Player Matchup

Tyr
Tyr
 
Tyr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Amesoeurlove
Bakasura
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
144W - 163L
1,797 Elo+
Solo
Guan Yu
Guan Yu
Budstache55
Guan Yu
Level 121
God Stats
6W - 6L
1,500 SR
Queue Stats
294W - 278L
1,665 Elo+
Solo
Nike
Nike
GeminiCoven
Nike
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 114L
1,272 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Xx__Skyben14__Xx
Morgan Le Fay
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 41L
1,500 Elo+
Solo
Team Averages
Level 113
1,500 SR
1,547 Elo+

VS

Team Averages
Level 149
1,537 SR
1,521 Elo+
Terra
Terra
Cynematicx
Terra
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,712 Elo+
Solo
Fenrir
Fenrir
Marimeeks
Fenrir
Level 214
God Stats
0W - 6L
1,686 SR
Queue Stats
159W - 162L
1,478 Elo+
Solo
Charybdis
Charybdis
Opulenze
Charybdis
Level 184
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 121L
1,365 Elo+
Solo
Arachne
Arachne
elver69
Arachne
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,472 Elo+
Solo
Osiris
Osiris
shadow delusion
Osiris
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
4 / 2 / 7
8,744
795
8,510
13,585
13,712
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Amesoeurlove
Bakasura
16
5 / 1 / 11
9,110
828
8,945
8,558
9,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
Budstache55
Guan Yu
16
5 / 2 / 8
9,945
904
7,498
12,312
8,361
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

15
3 / 2 / 10
8,694
790
7,229
8,898
6,428
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
Xx__Skyben14__Xx
Morgan Le Fay
17
2 / 1 / 15
9,353
850
14,761
5,218
2,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
12
1 / 5 / 5
7,485
680
8,223
12,832
6,772
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
Marimeeks
Fenrir
14
2 / 3 / 3
7,211
656
6,138
9,504
3,770
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
Opulenze
Charybdis
13
1 / 3 / 4
7,321
666
3,981
8,430
3,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Arachne
elver69
Arachne
13
1 / 4 / 6
7,333
667
3,582
12,156
8,858
Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 4 / 3
7,608
692
8,521
11,234
11,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
28
19
Kills
7
8
Deaths
19
51
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
4
2
7
3.75
W
Bakasura
Amesoeurlove
Bakasura
5
1
11
10.5
W
Guan Yu
Budstache55
Guan Yu
5
2
8
4.5
L
Terra
1
5
5
0.7
W
3
2
10
4
L
Fenrir
Marimeeks
Fenrir
2
3
3
1.17
L
Charybdis
Opulenze
Charybdis
1
3
4
1
W
Morgan Le Fay
Xx__Skyben14__Xx
Morgan Le Fay
2
1
15
9.5
L
Arachne
elver69
Arachne
1
4
6
1
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,943
Damage
30,445
48,571
Taken
54,156
39,809
Mitigated
34,135
25,058
Healing
16,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
8,510
765
1,002
2,542
13,585
13,712
1,031
2,175
11,229
0
16,159
W
Bakasura
Amesoeurlove
Bakasura
8,945
3,908
1,079
1,164
8,558
9,058
1,779
1,231
6,916
0
11,719
W
Guan Yu
Budstache55
Guan Yu
7,498
452
9,795
5,817
12,312
8,361
977
2,114
9,970
0
17,744
L
Terra
8,223
1,734
2,545
2,756
12,832
6,772
0
3,021
9,263
13,401
0
W
7,229
186
372
1,465
8,898
6,428
451
2,129
6,677
651
13,057
L
Fenrir
Marimeeks
Fenrir
6,138
1,008
357
2,186
9,504
3,770
0
1,517
7,701
0
9,159
L
Charybdis
Opulenze
Charybdis
3,981
2,347
462
1,758
8,430
3,612
0
2,904
5,094
0
14,444
W
Morgan Le Fay
Xx__Skyben14__Xx
Morgan Le Fay
14,761
576
852
970
5,218
2,250
1,639
574
4,558
38,819
0
L
Arachne
elver69
Arachne
3,582
2,054
0
3,429
12,156
8,858
0
4,987
6,818
0
11,336
L
8,521
1,428
1,485
1,565
11,234
11,123
0
2,649
7,841
0
19,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,846
Gold Earned
36,958
145
Minions Killed
85
0
Camps Cleared
0
1,103,247
Distance Traveled
910,859
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,744
795
16
1
0
197,621
0
W
Bakasura
9,110
828
30
3
0
214,779
4
W
Guan Yu
9,945
904
23
2
0
253,251
0
L
Terra
7,485
680
12
1
0
169,656
0
W
Nike
8,694
790
28
3
0
189,253
0
L
Fenrir
7,211
656
7
1
0
175,662
0
L
Charybdis
7,321
666
25
2
0
163,395
0
W
Morgan Le Fay
9,353
850
48
4
0
248,343
0
L
Arachne
7,333
667
17
2
0
200,186
0
L
Osiris
7,608
692
24
2
0
201,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role