Player Matchup

Anhur
Anhur
Bronze III
 
Anhur
Bronze III
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Bronze III
KSdude
Surtr
Bronze III
Level 178
God Stats
4W - 5L
1,523 SR
Queue Stats
22W - 23L
1,500 MMR
Solo
Hera
Hera
Bronze III
Qc Deral
Hera
Bronze III
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 90L
1,500 MMR
Solo
Arachne
Arachne
Bronze III
TKO2EZ
Arachne
Bronze III
Level 43
God Stats
7W - 9L
1,500 SR
Queue Stats
376W - 379L
1,500 MMR
Solo
Khepri
Khepri
Bronze III
lgslchart
Khepri
Bronze III
Level 149
God Stats
0W - 2L
1,512 SR
Queue Stats
3W - 7L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 134
1,507 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 108
1,481 SR
1,500 MMR
Maui
Maui
Bronze III
Anchоr
Maui
Bronze III
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,500 MMR
Party 2
Hachiman
Hachiman
Bronze III
Jayshawn_YTalert
Hachiman
Bronze III
Level 116
God Stats
1W - 1L
1,715 SR
Queue Stats
8W - 3L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
OwenWaffles
Sun Wukong
Bronze III
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 62L
1,500 MMR
Party 1
Janus
Janus
Bronze III
Shigglz99
Janus
Bronze III
Level 68
God Stats
4W - 3L
1,189 SR
Queue Stats
10W - 11L
1,500 MMR
Party 1
Mercury
Mercury
Bronze III
Sw1ftshade
Mercury
Bronze III
Level 143
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
2 / 5 / 0
7,991
571
5,618
10,259
3,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

Surtr
KSdude
Surtr
13
0 / 1 / 0
7,629
545
8,128
13,049
10,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Hera
13
1 / 2 / 0
7,332
524
4,945
6,491
2,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
TKO2EZ
Arachne
11
0 / 3 / 0
6,324
452
3,210
12,810
6,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
lgslchart
Khepri
9
0 / 4 / 0
6,017
430
1,806
11,863
9,017
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Bans
AthenaAnubisHeimdallrChernobogSerqet

VS

Bans
ThanatosMaman BrigitteBake KujiraOsirisAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Anchоr
Maui
12
2 / 0 / 10
7,763
555
6,320
9,993
8,167
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

12
4 / 2 / 4
8,136
581
8,351
9,702
2,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
OwenWaffles
Sun Wukong
15
1 / 0 / 2
8,608
615
8,567
13,982
12,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Janus
Shigglz99
Janus
14
2 / 1 / 0
8,242
589
5,301
5,031
2,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Sw1ftshade
Mercury
14
6 / 0 / 3
7,961
569
5,606
7,951
3,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
3
Kills
15
15
Deaths
3
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
5
0
0.4
W
Maui
Anchоr
Maui
2
0
10
7
W
4
2
4
3
L
Surtr
KSdude
Surtr
0
1
0
0
W
Sun Wukong
OwenWaffles
Sun Wukong
1
0
2
2
L
Hera
1
2
0
0.5
W
Janus
Shigglz99
Janus
2
1
0
2
W
Mercury
Sw1ftshade
Mercury
6
0
3
7.5
L
Arachne
TKO2EZ
Arachne
0
3
0
0
L
Khepri
lgslchart
Khepri
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,707
Damage
34,145
54,472
Taken
46,659
31,913
Mitigated
29,517
14,702
Healing
14,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
5,618
3,365
0
2,160
10,259
3,782
641
1,666
8,593
0
58,025
W
Maui
Anchоr
Maui
6,320
2,263
0
2,601
9,993
8,167
116
2,684
7,215
21,195
0
W
8,351
4,935
0
3,644
9,702
2,856
3,473
422
9,280
0
50,509
L
Surtr
KSdude
Surtr
8,128
2,492
0
4,770
13,049
10,596
0
254
12,795
2,576
65,920
W
Sun Wukong
OwenWaffles
Sun Wukong
8,567
2,026
0
5,234
13,982
12,429
0
779
12,370
0
81,658
L
Hera
4,945
1,180
0
921
6,491
2,471
0
4,203
2,034
63,453
631
W
Janus
Shigglz99
Janus
5,301
0
0
1,309
5,031
2,448
64
2,790
2,241
67,167
0
W
Mercury
Sw1ftshade
Mercury
5,606
3,606
0
1,954
7,951
3,617
0
837
7,065
0
70,227
L
Arachne
TKO2EZ
Arachne
3,210
1,677
0
3,951
12,810
6,047
0
1,425
11,289
0
50,050
L
Khepri
lgslchart
Khepri
1,806
215
925
1,975
11,863
9,017
0
3,627
8,140
18,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,293
Gold Earned
40,710
450
Minions Killed
503
0
Camps Cleared
0
1,347,332
Distance Traveled
1,569,461
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,991
571
103
7
0
248,402
1
W
Maui
7,763
555
17
1
0
300,819
4
W
Hachiman
8,136
581
79
6
0
262,596
0
L
Surtr
7,629
545
111
8
0
283,059
0
W
Sun Wukong
8,608
615
166
12
0
317,011
1
L
Hera
7,332
524
130
9
0
265,886
4
W
Janus
8,242
589
132
9
0
320,700
1
W
Mercury
7,961
569
109
8
0
368,335
2
L
Arachne
6,324
452
81
6
0
276,485
0
L
Khepri
6,017
430
25
2
0
273,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role