Player Matchup

Geb
Geb
Bronze III
 
Geb
Bronze III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Bronze III
Geraldinex
Chiron
Bronze III
Level 107
God Stats
10W - 2L
1,500 SR
Queue Stats
140W - 130L
1,454 MMR
Party 2
Janus
Janus
Bronze III
Hanstastic
Janus
Bronze III
Level 122
God Stats
17W - 18L
1,766 SR
Queue Stats
140W - 129L
1,454 MMR
Party 2
Hercules
Hercules
Bronze III
Xyalo
Hercules
Bronze III
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 40L
1,454 MMR
Solo
Ratatoskr
Ratatoskr
Bronze III
Кelc
Ratatoskr
Bronze III
Level 139
God Stats
35W - 24L
1,500 SR
Queue Stats
149W - 133L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 134
1,553 SR
1,472 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 128
1,604 SR
1,463 MMR
Mercury
Mercury
Bronze III
AcCex
Mercury
Bronze III
Level 98
God Stats
0W - 2L
1,751 SR
Queue Stats
2W - 3L
1,454 MMR
Solo
King Arthur
King Arthur
Bronze III
Alerbast
King Arthur
Bronze III
Level 116
God Stats
1W - 11L
1,500 SR
Queue Stats
56W - 81L
1,454 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
Attempt3dYt
Baron Samedi
Bronze III
Level 127
God Stats
23W - 20L
1,767 SR
Queue Stats
131W - 139L
1,500 MMR
Solo
Discordia
Discordia
Bronze III
Goddix15
Discordia
Bronze III
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 70L
1,454 MMR
Party 1
Ishtar
Ishtar
Bronze III
JayBea
Ishtar
Bronze III
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 8L
1,454 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
2 / 1 / 6
9,966
525
6,774
18,261
19,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
Geraldinex
Chiron
16
1 / 2 / 4
9,899
521
4,444
7,961
2,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Janus
17
5 / 2 / 3
11,057
582
9,289
9,912
4,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
Xyalo
Hercules
17
2 / 2 / 3
10,643
560
11,892
19,890
20,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
Кelc
Ratatoskr
19
6 / 1 / 7
11,009
579
11,551
14,288
7,477
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bans
Bake KujiraAthenaAo Kuang

VS

Bans
AgniScyllaMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AcCex
Mercury
15
0 / 3 / 1
8,311
437
2,811
15,821
5,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Alerbast
King Arthur
17
4 / 4 / 1
11,193
589
15,422
21,252
24,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
Attempt3dYt
Baron Samedi
11
0 / 4 / 4
7,729
407
4,964
12,509
10,000
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
Goddix15
Discordia
16
2 / 4 / 2
9,427
496
6,372
9,987
2,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ishtar
JayBea
Ishtar
19
2 / 1 / 1
11,124
585
10,240
8,129
3,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
16
Kills
8
8
Deaths
16
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
1
6
5
L
Mercury
AcCex
Mercury
0
3
1
0.17
L
King Arthur
Alerbast
King Arthur
4
4
1
1.13
L
Baron Samedi
Attempt3dYt
Baron Samedi
0
4
4
0.5
W
Chiron
Geraldinex
Chiron
1
2
4
1.5
L
Discordia
Goddix15
Discordia
2
4
2
0.75
W
Janus
5
2
3
3.25
L
Ishtar
JayBea
Ishtar
2
1
1
2.5
W
Hercules
Xyalo
Hercules
2
2
3
1.75
W
Ratatoskr
Кelc
Ratatoskr
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,950
Damage
39,809
70,312
Taken
67,698
54,955
Mitigated
46,465
18,476
Healing
18,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
6,774
308
434
3,985
18,261
19,619
178
2,523
15,738
33,058
0
L
Mercury
AcCex
Mercury
2,811
972
0
5,844
15,821
5,673
0
2,838
12,810
0
66,940
L
King Arthur
Alerbast
King Arthur
15,422
1,326
0
3,770
21,252
24,296
0
2,908
17,101
2,438
78,697
L
Baron Samedi
Attempt3dYt
Baron Samedi
4,964
630
418
3,657
12,509
10,000
0
5,344
7,067
16,458
0
W
Chiron
Geraldinex
Chiron
4,444
1,965
601
1,775
7,961
2,996
328
931
7,030
0
80,945
L
Discordia
Goddix15
Discordia
6,372
382
0
531
9,987
2,913
680
3,468
6,403
79,884
758
W
Janus
9,289
341
0
750
9,912
4,127
261
4,362
5,550
98,857
318
L
Ishtar
JayBea
Ishtar
10,240
5,436
0
3,818
8,129
3,583
483
983
7,146
0
126,358
W
Hercules
Xyalo
Hercules
11,892
4,215
0
10,344
19,890
20,736
534
2,145
17,745
0
82,392
W
Ratatoskr
Кelc
Ratatoskr
11,551
3,222
0
587
14,288
7,477
364
3,052
11,236
0
113,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,574
Gold Earned
47,784
627
Minions Killed
575
0
Camps Cleared
0
2,068,890
Distance Traveled
1,829,516
23
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,966
525
26
1
0
406,178
5
L
Mercury
8,311
437
100
5
0
433,925
1
L
King Arthur
11,193
589
127
7
0
356,781
0
L
Baron Samedi
7,729
407
17
1
0
296,411
2
W
Chiron
9,899
521
138
7
0
397,810
6
L
Discordia
9,427
496
137
7
0
363,496
0
W
Janus
11,057
582
186
10
0
412,478
7
L
Ishtar
11,124
585
194
10
0
378,903
8
W
Hercules
10,643
560
149
8
0
355,916
5
W
Ratatoskr
11,009
579
128
7
0
496,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role