Player Matchup

Hercules
Hercules
Lukasdinho
Hercules
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 14L
1,949 Elo+
Solo
Jing Wei
Jing Wei
PulseJackel
Jing Wei
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 193L
1,301 Elo+
Solo
Cabrakan
Cabrakan
jeewl
Cabrakan
Level 146
God Stats
4W - 5L
1,500 SR
Queue Stats
267W - 316L
1,371 Elo+
Party 2
Apollo
Apollo
lightdeflux14
Apollo
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
96W - 133L
1,500 Elo+
Party 2
Janus
Janus
maveisorus
Janus
Level 47
God Stats
9W - 9L
1,461 SR
Queue Stats
229W - 245L
1,371 Elo+
Party 2
Team Averages
Level 105
1,492 SR
1,498 Elo+

VS

Team Averages
Level 133
1,523 SR
1,492 Elo+
Cupid
Cupid
HushedOni
Cupid
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 14L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Panzuhhh-
Sylvanus
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
115W - 136L
1,279 Elo+
Solo
Hun Batz
Hun Batz
PapaKaz
Hun Batz
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 46L
1,406 Elo+
Party 1
King Arthur
King Arthur
SmallFace
King Arthur
Level 122
God Stats
5W - 3L
1,500 SR
Queue Stats
119W - 136L
1,566 Elo+
Party 1
Thoth
Thoth
catosun
Thoth
Level 134
God Stats
8W - 1L
1,615 SR
Queue Stats
226W - 180L
1,707 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Lukasdinho
Hercules
1
0 / 0 / 0
2,665
444
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
PulseJackel
Jing Wei
7
0 / 1 / 0
3,600
600
1,867
2,734
853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cabrakan
jeewl
Cabrakan
7
0 / 0 / 0
3,970
662
1,625
5,426
4,450
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 0 / 0
4,296
716
729
3,291
1,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
7
0 / 1 / 0
3,697
616
560
3,292
1,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
HushedOni
Cupid
7
0 / 0 / 1
3,768
628
2,286
3,738
1,127
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Sylvanus
Panzuhhh-
Sylvanus
7
0 / 0 / 2
4,075
679
1,809
3,622
1,498
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
PapaKaz
Hun Batz
7
1 / 0 / 0
3,995
666
595
3,162
1,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
SmallFace
King Arthur
8
0 / 0 / 0
4,374
729
1,279
3,199
2,058
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thoth
catosun
Thoth
8
1 / 0 / 0
4,239
707
2,068
876
260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
2
2
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cupid
HushedOni
Cupid
0
0
1
0.5
L
Hercules
Lukasdinho
Hercules
0
0
0
0
W
Sylvanus
Panzuhhh-
Sylvanus
0
0
2
1
W
Hun Batz
PapaKaz
Hun Batz
1
0
0
1
L
Jing Wei
PulseJackel
Jing Wei
0
1
0
0
W
King Arthur
SmallFace
King Arthur
0
0
0
0
W
Thoth
catosun
Thoth
1
0
0
1
L
Cabrakan
jeewl
Cabrakan
0
0
0
0
L
0
0
0
0
L
Janus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,781
Damage
8,037
14,743
Taken
14,597
7,669
Mitigated
6,120
5,197
Healing
6,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
HushedOni
Cupid
2,286
1,582
98
1,565
3,738
1,127
0
1,187
2,551
0
20,020
L
Hercules
Lukasdinho
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
Sylvanus
Panzuhhh-
Sylvanus
1,809
875
997
1,953
3,622
1,498
0
438
3,184
12,482
2,275
W
Hun Batz
PapaKaz
Hun Batz
595
49
0
669
3,162
1,177
0
0
3,162
0
24,410
L
Jing Wei
PulseJackel
Jing Wei
1,867
1,756
0
1,105
2,734
853
0
705
2,029
0
22,330
W
King Arthur
SmallFace
King Arthur
1,279
315
0
813
3,199
2,058
0
0
3,199
0
27,436
W
Thoth
catosun
Thoth
2,068
66
0
250
876
260
0
502
316
26,879
0
L
Cabrakan
jeewl
Cabrakan
1,625
377
0
2,432
5,426
4,450
0
985
4,441
12,585
0
L
729
533
0
500
3,291
1,363
0
116
3,175
0
34,833
L
Janus
560
0
0
1,160
3,292
1,003
0
2,044
1,248
20,511
296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,228
Gold Earned
20,451
177
Minions Killed
200
0
Camps Cleared
0
543,831
Distance Traveled
617,407
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
3,768
628
37
6
0
118,950
0
L
Hercules
2,665
444
0
0
0
18,536
0
W
Sylvanus
4,075
679
17
3
0
117,846
0
W
Hun Batz
3,995
666
47
8
0
129,051
0
L
Jing Wei
3,600
600
50
8
0
123,201
0
W
King Arthur
4,374
729
45
8
0
117,586
0
W
Thoth
4,239
707
54
9
0
133,974
0
L
Cabrakan
3,970
662
12
2
0
131,230
0
L
Apollo
4,296
716
79
13
0
135,406
0
L
Janus
3,697
616
36
6
0
135,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role