Player Matchup

Tiamat
Tiamat
IZorua
Tiamat
Level 27
God Stats
9W - 10L
1,285 SR
Queue Stats
557W - 555L
1,524 Elo+
Solo
Chiron
Chiron
LongMarshmallow
Chiron
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,283 Elo+
Party 2
Terra
Terra
Vanillaconk
Terra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,333 Elo+
Party 2
Nu Wa
Nu Wa
WildCherryBepis
Nu Wa
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,333 Elo+
Party 2
Zeus
Zeus
xXSuckerOfToesXx
Zeus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,283 Elo+
Party 2
Team Averages
Level 30
1,457 SR
1,351 Elo+

VS

Team Averages
Level 118
1,539 SR
1,561 Elo+
Medusa
Medusa
H_B_O___
Medusa
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 28L
1,500 Elo+
Party 1
King Arthur
King Arthur
MRShinnyHeadGuy
King Arthur
Level 127
God Stats
1W - 1L
1,695 SR
Queue Stats
21W - 16L
1,611 Elo+
Solo
Guan Yu
Guan Yu
demulidor123
Guan Yu
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
randomline
Danzaburou
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 22L
1,517 Elo+
Party 1
Ares
Ares
rastic-random96
Ares
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 10L
1,678 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
IZorua
Tiamat
15
3 / 4 / 6
8,462
705
9,098
12,916
11,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 5 / 5
9,162
764
18,479
14,171
9,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 5 / 9
7,498
625
4,971
16,901
23,741
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
3 / 5 / 8
8,687
724
12,657
9,723
4,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 5 / 5
8,834
736
15,781
10,049
5,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
H_B_O___
Medusa
20
12 / 2 / 11
11,608
967
18,564
13,227
8,072
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
MRShinnyHeadGuy
King Arthur
14
3 / 5 / 13
8,970
748
9,488
19,047
22,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Guan Yu
demulidor123
Guan Yu
15
1 / 2 / 15
8,813
734
5,256
16,295
15,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
randomline
Danzaburou
16
3 / 4 / 11
9,563
797
16,272
14,450
6,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 2 / 11
10,507
876
8,116
14,428
18,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
85
15
Kills
24
24
Deaths
15
33
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Medusa
H_B_O___
Medusa
12
2
11
8.75
L
Tiamat
IZorua
Tiamat
3
4
6
1.5
L
6
5
5
1.7
W
King Arthur
MRShinnyHeadGuy
King Arthur
3
5
13
1.9
L
0
5
9
0.9
L
3
5
8
1.4
W
Guan Yu
demulidor123
Guan Yu
1
2
15
4.25
W
Danzaburou
randomline
Danzaburou
3
4
11
2.13
W
5
2
11
5.25
L
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,986
Damage
57,696
63,760
Taken
77,447
53,495
Mitigated
71,112
15,278
Healing
31,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
H_B_O___
Medusa
18,564
7,108
1,323
3,784
13,227
8,072
720
7,492
5,735
0
44,920
L
Tiamat
IZorua
Tiamat
9,098
1,263
597
3,997
12,916
11,026
0
2,344
10,572
15,968
0
L
18,479
6,004
639
1,512
14,171
9,117
130
495
13,657
0
30,550
W
King Arthur
MRShinnyHeadGuy
King Arthur
9,488
244
1,732
3,027
19,047
22,512
163
10,231
8,816
0
16,820
L
4,971
1,299
2,692
2,407
16,901
23,741
0
2,104
14,797
6,122
1,160
L
12,657
2,521
1,711
918
9,723
4,599
0
2,035
7,688
20,721
401
W
Guan Yu
demulidor123
Guan Yu
5,256
142
8,098
6,453
16,295
15,373
591
8,512
7,783
209
12,749
W
Danzaburou
randomline
Danzaburou
16,272
4,465
507
2,368
14,450
6,301
2,268
7,303
7,147
0
34,933
W
8,116
355
856
3,483
14,428
18,854
490
7,916
6,512
14,596
0
L
15,781
1,548
169
636
10,049
5,012
29
1,347
8,702
32,865
475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,643
Gold Earned
49,461
121
Minions Killed
145
0
Camps Cleared
0
1,045,221
Distance Traveled
1,190,294
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,608
967
55
5
0
240,675
0
L
Tiamat
8,462
705
11
1
0
211,556
0
L
Chiron
9,162
764
29
2
0
198,050
0
W
King Arthur
8,970
748
11
1
0
236,586
0
L
Terra
7,498
625
3
0
0
221,322
0
L
Nu Wa
8,687
724
26
2
0
204,924
0
W
Guan Yu
8,813
734
16
1
0
262,885
0
W
Danzaburou
9,563
797
50
4
0
207,314
0
W
Ares
10,507
876
13
1
0
242,834
0
L
Zeus
8,834
736
52
4
0
209,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role