Player Matchup

Sol
Sol
CrispyRightToe
Sol
Level 117
God Stats
11W - 10L
1,625 SR
Queue Stats
348W - 342L
1,462 Elo+
Party 2
Anubis
Anubis
Markytheboss
Anubis
Level 65
God Stats
4W - 2L
1,541 SR
Queue Stats
90W - 83L
1,421 Elo+
Solo
Thanatos
Thanatos
Onionmuffins101
Thanatos
Level 106
God Stats
2W - 3L
1,595 SR
Queue Stats
229W - 238L
1,378 Elo+
Party 2
Vamana
Vamana
Rawgirthy
Vamana
Level 48
God Stats
57W - 78L
1,323 SR
Queue Stats
515W - 538L
1,381 Elo+
Solo
Maui
Maui
Yourchoice555
Maui
Level 129
God Stats
5W - 4L
1,500 SR
Queue Stats
398W - 385L
1,374 Elo+
Party 2
Team Averages
Level 93
1,517 SR
1,403 Elo+

VS

Team Averages
Level 108
1,436 SR
1,552 Elo+
Cupid
Cupid
 
Cupid
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
CulturaNazca
Freya
Level 183
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 17L
1,828 Elo+
Party 1
Ares
Ares
Fehzah
Ares
Level 8
God Stats
3W - 6L
964 SR
Queue Stats
3W - 6L
998 Elo+
Party 1
Ravana
Ravana
HellDaka
Ravana
Level 47
God Stats
7W - 7L
1,500 SR
Queue Stats
304W - 270L
1,606 Elo+
Solo
Thoth
Thoth
n0ol3
Thoth
Level 146
God Stats
1W - 0L
1,715 SR
Queue Stats
9W - 6L
1,828 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 2
5,545
555
4,748
7,743
2,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Anubis
10
2 / 5 / 1
5,460
546
3,616
8,357
3,611
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thanatos
10
3 / 3 / 2
5,498
550
3,606
8,963
3,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
Rawgirthy
Vamana
9
1 / 4 / 0
5,363
536
4,390
9,308
5,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
1 / 0 / 3
5,380
538
2,554
8,661
4,846
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
1 / 2 / 1
5,631
563
4,564
5,807
1,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

13
7 / 1 / 0
7,784
778
7,528
8,605
3,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ares
Fehzah
Ares
8
0 / 3 / 2
5,180
518
3,512
8,561
4,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ravana
HellDaka
Ravana
11
3 / 0 / 3
5,950
595
6,307
5,711
2,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thoth
n0ol3
Thoth
11
3 / 2 / 1
6,662
666
6,287
4,111
1,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
21
8
Kills
14
14
Deaths
8
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
1
2
1
0.75
L
1
2
2
1
W
7
1
0
7
W
Ares
Fehzah
Ares
0
3
2
0.33
W
Ravana
HellDaka
Ravana
3
0
3
4.5
L
Anubis
2
5
1
0.5
L
Thanatos
3
3
2
1.33
L
Vamana
Rawgirthy
Vamana
1
4
0
0.25
L
1
0
3
2.5
W
Thoth
n0ol3
Thoth
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,914
Damage
28,198
43,032
Taken
32,795
20,298
Mitigated
12,799
14,563
Healing
11,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
4,564
2,717
136
1,263
5,807
1,870
967
2,265
3,542
0
34,759
L
4,748
2,896
0
2,234
7,743
2,331
0
797
6,946
37,564
6,711
W
7,528
2,518
0
5,435
8,605
3,343
0
0
8,605
50,306
1,806
W
Ares
Fehzah
Ares
3,512
628
67
666
8,561
4,437
0
5,184
3,377
14,969
0
W
Ravana
HellDaka
Ravana
6,307
1,989
0
3,705
5,711
2,096
0
1,615
4,096
0
36,596
L
Anubis
3,616
0
0
2,463
8,357
3,611
0
4,317
4,040
35,680
2,743
L
Thanatos
3,606
780
0
4,672
8,963
3,515
0
2,304
6,659
0
29,252
L
Vamana
Rawgirthy
Vamana
4,390
2,060
0
2,202
9,308
5,995
0
5,677
3,631
0
27,731
L
2,554
869
904
2,088
8,661
4,846
0
4,232
4,429
16,585
2,443
W
Thoth
n0ol3
Thoth
6,287
266
0
500
4,111
1,053
0
1,431
2,680
49,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,246
Gold Earned
31,207
243
Minions Killed
303
0
Camps Cleared
0
984,715
Distance Traveled
1,048,800
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
5,631
563
53
5
0
188,951
1
L
Sol
5,545
555
71
7
0
181,676
0
W
Freya
7,784
778
89
9
0
191,539
3
W
Ares
5,180
518
18
2
0
207,183
0
W
Ravana
5,950
595
62
6
0
252,751
0
L
Anubis
5,460
546
53
5
0
170,960
0
L
Thanatos
5,498
550
45
5
0
230,407
0
L
Vamana
5,363
536
46
5
0
197,851
0
L
Maui
5,380
538
28
3
0
203,821
3
W
Thoth
6,662
666
81
8
0
208,376
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role