Player Matchup

Rama
Rama
Bronze III
 
Rama
Bronze III
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Poseidon
Poseidon
Bronze III
 
Poseidon
Bronze III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Bronze III
 
Agni
Bronze III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Athena
Athena
Bronze III
Narberious
Athena
Bronze III
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,456 MMR
Solo
Hun Batz
Hun Batz
Silver I
ShadowGun22
Hun Batz
Silver I
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
62W - 70L
1,474 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 138
1,500 SR
1,486 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 131
1,460 SR
1,472 MMR
Anubis
Anubis
Bronze III
BabyfacedKiller
Anubis
Bronze III
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 75L
1,497 MMR
Solo
Izanami
Izanami
Bronze III
Dariuzbd
Izanami
Bronze III
Level 156
God Stats
0W - 3L
1,298 SR
Queue Stats
3W - 9L
1,494 MMR
Solo
Thanatos
Thanatos
Bronze III
DrafolBR
Thanatos
Bronze III
Level 95
God Stats
0W - 4L
1,500 SR
Queue Stats
72W - 98L
1,498 MMR
Party 2
Achilles
Achilles
Bronze III
ImXGustavo
Achilles
Bronze III
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 52L
1,451 MMR
Party 2
Charon
Charon
Bronze III
demerces
Charon
Bronze III
Level 188
God Stats
3W - 2L
1,500 SR
Queue Stats
198W - 203L
1,417 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
5 / 0 / 4
8,653
618
9,368
6,801
3,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
 
Poseidon
13
3 / 2 / 1
8,169
584
5,636
7,984
2,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
 
Agni
14
2 / 2 / 7
7,942
567
6,307
6,352
1,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
Narberious
Athena
11
1 / 0 / 7
7,036
503
4,027
9,689
7,723
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
ShadowGun22
Hun Batz
15
6 / 1 / 5
8,121
580
7,226
10,263
4,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ArachneMulanAo KuangRavanaThor

VS

Bans
JanusSusanoHorusBellonaChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,132
438
4,199
10,054
4,961
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Izanami
Dariuzbd
Izanami
10
0 / 3 / 0
5,815
415
3,130
9,668
3,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
DrafolBR
Thanatos
12
2 / 6 / 1
6,604
472
3,483
13,364
6,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
ImXGustavo
Achilles
13
3 / 3 / 1
7,943
567
7,130
11,082
13,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charon
demerces
Charon
9
0 / 0 / 0
6,076
434
2,255
7,295
4,963
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
17
Kills
5
5
Deaths
17
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
5
0
4
7
W
Poseidon
 
Poseidon
3
2
1
1.75
W
Agni
 
Agni
2
2
7
2.75
L
0
5
0
0
L
Izanami
Dariuzbd
Izanami
0
3
0
0
L
Thanatos
DrafolBR
Thanatos
2
6
1
0.42
L
Achilles
ImXGustavo
Achilles
3
3
1
1.17
W
Athena
Narberious
Athena
1
0
7
4.5
W
Hun Batz
ShadowGun22
Hun Batz
6
1
5
8.5
L
Charon
demerces
Charon
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,564
Damage
20,197
41,089
Taken
51,463
19,424
Mitigated
33,066
11,272
Healing
18,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
9,368
7,485
0
4,154
6,801
3,002
185
1,219
5,582
0
78,738
W
Poseidon
 
Poseidon
5,636
1,822
0
2,120
7,984
2,245
472
620
6,927
53,100
0
W
Agni
 
Agni
6,307
308
0
1,257
6,352
1,944
86
2,247
4,015
66,065
2,330
L
4,199
228
0
3,763
10,054
4,961
0
3,381
6,673
46,187
0
L
Izanami
Dariuzbd
Izanami
3,130
1,870
0
3,066
9,668
3,184
0
1,517
8,151
0
37,053
L
Thanatos
DrafolBR
Thanatos
3,483
801
0
5,867
13,364
6,171
0
3,028
10,336
0
46,458
L
Achilles
ImXGustavo
Achilles
7,130
1,430
0
3,963
11,082
13,787
0
5,529
5,553
80
42,559
W
Athena
Narberious
Athena
4,027
1,543
0
1,956
9,689
7,723
0
2,038
7,505
14,652
0
W
Hun Batz
ShadowGun22
Hun Batz
7,226
3,014
0
1,785
10,263
4,510
364
749
9,514
0
72,031
L
Charon
demerces
Charon
2,255
809
0
1,699
7,295
4,963
0
2,237
5,058
22,553
2,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,921
Gold Earned
32,570
463
Minions Killed
309
0
Camps Cleared
0
1,453,484
Distance Traveled
1,195,015
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,653
618
137
10
0
265,280
4
W
Poseidon
8,169
584
107
8
0
273,484
0
W
Agni
7,942
567
97
7
0
297,658
1
L
Anubis
6,132
438
71
5
0
193,076
2
L
Izanami
5,815
415
63
5
0
228,364
2
L
Thanatos
6,604
472
64
5
0
295,736
3
L
Achilles
7,943
567
76
5
0
247,680
1
W
Athena
7,036
503
14
1
0
327,281
5
W
Hun Batz
8,121
580
108
8
0
289,781
0
L
Charon
6,076
434
35
3
0
230,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role