Player Matchup

Bellona
Bellona
Ed144Hz
Bellona
Level 109
God Stats
2W - 7L
1,500 SR
Queue Stats
171W - 159L
1,713 Elo+
Party 2
Bacchus
Bacchus
GannicusAT
Bacchus
Level 13
God Stats
3W - 0L
1,781 SR
Queue Stats
9W - 8L
1,479 Elo+
Party 1
Skadi
Skadi
Junglor
Skadi
Level 113
God Stats
4W - 1L
1,460 SR
Queue Stats
29W - 25L
1,497 Elo+
Party 1
Merlin
Merlin
Rivality_Diabolo
Merlin
Level 105
God Stats
3W - 2L
1,746 SR
Queue Stats
100W - 96L
1,713 Elo+
Party 2
Fenrir
Fenrir
Zirtek666
Fenrir
Level 94
God Stats
11W - 2L
1,872 SR
Queue Stats
35W - 18L
1,877 Elo+
Solo
Team Averages
Level 87
1,672 SR
1,656 Elo+

VS

Team Averages
Level 43
1,466 SR
1,541 Elo+
Ravana
Ravana
CrispyOldMan
Ravana
Level 25
God Stats
2W - 2L
1,412 SR
Queue Stats
2W - 2L
1,761 Elo+
Party 3
Hachiman
Hachiman
Demaaru
Hachiman
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,286 Elo+
Party 4
The Morrigan
The Morrigan
Deniden
The Morrigan
Level 66
God Stats
0W - 1L
1,419 SR
Queue Stats
2W - 2L
1,761 Elo+
Party 3
Janus
Janus
MeracleXSmite
Janus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,613 Elo+
Solo
Chang'e
Chang'e
myrmyr23
Chang'e
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,286 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ed144Hz
Bellona
16
2 / 0 / 2
9,888
659
6,986
10,794
13,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
GannicusAT
Bacchus
12
5 / 1 / 6
8,601
573
7,446
11,533
13,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Skadi
Junglor
Skadi
13
3 / 2 / 4
8,044
536
7,085
9,224
3,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 0 / 0
9,233
616
1,053
2,929
1,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fenrir
Zirtek666
Fenrir
17
8 / 3 / 5
9,823
655
6,347
15,521
8,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
12
0 / 2 / 0
6,826
455
4,691
9,233
7,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
Demaaru
Hachiman
10
2 / 5 / 2
6,059
404
4,213
9,711
3,337
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
Deniden
The Morrigan
10
0 / 2 / 0
5,803
387
1,039
9,667
3,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

15
1 / 2 / 1
8,406
560
7,021
5,521
2,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
myrmyr23
Chang'e
9
1 / 7 / 4
5,955
397
5,384
10,901
3,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
18
Kills
4
6
Deaths
18
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ravana
0
2
0
0
L
Hachiman
Demaaru
Hachiman
2
5
2
0.6
L
The Morrigan
Deniden
The Morrigan
0
2
0
0
W
Bellona
Ed144Hz
Bellona
2
0
2
3
W
Bacchus
GannicusAT
Bacchus
5
1
6
8
W
Skadi
Junglor
Skadi
3
2
4
2.5
L
1
2
1
0.75
W
0
0
0
0
W
Fenrir
Zirtek666
Fenrir
8
3
5
3.5
L
Chang'e
myrmyr23
Chang'e
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,917
Damage
22,348
50,001
Taken
45,033
39,881
Mitigated
20,675
14,790
Healing
6,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
4,691
1,438
0
1,545
9,233
7,978
0
0
9,233
47
42,243
L
Hachiman
Demaaru
Hachiman
4,213
2,935
0
250
9,711
3,337
0
3,073
6,638
0
25,145
L
The Morrigan
Deniden
The Morrigan
1,039
341
0
1,008
9,667
3,360
0
800
8,830
34,408
113
W
Bellona
Ed144Hz
Bellona
6,986
3,545
0
6,239
10,794
13,265
131
1,185
9,565
0
75,325
W
Bacchus
GannicusAT
Bacchus
7,446
533
0
3,063
11,533
13,704
626
5,365
5,998
25,107
0
W
Skadi
Junglor
Skadi
7,085
4,024
0
1,250
9,224
3,520
2,001
3,773
5,365
0
53,622
L
7,021
302
0
769
5,521
2,337
13
1,117
4,404
61,974
692
W
1,053
41
0
383
2,929
1,145
1,788
683
2,180
75,260
471
W
Fenrir
Zirtek666
Fenrir
6,347
1,710
0
3,855
15,521
8,247
160
2,664
12,777
0
93,799
L
Chang'e
myrmyr23
Chang'e
5,384
948
1,387
1,926
10,901
3,663
108
3,509
7,392
23,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,589
Gold Earned
33,049
508
Minions Killed
316
0
Camps Cleared
0
1,471,023
Distance Traveled
1,344,846
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,826
455
72
5
0
262,460
0
L
Hachiman
6,059
404
37
2
0
264,971
0
L
The Morrigan
5,803
387
54
4
0
265,739
3
W
Bellona
9,888
659
126
8
0
300,607
4
W
Bacchus
8,601
573
27
2
0
327,404
0
W
Skadi
8,044
536
81
5
0
259,877
0
L
Janus
8,406
560
123
8
0
301,111
3
W
Merlin
9,233
616
149
10
0
282,689
2
W
Fenrir
9,823
655
125
8
0
300,446
0
L
Chang'e
5,955
397
30
2
0
250,565
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role