Player Matchup

Thanatos
Thanatos
K1n6794
Thanatos
Level 83
God Stats
7W - 5L
1,500 SR
Queue Stats
137W - 126L
1,496 Elo+
Party 2
Horus
Horus
Manthin77
Horus
Level 119
God Stats
3W - 4L
1,500 SR
Queue Stats
115W - 112L
1,565 Elo+
Party 1
Poseidon
Poseidon
Paleoexplorer20
Poseidon
Level 139
God Stats
1W - 3L
1,500 SR
Queue Stats
111W - 103L
1,768 Elo+
Party 1
Freya
Freya
THANATOSx362
Freya
Level 142
God Stats
1W - 4L
1,500 SR
Queue Stats
60W - 54L
1,830 Elo+
Party 2
Jing Wei
Jing Wei
coD boSS 0
Jing Wei
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 109L
1,257 Elo+
Party 2
Team Averages
Level 128
1,500 SR
1,583 Elo+

VS

Team Averages
Level 110
1,457 SR
1,370 Elo+
Bellona
Bellona
DarrrkAngellll
Bellona
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Artio
Artio
GigaMaelstrom
Artio
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,348 Elo+
Party 3
Da Ji
Da Ji
HamzaZ616
Da Ji
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 132L
1,222 Elo+
Solo
Izanami
Izanami
MissingLunch
Izanami
Level 110
God Stats
2W - 3L
1,283 SR
Queue Stats
31W - 35L
1,391 Elo+
Party 3
Hel
Hel
Montreve
Hel
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 29L
1,391 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
K1n6794
Thanatos
11
3 / 1 / 3
7,215
601
3,558
7,226
3,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Horus
Manthin77
Horus
11
1 / 2 / 4
6,972
581
5,749
10,132
7,817
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
12
2 / 1 / 0
6,602
550
8,664
6,766
2,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
7 / 3 / 0
8,036
670
7,725
12,380
5,005
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Jing Wei
coD boSS 0
Jing Wei
12
1 / 1 / 1
7,098
592
5,189
6,300
2,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 2
5,960
497
8,580
14,732
12,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 3 / 0
5,694
475
2,927
11,505
7,865
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
HamzaZ616
Da Ji
13
6 / 1 / 2
7,233
603
5,605
11,204
4,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
MissingLunch
Izanami
11
0 / 1 / 2
5,996
500
3,844
6,217
2,239
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 2 / 1
6,120
510
4,197
6,113
2,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
14
Kills
8
8
Deaths
14
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
L
1
3
0
0.33
L
Da Ji
HamzaZ616
Da Ji
6
1
2
7
W
Thanatos
K1n6794
Thanatos
3
1
3
4.5
W
Horus
Manthin77
Horus
1
2
4
1.5
L
Izanami
MissingLunch
Izanami
0
1
2
1
L
0
2
1
0.25
W
Poseidon
2
1
0
2
W
7
3
0
2.33
W
Jing Wei
coD boSS 0
Jing Wei
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,885
Damage
25,153
42,804
Taken
49,771
20,894
Mitigated
29,321
19,924
Healing
12,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,580
3,483
0
2,293
14,732
12,452
0
7,161
7,571
0
33,132
L
2,927
233
854
2,924
11,505
7,865
0
4,054
7,023
10,715
0
L
Da Ji
HamzaZ616
Da Ji
5,605
1,428
0
1,945
11,204
4,763
0
610
10,550
0
51,776
W
Thanatos
K1n6794
Thanatos
3,558
1,080
0
4,835
7,226
3,241
0
719
6,507
0
37,957
W
Horus
Manthin77
Horus
5,749
2,695
1,306
3,822
10,132
7,817
0
2,308
7,824
0
15,623
L
Izanami
MissingLunch
Izanami
3,844
2,649
0
1,380
6,217
2,239
0
3,062
2,873
0
56,226
L
4,197
338
383
2,506
6,113
2,002
0
0
6,113
44,882
678
W
Poseidon
8,664
1,347
0
1,096
6,766
2,340
0
985
5,781
57,448
5,674
W
7,725
3,092
0
7,016
12,380
5,005
433
0
12,380
40,998
5,062
W
Jing Wei
coD boSS 0
Jing Wei
5,189
3,920
0
1,849
6,300
2,491
823
3,112
3,188
0
53,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,923
Gold Earned
31,003
340
Minions Killed
309
0
Camps Cleared
0
1,207,103
Distance Traveled
1,203,796
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,960
497
37
3
0
224,149
0
L
Artio
5,694
475
9
1
0
245,664
1
L
Da Ji
7,233
603
81
7
0
263,356
0
W
Thanatos
7,215
601
60
5
0
277,512
0
W
Horus
6,972
581
20
2
0
253,556
0
L
Izanami
5,996
500
107
9
0
234,283
2
L
Hel
6,120
510
75
6
0
236,344
1
W
Poseidon
6,602
550
99
8
0
249,586
0
W
Freya
8,036
670
75
6
0
214,407
0
W
Jing Wei
7,098
592
86
7
0
212,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role