Player Matchup

Merlin
Merlin
CE_Pandipa
Merlin
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 14L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Potatohead1504
Hou Yi
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
99W - 84L
1,569 Elo+
Party 1
Aphrodite
Aphrodite
fcelian7
Aphrodite
Level 125
God Stats
8W - 2L
1,500 SR
Queue Stats
310W - 313L
1,091 Elo+
Solo
Camazotz
Camazotz
rawflare123
Camazotz
Level 31
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 73L
1,448 Elo+
Solo
Chaac
Chaac
xSerso
Chaac
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 92L
1,667 Elo+
Party 1
Team Averages
Level 94
1,500 SR
1,455 Elo+

VS

Team Averages
Level 78
1,479 SR
1,526 Elo+
Ix Chel
Ix Chel
BioChemistra
Ix Chel
Level 128
God Stats
3W - 3L
1,383 SR
Queue Stats
187W - 195L
1,665 Elo+
Solo
Chaac
Chaac
IvanLic
Chaac
Level 47
God Stats
16W - 18L
1,510 SR
Queue Stats
310W - 298L
1,425 Elo+
Solo
Odin
Odin
Sekosanx
Odin
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,685 Elo+
Solo
Mercury
Mercury
SmellmyHoney
Mercury
Level 36
God Stats
4W - 14L
1,500 SR
Queue Stats
94W - 92L
1,257 Elo+
Solo
Chernobog
Chernobog
luka110
Chernobog
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 39L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CE_Pandipa
Merlin
14
1 / 1 / 2
8,052
537
6,872
5,020
2,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 0 / 3
7,696
513
10,703
14,653
6,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
fcelian7
Aphrodite
12
0 / 1 / 2
7,207
480
4,705
15,373
11,593
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Camazotz
rawflare123
Camazotz
14
5 / 1 / 3
8,427
562
10,317
14,790
7,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
xSerso
Chaac
16
2 / 0 / 1
9,051
603
6,350
10,615
12,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BioChemistra
Ix Chel
12
1 / 3 / 1
7,074
472
4,099
8,562
3,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
IvanLic
Chaac
12
0 / 1 / 1
7,001
467
10,432
15,970
18,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Odin
14
0 / 0 / 1
7,610
507
6,100
9,269
8,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
SmellmyHoney
Mercury
14
2 / 3 / 1
7,166
478
5,726
13,736
6,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chernobog
luka110
Chernobog
13
0 / 2 / 1
6,914
461
9,756
10,302
3,897
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
9
Kills
3
3
Deaths
9
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
BioChemistra
Ix Chel
1
3
1
0.5
W
Merlin
CE_Pandipa
Merlin
1
1
2
2
L
Chaac
IvanLic
Chaac
0
1
1
0.5
W
1
0
3
2.5
L
Odin
0
0
1
0.5
L
Mercury
SmellmyHoney
Mercury
2
3
1
0.83
W
Aphrodite
fcelian7
Aphrodite
0
1
2
1
L
Chernobog
luka110
Chernobog
0
2
1
0.25
W
Camazotz
rawflare123
Camazotz
5
1
3
6.5
W
Chaac
xSerso
Chaac
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,947
Damage
36,113
60,451
Taken
57,839
40,291
Mitigated
41,173
28,135
Healing
19,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
BioChemistra
Ix Chel
4,099
317
919
1,827
8,562
3,803
0
4,002
4,511
41,293
0
W
Merlin
CE_Pandipa
Merlin
6,872
601
0
625
5,020
2,310
0
1,147
3,737
62,156
623
L
Chaac
IvanLic
Chaac
10,432
2,140
0
6,801
15,970
18,204
0
5,091
10,879
0
35,966
W
10,703
5,401
0
4,373
14,653
6,938
0
0
14,606
0
76,171
L
Odin
6,100
872
0
3,488
9,269
8,827
0
218
8,260
0
59,356
L
Mercury
SmellmyHoney
Mercury
5,726
2,161
0
1,678
13,736
6,442
0
930
12,758
0
67,602
W
Aphrodite
fcelian7
Aphrodite
4,705
1,664
5,989
8,292
15,373
11,593
0
1,300
13,981
25,659
2,046
L
Chernobog
luka110
Chernobog
9,756
5,920
0
4,897
10,302
3,897
0
1,132
9,170
0
74,974
W
Camazotz
rawflare123
Camazotz
10,317
3,023
0
3,814
14,790
7,278
0
1,230
13,385
0
70,144
W
Chaac
xSerso
Chaac
6,350
1,225
0
5,042
10,615
12,172
0
20
9,810
0
77,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,433
Gold Earned
35,765
508
Minions Killed
447
0
Camps Cleared
0
1,486,788
Distance Traveled
1,540,148
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,074
472
98
7
0
284,660
2
W
Merlin
8,052
537
118
8
0
283,705
4
L
Chaac
7,001
467
40
3
0
320,409
0
W
Hou Yi
7,696
513
111
7
0
300,384
4
L
Odin
7,610
507
97
6
0
268,905
4
L
Mercury
7,166
478
86
6
0
377,141
4
W
Aphrodite
7,207
480
43
3
0
254,987
6
L
Chernobog
6,914
461
126
8
0
289,033
0
W
Camazotz
8,427
562
94
6
0
331,238
1
W
Chaac
9,051
603
142
9
0
316,474
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role