Player Matchup

Mulan
Mulan
BABY_HUEY213
Mulan
Level 104
God Stats
7W - 1L
1,717 SR
Queue Stats
324W - 302L
1,368 Elo+
Solo
Baron Samedi
Baron Samedi
Devkip
Baron Samedi
Level 143
God Stats
10W - 3L
1,500 SR
Queue Stats
162W - 138L
1,723 Elo+
Party 1
Xbalanque
Xbalanque
Smalleagle
Xbalanque
Level 145
God Stats
13W - 5L
1,500 SR
Queue Stats
82W - 50L
1,723 Elo+
Party 1
Thoth
Thoth
Torvii19
Thoth
Level 109
God Stats
1W - 1L
1,765 SR
Queue Stats
15W - 15L
1,526 Elo+
Solo
Da Ji
Da Ji
YellowSolution2
Da Ji
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 47L
1,668 Elo+
Solo
Team Averages
Level 126
1,596 SR
1,602 Elo+

VS

Team Averages
Level 105
1,536 SR
1,481 Elo+
Athena
Athena
LewdEmperor
Athena
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 40L
1,484 Elo+
Solo
Hun Batz
Hun Batz
Rat Uchiha
Hun Batz
Level 96
God Stats
4W - 6L
1,425 SR
Queue Stats
53W - 61L
1,451 Elo+
Solo
Osiris
Osiris
ToxicWamai
Osiris
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,583 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
evnvader
Ah Muzen Cab
Level 81
God Stats
3W - 2L
1,752 SR
Queue Stats
93W - 83L
1,683 Elo+
Solo
Discordia
Discordia
iLiyer
Discordia
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 25L
1,206 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 0
8,382
599
7,940
10,182
10,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Baron Samedi
Devkip
Baron Samedi
12
2 / 1 / 9
7,680
549
6,656
9,380
7,737
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
Smalleagle
Xbalanque
15
8 / 0 / 3
8,872
634
10,672
8,297
3,700
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thoth
Torvii19
Thoth
16
3 / 0 / 3
9,499
679
6,087
6,380
2,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 1 / 7
8,459
604
8,360
12,339
4,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
8
1 / 3 / 0
5,926
423
2,699
9,632
5,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
Rat Uchiha
Hun Batz
12
1 / 6 / 0
6,503
465
6,244
13,908
5,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
ToxicWamai
Osiris
11
0 / 2 / 0
6,789
485
7,429
14,840
17,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
evnvader
Ah Muzen Cab
10
0 / 5 / 0
5,891
421
4,757
9,496
3,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
iLiyer
Discordia
13
0 / 4 / 1
7,326
523
3,190
8,171
2,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
20
Kills
2
2
Deaths
20
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
W
Baron Samedi
Devkip
Baron Samedi
2
1
9
6.5
L
Athena
1
3
0
0.33
L
Hun Batz
Rat Uchiha
Hun Batz
1
6
0
0.17
W
Xbalanque
Smalleagle
Xbalanque
8
0
3
9.5
W
Thoth
Torvii19
Thoth
3
0
3
4.5
L
Osiris
ToxicWamai
Osiris
0
2
0
0
W
5
1
7
8.5
L
Ah Muzen Cab
evnvader
Ah Muzen Cab
0
5
0
0
L
Discordia
iLiyer
Discordia
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,715
Damage
24,319
46,578
Taken
56,047
29,325
Mitigated
33,687
21,973
Healing
11,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,940
1,436
0
4,204
10,182
10,907
147
0
10,182
0
67,832
W
Baron Samedi
Devkip
Baron Samedi
6,656
1,123
793
4,035
9,380
7,737
72
2,077
7,303
26,101
1,273
L
Athena
2,699
847
0
2,020
9,632
5,437
0
2,238
7,394
10,706
0
L
Hun Batz
Rat Uchiha
Hun Batz
6,244
2,545
0
1,926
13,908
5,764
0
1,357
12,551
0
62,470
W
Xbalanque
Smalleagle
Xbalanque
10,672
6,642
0
5,003
8,297
3,700
358
1,605
6,692
0
89,254
W
Thoth
Torvii19
Thoth
6,087
408
0
1,136
6,380
2,036
216
2,458
3,922
80,604
268
L
Osiris
ToxicWamai
Osiris
7,429
2,935
0
4,614
14,840
17,028
0
716
14,124
0
52,237
W
8,360
2,777
0
6,802
12,339
4,945
0
769
11,570
0
59,214
L
Ah Muzen Cab
evnvader
Ah Muzen Cab
4,757
1,853
0
641
9,496
3,063
0
2,780
6,716
0
40,500
L
Discordia
iLiyer
Discordia
3,190
112
53
1,905
8,171
2,395
0
5,064
3,107
63,182
2,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,892
Gold Earned
32,435
553
Minions Killed
372
0
Camps Cleared
0
1,332,354
Distance Traveled
1,189,903
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,382
599
128
9
0
265,966
4
W
Baron Samedi
7,680
549
39
3
0
268,818
4
L
Athena
5,926
423
18
1
0
203,229
0
L
Hun Batz
6,503
465
97
7
0
270,109
0
W
Xbalanque
8,872
634
146
10
0
275,176
0
W
Thoth
9,499
679
151
11
0
244,788
1
L
Osiris
6,789
485
79
6
0
247,331
1
W
Da Ji
8,459
604
89
6
0
277,606
0
L
Ah Muzen Cab
5,891
421
63
5
0
232,797
6
L
Discordia
7,326
523
115
8
0
236,437
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role