,304
1,807
617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bacchus
zLuver
Bacchus
6
0 / 0 / 0
3,452
690
782
2,072
1,497
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
2
Kills
1
1
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
0
0
1
W
Chernobog
 
Chernobog
0
0
0
0
W
Thor
 
Thor
0
0
1
0.5
W
Erlang Shen
CuChu Bot
Erlang Shen
1
1
0
1
W
0
1
1
0.5
L
0
0
0
0
L
0
0
0
0
L
Surtr
Renownnn
Surtr
1
1
0
1
L
Agni
0
0
1
0.5
W
Bacchus
zLuver
Bacchus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,484
Damage
7,478
15,431
Taken
13,888
5,586
Mitigated
7,271
5,520
Healing
6,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
1,129
730
0
821
3,753
1,301
0
564
3,189
0
17,874
W
Chernobog
 
Chernobog
1,809
1,222
0
1,032
2,207
708
0
37
2,133
0
24,276
W
Thor
 
Thor
809
129
0
1,654
2,605
818
0
362
2,189
0
14,939
W
Erlang Shen
CuChu Bot
Erlang Shen
2,774
1,145
0
2,234
5,197
3,631
0
165
4,748
0
17,027
W
1,304
211
249
620
1,807
617
0
483
1,250
21,152
0
L
0
0
0
0
0
0
0
0
0
0
0
L
724
464
0
1,048
3,255
982
0
782
2,473
0
16,069
L
Surtr
Renownnn
Surtr
3,510
1,652
0
2,627
5,801
2,547
6
0
5,406
269
16,235
L
Agni
1,121
83
0
1,024
2,622
756
0
692
1,882
21,747
773
W
Bacchus
zLuver
Bacchus
782
140
0
783
2,072
1,497
0
0
2,072
8,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,088
Gold Earned
17,492
147
Minions Killed
159
0
Camps Cleared
0
484,069
Distance Traveled
589,497
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
3,583
717
43
9
0
145,085
0
W
Chernobog
3,398
680
43
9
0
108,401
0
W
Thor
3,289
658
33
7
0
118,197
0
W
Erlang Shen
3,770
754
30
6
0
125,757
0
W
Ra
3,583
717
43
9
0
106,463
0
L
Ares
962
192
0
0
0
0
0
L
Ishtar
3,175
635
22
4
0
92,081
0
L
Surtr
3,635
727
31
6
0
129,414
0
L
Agni
3,733
747
51
10
0
117,489
0
W
Bacchus
3,452
690
10
2
0
130,679
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role