Player Matchup

Thanatos
Thanatos
Bidghur
Thanatos
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,213 Elo+
Party 2
Freya
Freya
Lexykee
Freya
Level 28
God Stats
0W - 2L
1,298 SR
Queue Stats
1W - 3L
1,213 Elo+
Party 2
Scylla
Scylla
Molm
Scylla
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,213 Elo+
Party 2
Tsukuyomi
Tsukuyomi
UrbanovskyCz
Tsukuyomi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
rampx
Jormungandr
Level 67
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 6L
1,213 Elo+
Party 2
Team Averages
Level 50
1,460 SR
1,270 Elo+

VS

Team Averages
Level 115
1,541 SR
1,694 Elo+
Medusa
Medusa
Absol1
Medusa
Level 126
God Stats
1W - 0L
1,285 SR
Queue Stats
23W - 12L
1,703 Elo+
Party 1
King Arthur
King Arthur
Shipi9
King Arthur
Level 162
God Stats
4W - 1L
1,704 SR
Queue Stats
52W - 25L
1,703 Elo+
Party 1
Janus
Janus
StefMagija3
Janus
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 14L
1,651 Elo+
Party 1
Kukulkan
Kukulkan
feniks789
Kukulkan
Level 105
God Stats
7W - 1L
1,500 SR
Queue Stats
35W - 15L
1,711 Elo+
Party 1
Arachne
Arachne
punisher00
Arachne
Level 163
God Stats
6W - 1L
1,715 SR
Queue Stats
51W - 27L
1,703 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bidghur
Thanatos
12
0 / 6 / 0
6,829
683
4,965
11,127
5,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Freya
Lexykee
Freya
13
0 / 6 / 1
7,008
701
4,913
10,236
4,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
Molm
Scylla
14
0 / 1 / 1
7,139
714
4,137
5,699
2,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Tsukuyomi
UrbanovskyCz
Tsukuyomi
13
1 / 5 / 0
7,402
740
3,276
9,321
3,947
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Jormungandr
rampx
Jormungandr
14
0 / 1 / 0
7,234
723
6,367
8,349
7,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Absol1
Medusa
14
2 / 0 / 4
7,812
781
5,202
5,036
2,084
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Shipi9
King Arthur
17
6 / 0 / 8
9,234
923
12,738
10,071
10,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
2 / 0 / 6
8,239
824
5,787
4,823
2,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kukulkan
feniks789
Kukulkan
15
2 / 0 / 8
8,276
828
5,659
3,537
1,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
punisher00
Arachne
16
7 / 1 / 5
9,055
906
8,661
10,081
9,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
50
1
Kills
19
19
Deaths
1
2
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Medusa
Absol1
Medusa
2
0
4
4
L
Thanatos
Bidghur
Thanatos
0
6
0
0
L
Freya
Lexykee
Freya
0
6
1
0.08
L
Scylla
Molm
Scylla
0
1
1
0.5
W
King Arthur
Shipi9
King Arthur
6
0
8
10
W
2
0
6
5
L
Tsukuyomi
UrbanovskyCz
Tsukuyomi
1
5
0
0.2
W
Kukulkan
feniks789
Kukulkan
2
0
8
6
W
Arachne
punisher00
Arachne
7
1
5
9.5
L
Jormungandr
rampx
Jormungandr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,658
Damage
38,047
44,732
Taken
33,548
23,619
Mitigated
26,150
5,801
Healing
9,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Absol1
Medusa
5,202
1,669
0
985
5,036
2,084
1,322
626
4,300
0
22,719
L
Thanatos
Bidghur
Thanatos
4,965
1,821
0
2,995
11,127
5,055
0
1,598
9,118
0
14,924
L
Freya
Lexykee
Freya
4,913
1,576
0
430
10,236
4,757
0
2,594
7,224
11,829
0
L
Scylla
Molm
Scylla
4,137
452
0
350
5,699
2,167
0
1,411
4,019
15,443
0
W
King Arthur
Shipi9
King Arthur
12,738
1,020
0
2,274
10,071
10,812
122
4,920
4,778
0
31,783
W
5,787
302
0
1,182
4,823
2,036
0
2,210
2,276
28,318
0
L
Tsukuyomi
UrbanovskyCz
Tsukuyomi
3,276
638
0
473
9,321
3,947
0
2,359
6,597
0
13,890
W
Kukulkan
feniks789
Kukulkan
5,659
90
0
1,400
3,537
1,449
0
2,163
1,215
22,868
0
W
Arachne
punisher00
Arachne
8,661
5,117
0
4,138
10,081
9,769
85
4,088
5,637
0
20,213
L
Jormungandr
rampx
Jormungandr
6,367
1,264
0
1,553
8,349
7,693
0
3,005
4,901
26,842
75

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,612
Gold Earned
42,616
169
Minions Killed
245
0
Camps Cleared
0
936,700
Distance Traveled
1,112,627
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,812
781
53
5
0
225,514
0
L
Thanatos
6,829
683
34
3
0
197,015
0
L
Freya
7,008
701
29
3
0
166,071
0
L
Scylla
7,139
714
36
4
0
203,890
0
W
King Arthur
9,234
923
43
4
0
229,441
0
W
Janus
8,239
824
65
7
0
213,607
0
L
Tsukuyomi
7,402
740
28
3
0
179,984
0
W
Kukulkan
8,276
828
57
6
0
222,510
0
W
Arachne
9,055
906
27
3
0
221,555
0
L
Jormungandr
7,234
723
42
4
0
189,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role