Player Matchup

Cupid
Cupid
 
Cupid
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Gama2064
Baron Samedi
Level 99
God Stats
14W - 12L
1,544 SR
Queue Stats
232W - 256L
1,734 Elo+
Party 1
Set
Set
HenriSD
Set
Level 103
God Stats
1W - 5L
1,500 SR
Queue Stats
205W - 235L
1,886 Elo+
Party 1
Bakasura
Bakasura
Madwokkel
Bakasura
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,555 Elo+
Solo
Maui
Maui
Mukula5
Maui
Level 122
God Stats
19W - 13L
1,744 SR
Queue Stats
31W - 25L
1,615 Elo+
Solo
Team Averages
Level 105
1,558 SR
1,658 Elo+

VS

Team Averages
Level 92
1,549 SR
1,554 Elo+
Chaac
Chaac
Calvation_02
Chaac
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
JPNOOB
Atlas
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 7L
1,500 Elo+
Party 2
Izanami
Izanami
OverlordAinz805
Izanami
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,304 Elo+
Solo
Bakasura
Bakasura
Warpzøne
Bakasura
Level 104
God Stats
2W - 0L
1,747 SR
Queue Stats
4W - 2L
1,715 Elo+
Solo
Anubis
Anubis
electronic_jorge
Anubis
Level 138
God Stats
2W - 0L
1,500 SR
Queue Stats
204W - 207L
1,752 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
5 / 3 / 0
6,969
536
9,185
9,776
3,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Gama2064
Baron Samedi
12
1 / 1 / 0
5,991
461
2,905
4,436
1,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Set
12
0 / 4 / 1
6,656
512
1,512
11,939
6,388
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bakasura
Madwokkel
Bakasura
9
1 / 0 / 2
5,390
415
2,593
7,629
2,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Maui
Mukula5
Maui
9
1 / 3 / 3
5,949
458
3,712
9,578
8,301
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 0
8,088
622
10,322
7,848
5,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Atlas
JPNOOB
Atlas
9
1 / 3 / 4
6,874
529
5,392
8,884
8,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

9
1 / 4 / 2
6,301
485
3,883
9,528
3,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Warpzøne
Bakasura
16
6 / 0 / 1
8,555
658
4,175
11,493
5,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 0 / 1
8,036
618
3,336
6,421
3,302
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
19
8
Kills
11
11
Deaths
8
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
5
3
0
1.67
W
3
1
0
3
L
Baron Samedi
Gama2064
Baron Samedi
1
1
0
1
L
Set
0
4
1
0.13
W
Atlas
JPNOOB
Atlas
1
3
4
1
L
Bakasura
Madwokkel
Bakasura
1
0
2
2
L
Maui
Mukula5
Maui
1
3
3
0.83
W
1
4
2
0.5
W
Bakasura
Warpzøne
Bakasura
6
0
1
6.5
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,907
Damage
27,108
43,358
Taken
44,174
23,212
Mitigated
26,323
12,940
Healing
11,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
9,185
5,964
29
2,810
9,776
3,861
0
2,710
6,706
0
54,788
W
10,322
2,438
0
1,464
7,848
5,383
148
693
7,035
0
61,957
L
Baron Samedi
Gama2064
Baron Samedi
2,905
83
68
1,000
4,436
1,747
0
1,674
2,549
33,440
1,860
L
Set
1,512
631
0
3,695
11,939
6,388
0
0
11,862
0
51,277
W
Atlas
JPNOOB
Atlas
5,392
2,395
0
635
8,884
8,356
216
1,216
7,378
18,284
0
L
Bakasura
Madwokkel
Bakasura
2,593
1,777
0
2,738
7,629
2,915
0
1,465
6,154
0
29,043
L
Maui
Mukula5
Maui
3,712
794
136
2,464
9,578
8,301
0
2,879
6,178
15,101
0
W
3,883
2,727
0
1,910
9,528
3,363
33
2,045
7,430
0
35,970
W
Bakasura
Warpzøne
Bakasura
4,175
2,387
0
2,998
11,493
5,919
14
802
10,691
0
73,087
W
3,336
199
0
4,073
6,421
3,302
357
1,682
4,699
70,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,955
Gold Earned
37,854
311
Minions Killed
466
0
Camps Cleared
0
1,195,471
Distance Traveled
1,270,360
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,969
536
81
6
0
238,007
0
W
Chaac
8,088
622
101
8
0
209,154
0
L
Baron Samedi
5,991
461
61
5
0
258,597
4
L
Set
6,656
512
92
7
0
250,617
0
W
Atlas
6,874
529
15
1
0
261,193
0
L
Bakasura
5,390
415
58
4
0
196,904
0
L
Maui
5,949
458
19
1
0
251,346
5
W
Izanami
6,301
485
78
6
0
243,303
0
W
Bakasura
8,555
658
143
11
0
300,232
0
W
Anubis
8,036
618
129
10
0
256,478
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role