Player Matchup

Sol
Sol
BootOfNitchse
Sol
Level 83
God Stats
13W - 4L
1,500 SR
Queue Stats
213W - 204L
1,207 Elo+
Party 2
He Bo
He Bo
Mehdi-du-55
He Bo
Level 102
God Stats
3W - 0L
1,715 SR
Queue Stats
89W - 77L
1,592 Elo+
Party 1
Neith
Neith
OnlyMaos
Neith
Level 119
God Stats
3W - 3L
1,500 SR
Queue Stats
156W - 147L
1,592 Elo+
Party 1
Amaterasu
Amaterasu
Shakal6996
Amaterasu
Level 115
God Stats
5W - 4L
1,500 SR
Queue Stats
262W - 260L
1,207 Elo+
Party 2
Jing Wei
Jing Wei
Van damme 55139
Jing Wei
Level 79
God Stats
1W - 2L
1,285 SR
Queue Stats
136W - 120L
1,619 Elo+
Party 1
Team Averages
Level 100
1,500 SR
1,444 Elo+

VS

Team Averages
Level 154
1,500 SR
1,598 Elo+
Arachne
Arachne
 
Arachne
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Big90Billy
Jing Wei
Level 203
God Stats
3W - 4L
1,500 SR
Queue Stats
353W - 368L
1,745 Elo+
Solo
Poseidon
Poseidon
FDG_PePite
Poseidon
Level 141
God Stats
11W - 5L
1,500 SR
Queue Stats
508W - 525L
1,709 Elo+
Solo
Danzaburou
Danzaburou
PacnymuH
Danzaburou
Level 202
God Stats
0W - 3L
1,500 SR
Queue Stats
294W - 305L
1,308 Elo+
Solo
Achilles
Achilles
TheKontezu
Achilles
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,727 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 10
11,122
856
14,372
12,266
5,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

15
2 / 5 / 7
9,413
724
4,703
10,333
4,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
OnlyMaos
Neith
18
7 / 3 / 12
10,837
834
14,916
16,357
8,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amaterasu
Shakal6996
Amaterasu
16
4 / 3 / 14
9,858
758
7,607
13,594
17,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jing Wei
20
6 / 3 / 13
11,736
903
12,130
11,872
6,535
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
5 / 6 / 3
8,722
671
7,747
15,377
16,686
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Jing Wei
Big90Billy
Jing Wei
17
2 / 6 / 9
9,588
738
9,234
14,862
7,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
FDG_PePite
Poseidon
17
2 / 6 / 6
9,611
739
12,757
11,897
4,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
PacnymuH
Danzaburou
19
6 / 5 / 4
10,340
795
11,080
14,252
7,872
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
TheKontezu
Achilles
6
0 / 2 / 1
6,496
500
553
2,698
2,094
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
38
25
Kills
15
16
Deaths
25
56
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
5
6
3
1.08
L
Jing Wei
Big90Billy
Jing Wei
2
6
9
1.08
W
6
2
10
5.5
L
Poseidon
FDG_PePite
Poseidon
2
6
6
0.83
W
2
5
7
1.1
W
Neith
OnlyMaos
Neith
7
3
12
4.33
L
Danzaburou
PacnymuH
Danzaburou
6
5
4
1.6
W
Amaterasu
Shakal6996
Amaterasu
4
3
14
3.67
L
Achilles
TheKontezu
Achilles
0
2
1
0.25
W
Jing Wei
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,728
Damage
41,371
64,422
Taken
59,086
43,035
Mitigated
38,531
20,169
Healing
12,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
7,747
6,788
463
1,410
15,377
16,686
0
4,002
11,050
0
9,254
L
Jing Wei
Big90Billy
Jing Wei
9,234
6,490
1,115
3,968
14,862
7,132
838
4,786
9,907
0
21,666
W
14,372
4,397
1,810
4,872
12,266
5,982
2,163
1,638
10,628
31,213
2,300
L
Poseidon
FDG_PePite
Poseidon
12,757
1,518
0
1,646
11,897
4,747
213
4,480
7,147
33,569
0
W
4,703
434
536
392
10,333
4,295
348
3,067
7,266
16,256
72
W
Neith
OnlyMaos
Neith
14,916
3,984
1,154
3,372
16,357
8,895
1,237
2,882
13,475
0
31,248
L
Danzaburou
PacnymuH
Danzaburou
11,080
4,774
138
3,428
14,252
7,872
88
3,849
10,033
0
29,212
W
Amaterasu
Shakal6996
Amaterasu
7,607
1,607
2,061
2,214
13,594
17,328
1,437
2,169
11,425
0
14,305
L
Achilles
TheKontezu
Achilles
553
346
58
284
2,698
2,094
0
1,249
1,449
0
955
W
Jing Wei
12,130
7,826
1,222
2,536
11,872
6,535
1,888
3,001
8,871
0
41,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,966
Gold Earned
44,757
229
Minions Killed
114
0
Camps Cleared
0
1,198,857
Distance Traveled
886,532
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,722
671
6
0
0
240,718
0
L
Jing Wei
9,588
738
29
2
0
203,405
0
W
Sol
11,122
856
48
4
0
229,905
0
L
Poseidon
9,611
739
43
3
0
204,479
0
W
He Bo
9,413
724
40
3
0
217,822
0
W
Neith
10,837
834
39
3
0
233,380
0
L
Danzaburou
10,340
795
34
3
0
195,725
0
W
Amaterasu
9,858
758
28
2
0
280,729
0
L
Achilles
6,496
500
2
0
0
42,205
0
W
Jing Wei
11,736
903
74
6
0
237,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role