Player Matchup

Anubis
Anubis
AnnihilateAMC
Anubis
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
382W - 357L
1,439 Elo+
Party 2
Thanatos
Thanatos
Disoto12
Thanatos
Level 88
God Stats
4W - 1L
1,484 SR
Queue Stats
65W - 54L
1,421 Elo+
Party 3
Osiris
Osiris
DuH PiN ToE
Osiris
Level 126
God Stats
1W - 7L
1,500 SR
Queue Stats
624W - 599L
1,498 Elo+
Party 2
Ymir
Ymir
Fredox_04
Ymir
Level 89
God Stats
12W - 7L
1,295 SR
Queue Stats
65W - 50L
1,421 Elo+
Party 3
Medusa
Medusa
Gros Gars7106
Medusa
Level 128
God Stats
78W - 73L
1,805 SR
Queue Stats
281W - 284L
1,465 Elo+
Solo
Team Averages
Level 108
1,517 SR
1,449 Elo+

VS

Team Averages
Level 111
1,500 SR
1,461 Elo+
Arachne
Arachne
BigDJ14
Arachne
Level 114
God Stats
8W - 9L
1,500 SR
Queue Stats
282W - 305L
1,234 Elo+
Party 1
Sun Wukong
Sun Wukong
LostInThought08
Sun Wukong
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,458 Elo+
Party 1
Kumbhakarna
Kumbhakarna
PenumbralEclipse
Kumbhakarna
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 64L
1,511 Elo+
Solo
Ullr
Ullr
SaucyBigNerd
Ullr
Level 69
God Stats
0W - 6L
1,500 SR
Queue Stats
298W - 261L
1,867 Elo+
Solo
Kukulkan
Kukulkan
darkskullsoffire
Kukulkan
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,234 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 1
6,601
600
534
4,069
1,895
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Thanatos
Disoto12
Thanatos
12
5 / 0 / 3
6,546
595
4,514
7,632
3,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Osiris
11
2 / 1 / 1
6,540
595
5,074
9,984
9,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Ymir
8
1 / 0 / 4
5,522
502
3,994
7,054
6,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 2 / 4
6,107
555
7,611
5,672
2,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BigDJ14
Arachne
9
1 / 3 / 1
5,074
461
2,309
8,017
2,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
LostInThought08
Sun Wukong
10
1 / 2 / 0
5,955
541
6,010
11,461
9,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
PenumbralEclipse
Kumbhakarna
7
1 / 2 / 1
5,081
462
2,562
7,839
4,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 3 / 2
4,651
423
3,707
8,405
2,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 0 / 0
5,892
536
2,284
3,381
1,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
10
Kills
3
3
Deaths
10
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
L
Arachne
BigDJ14
Arachne
1
3
1
0.5
W
Thanatos
Disoto12
Thanatos
5
0
3
6.5
W
Osiris
2
1
1
2.5
W
Ymir
1
0
4
3
W
2
2
4
2
L
Sun Wukong
LostInThought08
Sun Wukong
1
2
0
0.5
L
Kumbhakarna
PenumbralEclipse
Kumbhakarna
1
2
1
0.75
L
0
3
2
0.33
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,727
Damage
16,872
34,411
Taken
39,103
23,651
Mitigated
21,323
16,634
Healing
8,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
534
0
0
2,470
4,069
1,895
0
720
3,349
50,123
3,031
L
Arachne
BigDJ14
Arachne
2,309
1,778
0
2,584
8,017
2,566
0
1,108
6,909
0
34,679
W
Thanatos
Disoto12
Thanatos
4,514
1,079
0
7,946
7,632
3,477
0
547
7,085
0
53,136
W
Osiris
5,074
1,967
0
4,024
9,984
9,732
0
862
9,122
0
48,418
W
Ymir
3,994
683
0
1,714
7,054
6,401
0
1,242
5,812
21,091
1,772
W
7,611
2,432
0
480
5,672
2,146
967
1,475
4,197
0
41,621
L
Sun Wukong
LostInThought08
Sun Wukong
6,010
1,986
0
2,451
11,461
9,653
0
463
10,998
0
44,114
L
Kumbhakarna
PenumbralEclipse
Kumbhakarna
2,562
469
0
1,809
7,839
4,936
0
1,621
6,218
9,601
0
L
3,707
1,281
0
705
8,405
2,916
0
862
7,543
0
31,027
L
2,284
181
0
483
3,381
1,252
0
327
3,054
42,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,316
Gold Earned
26,653
350
Minions Killed
276
0
Camps Cleared
0
1,089,658
Distance Traveled
1,029,850
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,601
600
100
9
0
208,604
0
L
Arachne
5,074
461
53
5
0
223,461
1
W
Thanatos
6,546
595
87
8
0
273,580
0
W
Osiris
6,540
595
80
7
0
195,561
0
W
Ymir
5,522
502
30
3
0
219,026
0
W
Medusa
6,107
555
53
5
0
192,887
0
L
Sun Wukong
5,955
541
78
7
0
189,823
1
L
Kumbhakarna
5,081
462
9
1
0
202,126
3
L
Ullr
4,651
423
38
3
0
191,976
0
L
Kukulkan
5,892
536
98
9
0
222,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role