Player Matchup

Anhur
Anhur
 
Anhur
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Cryptic Tank
Atlas
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 59L
1,283 Elo+
Solo
Charon
Charon
CuteCuddlyOtter
Charon
Level 34
God Stats
2W - 0L
1,695 SR
Queue Stats
24W - 15L
1,801 Elo+
Solo
Izanami
Izanami
TripaGRS
Izanami
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,159 Elo+
Solo
Team Averages
Level 73
1,539 SR
1,449 Elo+

VS

Team Averages
Level 133
1,500 SR
1,561 Elo+
Zhong Kui
Zhong Kui
CG WRIGHTMET WP
Zhong Kui
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 51L
1,903 Elo+
Solo
He Bo
He Bo
Games_W_James
He Bo
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 39L
1,441 Elo+
Solo
Bake Kujira
Bake Kujira
Nakata_mito
Bake Kujira
Level 192
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 105L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
ThiagoBeni
Cabrakan
Level 157
God Stats
5W - 2L
1,500 SR
Queue Stats
231W - 228L
1,461 Elo+
Party 1
Hera
Hera
lXRayoXl
Hera
Level 165
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
8 / 2 / 11
9,220
922
12,553
8,136
4,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
 
Ne Zha
15
8 / 3 / 8
8,895
890
8,935
8,265
4,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

14
2 / 1 / 16
8,700
870
7,867
14,305
15,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 2 / 20
8,298
830
8,301
9,332
10,852
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Izanami
TripaGRS
Izanami
15
4 / 2 / 13
8,940
894
7,481
7,756
4,510
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CG WRIGHTMET WP
Zhong Kui
14
2 / 5 / 5
7,684
768
7,834
10,609
7,235
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 3 / 4
7,611
761
6,435
6,070
2,560
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bake Kujira
Nakata_mito
Bake Kujira
14
4 / 5 / 1
7,713
771
5,462
13,498
12,826
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cabrakan
ThiagoBeni
Cabrakan
13
0 / 3 / 5
7,125
713
3,673
11,022
14,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hera
14
1 / 6 / 5
7,729
773
7,770
10,379
4,171
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
29
22
Kills
9
10
Deaths
22
68
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
8
2
11
6.75
W
Ne Zha
 
Ne Zha
8
3
8
4
L
Zhong Kui
CG WRIGHTMET WP
Zhong Kui
2
5
5
0.9
W
2
1
16
10
W
0
2
20
5
L
2
3
4
1.33
L
Bake Kujira
Nakata_mito
Bake Kujira
4
5
1
0.9
L
Cabrakan
ThiagoBeni
Cabrakan
0
3
5
0.83
W
Izanami
TripaGRS
Izanami
4
2
13
5.25
L
Hera
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,137
Damage
31,174
47,794
Taken
51,578
40,218
Mitigated
41,277
17,996
Healing
7,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
12,553
7,795
1,704
924
8,136
4,610
954
6,721
1,415
0
20,111
W
Ne Zha
 
Ne Zha
8,935
1,115
711
1,044
8,265
4,746
262
5,326
2,939
0
21,010
L
Zhong Kui
CG WRIGHTMET WP
Zhong Kui
7,834
487
651
2,228
10,609
7,235
0
3,369
7,240
15,667
0
W
7,867
2,183
3,104
5,481
14,305
15,500
458
7,455
6,582
17,447
474
W
8,301
1,467
482
1,152
9,332
10,852
547
4,454
4,740
15,958
0
L
6,435
147
0
182
6,070
2,560
130
1,965
4,105
14,822
0
L
Bake Kujira
Nakata_mito
Bake Kujira
5,462
2,097
303
2,214
13,498
12,826
159
4,682
8,816
9,713
0
L
Cabrakan
ThiagoBeni
Cabrakan
3,673
498
191
1,449
11,022
14,485
0
2,437
8,585
6,262
0
W
Izanami
TripaGRS
Izanami
7,481
4,935
1,502
1,892
7,756
4,510
1,120
6,284
1,297
0
25,181
L
Hera
7,770
840
0
481
10,379
4,171
0
3,374
7,005
22,775
655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,053
Gold Earned
37,862
132
Minions Killed
92
0
Camps Cleared
0
916,993
Distance Traveled
784,956
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,220
922
26
3
0
169,097
0
W
Ne Zha
8,895
890
21
2
0
188,801
0
L
Zhong Kui
7,684
768
18
2
0
156,908
0
W
Atlas
8,700
870
18
2
0
194,838
0
W
Charon
8,298
830
16
2
0
183,266
0
L
He Bo
7,611
761
19
2
0
167,008
0
L
Bake Kujira
7,713
771
10
1
0
156,468
0
L
Cabrakan
7,125
713
7
1
0
152,645
0
W
Izanami
8,940
894
51
5
0
180,991
0
L
Hera
7,729
773
38
4
0
151,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role