Player Matchup

Nox
Nox
Bronze III
Juicagee
Nox
Bronze III
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,500 MMR
Party 1
Jing Wei
Jing Wei
Bronze III
Lete
Jing Wei
Bronze III
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,500 MMR
Party 1
Chaac
Chaac
Bronze III
Tomlins
Chaac
Bronze III
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 122
1,500 SR
1,500 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 93
1,491 SR
1,498 MMR
Hun Batz
Hun Batz
Bronze III
BigGoose69
Hun Batz
Bronze III
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,500 MMR
Party 2
Janus
Janus
Bronze III
Dubzzers
Janus
Bronze III
Level 57
God Stats
0W - 5L
1,500 SR
Queue Stats
6W - 16L
1,500 MMR
Party 2
Sun Wukong
Sun Wukong
Gold V
XxKnightSlashxX
Sun Wukong
Gold V
Level 143
God Stats
64W - 59L
1,474 SR
Queue Stats
198W - 195L
1,494 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 2
10,356
797
7,695
9,392
4,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
Lete
Jing Wei
16
2 / 0 / 4
10,254
789
8,585
9,867
4,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
Tomlins
Chaac
16
0 / 2 / 6
9,302
716
8,957
10,619
11,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Bans
AthenaXing TianBake KujiraVamanaThoth

VS

Bans
ZeusGaneshaPoseidonAresKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BigGoose69
Hun Batz
15
3 / 3 / 1
8,734
672
6,891
14,598
12,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
Dubzzers
Janus
3
0 / 1 / 0
6,549
504
0
877
117
Sun Wukong
XxKnightSlashxX
Sun Wukong
16
2 / 2 / 2
9,360
720
11,285
16,227
13,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
6
Kills
5
5
Deaths
6
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
BigGoose69
Hun Batz
3
3
1
1.17
L
Janus
Dubzzers
Janus
0
1
0
0
W
4
3
2
1.67
W
Jing Wei
Lete
Jing Wei
2
0
4
4
W
Chaac
Tomlins
Chaac
0
2
6
1.5
L
Sun Wukong
XxKnightSlashxX
Sun Wukong
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,237
Damage
18,176
29,878
Taken
31,702
20,271
Mitigated
25,718
5,770
Healing
6,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
BigGoose69
Hun Batz
6,891
564
0
2,730
14,598
12,057
0
3,110
10,907
0
30,813
L
Janus
Dubzzers
Janus
0
0
0
0
877
117
0
252
625
0
0
W
7,695
466
0
625
9,392
4,967
2,009
750
8,642
34,736
857
W
Jing Wei
Lete
Jing Wei
8,585
7,057
0
3,072
9,867
4,217
621
312
9,555
0
49,810
W
Chaac
Tomlins
Chaac
8,957
1,409
0
2,073
10,619
11,087
33
156
10,463
0
46,501
L
Sun Wukong
XxKnightSlashxX
Sun Wukong
11,285
1,291
0
3,391
16,227
13,544
0
4,052
11,791
1,643
37,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,912
Gold Earned
24,643
202
Minions Killed
105
0
Camps Cleared
0
774,728
Distance Traveled
485,918
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,734
672
41
3
0
235,477
0
L
Janus
6,549
504
0
0
0
0
0
W
Nox
10,356
797
53
4
0
248,279
0
W
Jing Wei
10,254
789
103
8
0
265,175
0
W
Chaac
9,302
716
46
4
0
261,274
0
L
Sun Wukong
9,360
720
64
5
0
250,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role