Player Matchup

Ao Kuang
Ao Kuang
FMJ573
Ao Kuang
Level 140
God Stats
5W - 2L
1,498 SR
Queue Stats
23W - 26L
1,657 Elo+
Party 2
Bellona
Bellona
Sir_Geruad
Bellona
Level 166
God Stats
8W - 5L
1,500 SR
Queue Stats
276W - 289L
1,710 Elo+
Solo
Khepri
Khepri
Slad3ban3
Khepri
Level 137
God Stats
3W - 0L
1,715 SR
Queue Stats
17W - 19L
1,725 Elo+
Party 2
Ra
Ra
moc Gage
Ra
Level 158
God Stats
3W - 1L
1,500 SR
Queue Stats
172W - 159L
1,711 Elo+
Solo
Jing Wei
Jing Wei
xl Emilio lx
Jing Wei
Level 61
God Stats
2W - 2L
1,318 SR
Queue Stats
12W - 13L
1,695 Elo+
Party 2
Team Averages
Level 132
1,506 SR
1,700 Elo+

VS

Team Averages
Level 95
1,564 SR
1,531 Elo+
Gilgamesh
Gilgamesh
IWoodsieI
Gilgamesh
Level 63
God Stats
1W - 2L
1,403 SR
Queue Stats
64W - 52L
1,129 Elo+
Solo
Odin
Odin
JudgeJaeger
Odin
Level 146
God Stats
3W - 3L
1,915 SR
Queue Stats
29W - 32L
1,859 Elo+
Party 1
Thor
Thor
Naife
Thor
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,297 Elo+
Solo
Nu Wa
Nu Wa
StorableSoup661
Nu Wa
Level 78
God Stats
13W - 6L
1,500 SR
Queue Stats
211W - 216L
1,515 Elo+
Solo
Freya
Freya
zBrolic
Freya
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 10L
1,859 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
FMJ573
Ao Kuang
11
3 / 0 / 4
6,282
571
3,491
8,311
3,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bellona
Sir_Geruad
Bellona
11
1 / 0 / 1
6,779
616
4,713
6,753
6,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Khepri
Slad3ban3
Khepri
9
1 / 0 / 5
5,901
536
3,201
11,702
7,739
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
4 / 0 / 2
7,368
670
3,778
4,103
1,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jing Wei
xl Emilio lx
Jing Wei
9
2 / 2 / 3
5,524
502
3,988
7,799
2,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IWoodsieI
Gilgamesh
7
0 / 1 / 0
4,464
406
2,198
5,963
3,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 4 / 0
4,679
425
6,120
9,752
6,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thor
Naife
Thor
11
0 / 1 / 0
5,421
493
2,802
8,108
2,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

3
0 / 1 / 0
3,989
363
514
2,030
487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Freya
zBrolic
Freya
9
1 / 4 / 1
5,563
506
7,724
6,128
2,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
11
Kills
2
2
Deaths
11
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
FMJ573
Ao Kuang
3
0
4
5
L
Gilgamesh
IWoodsieI
Gilgamesh
0
1
0
0
L
1
4
0
0.25
L
Thor
Naife
Thor
0
1
0
0
W
Bellona
Sir_Geruad
Bellona
1
0
1
1.5
W
Khepri
Slad3ban3
Khepri
1
0
5
3.5
L
0
1
0
0
W
4
0
2
5
W
Jing Wei
xl Emilio lx
Jing Wei
2
2
3
1.75
L
Freya
zBrolic
Freya
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,171
Damage
19,358
38,668
Taken
31,981
22,263
Mitigated
15,854
15,481
Healing
6,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
FMJ573
Ao Kuang
3,491
786
0
3,489
8,311
3,611
0
626
7,655
40,784
7,856
L
Gilgamesh
IWoodsieI
Gilgamesh
2,198
447
0
1,456
5,963
3,868
0
356
5,570
0
15,822
L
6,120
779
0
1,140
9,752
6,278
0
3,835
5,841
0
24,264
L
Thor
Naife
Thor
2,802
873
0
2,355
8,108
2,894
0
2,223
5,713
0
43,237
W
Bellona
Sir_Geruad
Bellona
4,713
1,791
0
3,738
6,753
6,515
0
78
6,258
0
50,503
W
Khepri
Slad3ban3
Khepri
3,201
366
1,353
2,845
11,702
7,739
0
3,647
7,656
18,930
2,284
L
514
285
0
490
2,030
487
0
717
1,251
8,929
0
W
3,778
277
708
1,764
4,103
1,672
385
377
3,706
51,069
2,549
W
Jing Wei
xl Emilio lx
Jing Wei
3,988
3,236
0
1,584
7,799
2,726
0
2,728
4,744
0
31,813
L
Freya
zBrolic
Freya
7,724
2,522
0
1,344
6,128
2,327
0
2,519
3,605
32,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,854
Gold Earned
24,116
351
Minions Killed
212
0
Camps Cleared
0
1,180,467
Distance Traveled
829,621
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,282
571
74
7
0
269,928
0
L
Gilgamesh
4,464
406
34
3
0
133,407
0
L
Odin
4,679
425
29
3
0
210,223
0
L
Thor
5,421
493
85
8
0
226,928
0
W
Bellona
6,779
616
90
8
0
206,114
0
W
Khepri
5,901
536
26
2
0
224,399
0
L
Nu Wa
3,989
363
15
1
0
71,277
0
W
Ra
7,368
670
107
10
0
252,291
2
W
Jing Wei
5,524
502
54
5
0
227,735
0
L
Freya
5,563
506
49
4
0
187,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role