Player Matchup

Cupid
Cupid
Fin41ly1999
Cupid
Level 151
God Stats
1W - 5L
1,500 SR
Queue Stats
17W - 24L
1,476 Elo+
Party 2
Janus
Janus
GameyMage668311
Janus
Level 143
God Stats
3W - 4L
1,649 SR
Queue Stats
43W - 65L
1,494 Elo+
Party 2
Da Ji
Da Ji
Lickmysoul
Da Ji
Level 108
God Stats
0W - 2L
1,267 SR
Queue Stats
4W - 10L
1,573 Elo+
Solo
Khepri
Khepri
Red4ye
Khepri
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 58L
1,396 Elo+
Party 2
Amaterasu
Amaterasu
ShadowSparks18
Amaterasu
Level 158
God Stats
7W - 5L
1,499 SR
Queue Stats
241W - 237L
1,545 Elo+
Party 2
Team Averages
Level 144
1,483 SR
1,497 Elo+

VS

Team Averages
Level 139
1,561 SR
1,544 Elo+
Medusa
Medusa
 
Medusa
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Gamehunter
Bellona
Level 187
God Stats
3W - 1L
1,500 SR
Queue Stats
175W - 108L
1,892 Elo+
Solo
Anubis
Anubis
Kaladion
Anubis
Level 106
God Stats
1W - 1L
1,807 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
KenobiDrogon
Ymir
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Loki
Loki
arthasian555
Loki
Level 115
God Stats
3W - 4L
1,500 SR
Queue Stats
41W - 36L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,238
524
2,261
5,074
1,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 3 / 1
5,590
559
3,492
5,390
1,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
9
1 / 4 / 0
4,763
476
2,307
7,930
2,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
Red4ye
Khepri
8
0 / 2 / 1
5,099
510
1,990
5,633
3,756
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
ShadowSparks18
Amaterasu
9
0 / 3 / 0
4,647
465
3,575
12,390
11,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
2 / 0 / 1
5,883
588
3,856
3,241
1,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Gamehunter
Bellona
11
2 / 0 / 3
6,628
663
9,012
8,000
7,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
Kaladion
Anubis
10
2 / 2 / 0
5,521
552
2,946
4,336
1,982
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

10
0 / 0 / 3
5,616
562
1,790
4,509
2,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
7 / 0 / 1
6,823
682
5,130
6,548
2,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
13
13
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
0
1
2.5
L
0
1
0
0
W
Bellona
Gamehunter
Bellona
2
0
3
3.5
L
1
3
1
0.5
W
Anubis
Kaladion
Anubis
2
2
0
1
W
0
0
3
1.5
L
Da Ji
1
4
0
0.25
L
Khepri
Red4ye
Khepri
0
2
1
0.25
L
Amaterasu
ShadowSparks18
Amaterasu
0
3
0
0
W
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,625
Damage
22,734
36,417
Taken
26,634
21,063
Mitigated
15,479
10,402
Healing
10,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
3,856
1,806
0
1,221
3,241
1,270
0
688
2,553
0
49,620
L
2,261
1,152
244
1,709
5,074
1,913
0
670
4,404
0
44,672
W
Bellona
Gamehunter
Bellona
9,012
3,958
0
3,556
8,000
7,572
300
263
7,737
0
49,392
L
3,492
85
0
930
5,390
1,534
0
2,582
2,808
39,434
576
W
Anubis
Kaladion
Anubis
2,946
106
0
426
4,336
1,982
0
2,628
1,534
29,240
2,546
W
1,790
659
0
1,384
4,509
2,511
0
511
3,998
15,641
0
L
Da Ji
2,307
601
0
1,421
7,930
2,846
0
455
7,475
0
30,153
L
Khepri
Red4ye
Khepri
1,990
242
0
1,386
5,633
3,756
0
1,029
4,604
9,057
1,684
L
Amaterasu
ShadowSparks18
Amaterasu
3,575
1,973
0
4,712
12,390
11,014
0
0
12,390
0
27,964
W
5,130
1,951
0
3,431
6,548
2,144
0
704
5,734
0
48,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,337
Gold Earned
30,471
266
Minions Killed
326
0
Camps Cleared
0
955,533
Distance Traveled
1,040,880
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,883
588
68
7
0
189,393
0
L
Cupid
5,238
524
70
7
0
172,094
0
W
Bellona
6,628
663
75
8
0
219,334
2
L
Janus
5,590
559
85
9
0
185,858
1
W
Anubis
5,521
552
52
5
0
189,782
4
W
Ymir
5,616
562
42
4
0
209,397
0
L
Da Ji
4,763
476
47
5
0
211,334
0
L
Khepri
5,099
510
13
1
0
210,243
0
L
Amaterasu
4,647
465
51
5
0
176,004
0
W
Loki
6,823
682
89
9
0
232,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role