Player Matchup

Surtr
Surtr
Angelasek
Surtr
Level 81
God Stats
28W - 21L
1,737 SR
Queue Stats
102W - 89L
1,765 Elo+
Party 2
Loki
Loki
IliutaDk
Loki
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,487 Elo+
Solo
Yu Huang
Yu Huang
ahmadsalameh123
Yu Huang
Level 55
God Stats
2W - 0L
1,649 SR
Queue Stats
61W - 48L
1,755 Elo+
Party 3
Neith
Neith
kacperc100
Neith
Level 7
God Stats
3W - 2L
1,667 SR
Queue Stats
4W - 2L
1,666 Elo+
Party 2
Gilgamesh
Gilgamesh
petarsokic
Gilgamesh
Level 26
God Stats
15W - 14L
1,891 SR
Queue Stats
56W - 53L
1,733 Elo+
Party 3
Team Averages
Level 44
1,689 SR
1,681 Elo+

VS

Team Averages
Level 58
1,500 SR
1,524 Elo+
Sobek
Sobek
Artsiboi
Sobek
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 18L
1,604 Elo+
Party 1
Thanatos
Thanatos
LordOmastar
Thanatos
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 4
Amaterasu
Amaterasu
M1lli3
Amaterasu
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 48L
1,411 Elo+
Solo
Cupid
Cupid
Ultimate9889
Cupid
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 18L
1,604 Elo+
Party 1
Kukulkan
Kukulkan
satiuqull
Kukulkan
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Angelasek
Surtr
11
1 / 6 / 2
6,308
421
8,889
15,420
7,804
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Loki
14
3 / 0 / 0
7,782
519
5,045
9,131
3,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
13
0 / 0 / 2
7,199
480
3,948
5,130
1,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
11
1 / 3 / 3
6,686
446
5,408
9,144
3,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gilgamesh
petarsokic
Gilgamesh
13
5 / 1 / 1
8,422
561
8,030
12,921
15,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Artsiboi
Sobek
11
2 / 1 / 6
6,834
456
4,504
14,583
13,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thanatos
LordOmastar
Thanatos
12
4 / 2 / 1
6,663
444
3,773
12,001
5,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
M1lli3
Amaterasu
4
0 / 3 / 1
4,734
316
989
4,496
2,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 3 / 6
6,643
443
12,400
9,939
3,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Kukulkan
satiuqull
Kukulkan
13
0 / 1 / 0
7,492
499
3,383
4,921
1,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
23
10
Kills
9
10
Deaths
10
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Surtr
Angelasek
Surtr
1
6
2
0.33
L
Sobek
Artsiboi
Sobek
2
1
6
5
W
Loki
3
0
0
3
L
Thanatos
LordOmastar
Thanatos
4
2
1
2.25
L
Amaterasu
M1lli3
Amaterasu
0
3
1
0.17
L
3
3
6
2
W
Yu Huang
0
0
2
1
W
Neith
1
3
3
0.83
W
Gilgamesh
petarsokic
Gilgamesh
5
1
1
5.5
L
Kukulkan
satiuqull
Kukulkan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,320
Damage
25,049
51,746
Taken
45,940
32,178
Mitigated
26,626
11,456
Healing
13,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
Angelasek
Surtr
8,889
2,990
0
2,264
15,420
7,804
0
2,282
13,138
516
51,278
L
Sobek
Artsiboi
Sobek
4,504
583
0
3,633
14,583
13,730
0
219
14,223
15,301
0
W
Loki
5,045
1,200
0
5,952
9,131
3,401
0
1,104
8,027
0
67,452
L
Thanatos
LordOmastar
Thanatos
3,773
1,012
0
6,028
12,001
5,410
0
294
11,423
0
40,814
L
Amaterasu
M1lli3
Amaterasu
989
450
0
1,059
4,496
2,072
0
0
4,216
0
5,703
L
12,400
7,213
56
2,333
9,939
3,536
0
175
9,717
0
49,378
W
Yu Huang
3,948
274
0
951
5,130
1,865
333
2,445
2,685
41,148
2,376
W
Neith
5,408
2,699
0
628
9,144
3,563
236
935
8,209
0
31,360
W
Gilgamesh
petarsokic
Gilgamesh
8,030
1,934
0
1,661
12,921
15,545
1,250
1,121
11,800
95
51,837
L
Kukulkan
satiuqull
Kukulkan
3,383
405
0
250
4,921
1,878
0
3,667
1,164
54,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,397
Gold Earned
32,366
363
Minions Killed
292
0
Camps Cleared
0
1,373,873
Distance Traveled
1,214,985
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,308
421
62
4
0
277,538
0
L
Sobek
6,834
456
12
1
0
283,090
1
W
Loki
7,782
519
108
7
0
311,229
0
L
Thanatos
6,663
444
67
4
0
320,208
0
L
Amaterasu
4,734
316
11
1
0
69,438
0
L
Cupid
6,643
443
92
6
0
272,019
0
W
Yu Huang
7,199
480
73
5
0
284,388
0
W
Neith
6,686
446
47
3
0
263,876
0
W
Gilgamesh
8,422
561
73
5
0
236,842
0
L
Kukulkan
7,492
499
110
7
0
270,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role