Player Matchup

The Morrigan
The Morrigan
BailMoney717
The Morrigan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 121L
1,545 Elo+
Party 1
Zhong Kui
Zhong Kui
BuckskinRex7758
Zhong Kui
Level 85
God Stats
2W - 4L
1,715 SR
Queue Stats
594W - 614L
1,766 Elo+
Party 1
Eset
Eset
DegenPo
Eset
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
692W - 711L
1,474 Elo+
Party 1
King Arthur
King Arthur
ItsPickPick
King Arthur
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,536 Elo+
Solo
Ymir
Ymir
blairb17
Ymir
Level 155
God Stats
2W - 4L
1,500 SR
Queue Stats
255W - 265L
1,233 Elo+
Solo
Team Averages
Level 94
1,543 SR
1,511 Elo+

VS

Team Averages
Level 119
1,599 SR
1,581 Elo+
Artio
Artio
Glockimedes
Artio
Level 116
God Stats
4W - 0L
1,500 SR
Queue Stats
228W - 225L
1,868 Elo+
Solo
Janus
Janus
LaceeGiraffe
Janus
Level 126
God Stats
2W - 5L
1,500 SR
Queue Stats
75W - 82L
1,364 Elo+
Solo
Shiva
Shiva
MichiAdam98
Shiva
Level 109
God Stats
6W - 1L
1,500 SR
Queue Stats
454W - 472L
1,709 Elo+
Solo
Kukulkan
Kukulkan
RizukiAkuma
Kukulkan
Level 84
God Stats
2W - 0L
1,997 SR
Queue Stats
41W - 39L
1,463 Elo+
Solo
Amaterasu
Amaterasu
SeventhKnight
Amaterasu
Level 160
God Stats
5W - 1L
1,500 SR
Queue Stats
291W - 123L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BailMoney717
The Morrigan
12
0 / 6 / 4
6,584
658
6,366
6,993
2,698
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
BuckskinRex7758
Zhong Kui
14
2 / 4 / 3
8,124
812
7,977
12,211
11,193
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Eset
DegenPo
Eset
13
1 / 4 / 5
7,275
728
8,214
9,193
3,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
ItsPickPick
King Arthur
13
2 / 6 / 3
7,736
774
9,626
15,830
12,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Ymir
13
1 / 4 / 3
7,555
756
6,276
11,769
10,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 15
8,326
833
3,782
11,359
11,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
5 / 1 / 11
9,381
938
14,903
5,780
2,987
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
4 / 2 / 16
8,613
861
7,890
10,729
9,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
RizukiAkuma
Kukulkan
16
9 / 2 / 7
10,038
1,004
16,611
8,013
4,035
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
SeventhKnight
Amaterasu
15
5 / 2 / 15
9,537
954
8,099
18,536
18,505
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
88
6
Kills
24
24
Deaths
8
18
Assists
64
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
BailMoney717
The Morrigan
0
6
4
0.33
L
Zhong Kui
BuckskinRex7758
Zhong Kui
2
4
3
0.88
L
Eset
DegenPo
Eset
1
4
5
0.88
W
1
1
15
8.5
L
King Arthur
ItsPickPick
King Arthur
2
6
3
0.58
W
5
1
11
10.5
W
4
2
16
6
W
Kukulkan
RizukiAkuma
Kukulkan
9
2
7
6.25
W
Amaterasu
SeventhKnight
Amaterasu
5
2
15
6.25
L
Ymir
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,459
Damage
51,285
55,996
Taken
54,417
40,243
Mitigated
46,088
10,602
Healing
30,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
BailMoney717
The Morrigan
6,366
2,375
0
250
6,993
2,698
0
5,109
1,786
13,157
0
L
Zhong Kui
BuckskinRex7758
Zhong Kui
7,977
1,067
553
2,469
12,211
11,193
0
6,882
5,154
16,030
0
L
Eset
DegenPo
Eset
8,214
656
1,976
2,218
9,193
3,734
0
6,080
3,034
19,903
0
W
3,782
733
3,414
4,508
11,359
11,436
335
6,517
4,618
6,311
0
L
King Arthur
ItsPickPick
King Arthur
9,626
902
269
643
15,830
12,206
0
9,572
5,911
0
13,092
W
14,903
1,934
1,639
781
5,780
2,987
1,296
3,317
2,343
33,794
0
W
7,890
1,090
3,176
2,606
10,729
9,125
886
4,391
6,218
0
9,601
W
Kukulkan
RizukiAkuma
Kukulkan
16,611
1,971
1,033
1,782
8,013
4,035
1,712
5,226
2,675
42,365
276
W
Amaterasu
SeventhKnight
Amaterasu
8,099
3,660
2,118
9,629
18,536
18,505
262
8,620
9,730
0
11,651
L
Ymir
6,276
285
856
1,368
11,769
10,412
0
7,564
3,910
10,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,274
Gold Earned
45,895
82
Minions Killed
129
0
Camps Cleared
0
753,944
Distance Traveled
971,513
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,584
658
11
1
0
140,589
0
L
Zhong Kui
8,124
812
21
2
0
165,888
0
L
Eset
7,275
728
35
4
0
144,896
0
W
Artio
8,326
833
4
0
0
171,655
0
L
King Arthur
7,736
774
5
1
0
154,402
0
W
Janus
9,381
938
50
5
0
195,553
0
W
Shiva
8,613
861
4
0
0
200,960
0
W
Kukulkan
10,038
1,004
59
6
0
175,833
0
W
Amaterasu
9,537
954
12
1
0
227,512
0
L
Ymir
7,555
756
10
1
0
148,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role