Player Matchup

Serqet
Serqet
KINGBUDDHA__
Serqet
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,643 Elo+
Solo
Janus
Janus
The4thMinato
Janus
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 12L
1,630 Elo+
Solo
Sun Wukong
Sun Wukong
TheCyberGay
Sun Wukong
Level 80
God Stats
11W - 16L
1,239 SR
Queue Stats
28W - 47L
1,500 Elo+
Solo
Team Averages
Level 126
1,413 SR
1,591 Elo+

VS

Team Averages
Level 82
1,651 SR
1,539 Elo+
Vulcan
Vulcan
AlmightyBaki
Vulcan
Level 90
God Stats
11W - 8L
1,888 SR
Queue Stats
42W - 42L
1,574 Elo+
Party 1
Artemis
Artemis
Rivermisfit
Artemis
Level 88
God Stats
3W - 6L
1,564 SR
Queue Stats
33W - 33L
1,578 Elo+
Party 1
Bacchus
Bacchus
theunderking67
Bacchus
Level 69
God Stats
3W - 3L
1,500 SR
Queue Stats
133W - 125L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
12
4 / 3 / 7
8,664
788
6,578
10,581
5,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
6 / 0 / 4
10,067
915
13,266
5,862
2,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Sun Wukong
TheCyberGay
Sun Wukong
13
1 / 1 / 7
7,875
716
5,914
10,003
8,800
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
0 / 3 / 3
7,677
698
5,804
7,767
3,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Artemis
Rivermisfit
Artemis
12
1 / 4 / 0
7,303
664
7,777
9,133
3,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 4 / 2
7,696
700
6,696
12,324
13,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
11
Kills
3
4
Deaths
11
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Vulcan
0
3
3
0.5
W
Serqet
4
3
7
2.5
L
Artemis
Rivermisfit
Artemis
1
4
0
0.25
W
6
0
4
8
W
Sun Wukong
TheCyberGay
Sun Wukong
1
1
7
4.5
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,758
Damage
20,277
26,446
Taken
29,224
16,829
Mitigated
19,485
2,018
Healing
3,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
5,804
1,103
0
0
7,767
3,063
0
2,701
4,641
30,443
664
W
Serqet
6,578
2,430
0
448
10,581
5,584
0
3,406
6,835
0
27,587
L
Artemis
Rivermisfit
Artemis
7,777
2,606
0
500
9,133
3,223
0
4,834
4,057
0
30,695
W
13,266
626
0
962
5,862
2,445
51
2,178
3,547
56,881
1,344
W
Sun Wukong
TheCyberGay
Sun Wukong
5,914
1,846
0
608
10,003
8,800
0
5,688
3,835
0
17,815
L
6,696
998
0
3,054
12,324
13,199
0
5,594
6,450
17,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,606
Gold Earned
22,676
176
Minions Killed
120
0
Camps Cleared
0
660,021
Distance Traveled
573,416
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,677
698
62
6
0
199,200
0
W
Serqet
8,664
788
47
4
0
195,888
0
L
Artemis
7,303
664
39
4
0
168,889
0
W
Janus
10,067
915
102
9
0
227,061
0
W
Sun Wukong
7,875
716
27
2
0
237,072
0
L
Bacchus
7,696
700
19
2
0
205,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role