Player Matchup

Medusa
Medusa
Ashkaton2
Medusa
Level 147
God Stats
0W - 1L
1,606 SR
Queue Stats
106W - 113L
1,242 Elo+
Party 1
Bellona
Bellona
CaRaMo_
Bellona
Level 86
God Stats
3W - 4L
1,500 SR
Queue Stats
79W - 72L
1,260 Elo+
Party 1
Nemesis
Nemesis
Chakblak
Nemesis
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 19L
1,770 Elo+
Party 2
Scylla
Scylla
Hughey-
Scylla
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 37L
1,068 Elo+
Party 1
Kuzenbo
Kuzenbo
fomania
Kuzenbo
Level 168
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 14L
1,776 Elo+
Party 2
Team Averages
Level 127
1,521 SR
1,423 Elo+

VS

Team Averages
Level 121
1,657 SR
1,431 Elo+
Tiamat
Tiamat
ESMOEK
Tiamat
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,266 Elo+
Party 4
Thor
Thor
JLowe987
Thor
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 7L
1,574 Elo+
Party 3
Hachiman
Hachiman
KyrohBTW
Hachiman
Level 106
God Stats
4W - 0L
1,909 SR
Queue Stats
9W - 3L
1,449 Elo+
Party 3
Maui
Maui
TyViUs
Maui
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,266 Elo+
Party 4
Erlang Shen
Erlang Shen
XxXxScOpIcZXxXx
Erlang Shen
Level 125
God Stats
28W - 19L
1,878 SR
Queue Stats
581W - 542L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ashkaton2
Medusa
17
2 / 3 / 1
10,017
589
7,694
12,354
7,060
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
CaRaMo_
Bellona
16
1 / 5 / 1
8,830
519
8,567
18,619
19,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Chakblak
Nemesis
14
0 / 0 / 2
7,488
440
7,947
15,973
7,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
Hughey-
Scylla
13
0 / 3 / 1
7,631
449
4,756
11,568
4,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
fomania
Kuzenbo
13
2 / 0 / 0
8,495
500
7,153
11,239
12,831
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ESMOEK
Tiamat
15
0 / 0 / 3
8,978
528
7,405
7,104
4,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thor
16
4 / 2 / 0
8,674
510
7,072
16,409
7,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
KyrohBTW
Hachiman
18
2 / 2 / 1
9,930
584
7,229
7,956
3,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Maui
TyViUs
Maui
11
0 / 1 / 3
7,078
416
5,236
13,228
11,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erlang Shen
XxXxScOpIcZXxXx
Erlang Shen
18
5 / 0 / 2
11,418
672
15,510
20,162
17,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
5
Kills
11
11
Deaths
5
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Medusa
Ashkaton2
Medusa
2
3
1
0.83
L
Bellona
CaRaMo_
Bellona
1
5
1
0.3
L
Nemesis
Chakblak
Nemesis
0
0
2
1
W
Tiamat
ESMOEK
Tiamat
0
0
3
1.5
L
Scylla
Hughey-
Scylla
0
3
1
0.17
W
Thor
4
2
0
2
W
Hachiman
KyrohBTW
Hachiman
2
2
1
1.25
W
Maui
TyViUs
Maui
0
1
3
1.5
W
Erlang Shen
XxXxScOpIcZXxXx
Erlang Shen
5
0
2
6
L
Kuzenbo
fomania
Kuzenbo
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,117
Damage
42,452
69,753
Taken
64,859
51,553
Mitigated
44,409
17,754
Healing
28,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Ashkaton2
Medusa
7,694
3,423
0
3,521
12,354
7,060
1,056
210
12,144
0
98,064
L
Bellona
CaRaMo_
Bellona
8,567
3,440
0
7,397
18,619
19,682
0
362
18,257
0
74,435
L
Nemesis
Chakblak
Nemesis
7,947
3,007
0
3,124
15,973
7,657
0
4,570
11,403
0
72,875
W
Tiamat
ESMOEK
Tiamat
7,405
487
0
3,183
7,104
4,324
6
2,867
4,237
70,348
844
L
Scylla
Hughey-
Scylla
4,756
355
0
1,506
11,568
4,323
0
3,862
7,706
59,906
853
W
Thor
7,072
1,132
0
5,967
16,409
7,374
0
3,128
13,281
0
68,513
W
Hachiman
KyrohBTW
Hachiman
7,229
5,593
0
2,454
7,956
3,519
0
692
7,264
0
88,023
W
Maui
TyViUs
Maui
5,236
470
0
2,161
13,228
11,219
0
3,308
9,920
21,270
0
W
Erlang Shen
XxXxScOpIcZXxXx
Erlang Shen
15,510
8,884
0
14,293
20,162
17,973
0
975
19,187
0
104,674
L
Kuzenbo
fomania
Kuzenbo
7,153
3,198
226
1,980
11,239
12,831
0
3,468
7,771
30,751
6,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,461
Gold Earned
46,078
520
Minions Killed
591
0
Camps Cleared
0
1,737,682
Distance Traveled
1,770,109
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,017
589
155
9
0
318,267
2
L
Bellona
8,830
519
111
7
0
293,977
0
L
Nemesis
7,488
440
91
5
0
414,896
0
W
Tiamat
8,978
528
137
8
0
350,444
6
L
Scylla
7,631
449
107
6
0
332,472
7
W
Thor
8,674
510
99
6
0
368,672
3
W
Hachiman
9,930
584
157
9
0
336,382
4
W
Maui
7,078
416
30
2
0
353,929
4
W
Erlang Shen
11,418
672
168
10
0
360,682
0
L
Kuzenbo
8,495
500
56
3
0
378,070
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role