Player Matchup

Hercules
Hercules
Andyiar
Hercules
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Armonoko
Baron Samedi
Level 64
God Stats
1W - 0L
1,498 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
LimeXLim
Ao Kuang
Level 34
God Stats
1W - 2L
1,121 SR
Queue Stats
1W - 2L
1,013 Elo+
Party 1
Team Averages
Level 62
1,373 SR
1,338 Elo+

VS

Team Averages
Level 88
1,500 SR
1,550 Elo+
Apollo
Apollo
J05H 1220
Apollo
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 149L
1,410 Elo+
Solo
Merlin
Merlin
PPINTO7
Merlin
Level 98
God Stats
1W - 3L
1,500 SR
Queue Stats
450W - 454L
1,419 Elo+
Solo
Fenrir
Fenrir
UzyXII
Fenrir
Level 82
God Stats
1W - 3L
1,500 SR
Queue Stats
58W - 53L
1,821 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Andyiar
Hercules
15
4 / 0 / 4
9,595
738
6,179
14,821
13,389
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Armonoko
Baron Samedi
15
3 / 0 / 5
9,095
700
11,058
7,271
4,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ao Kuang
LimeXLim
Ao Kuang
13
1 / 4 / 4
8,468
651
9,113
11,986
5,921
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
J05H 1220
Apollo
13
0 / 3 / 2
8,757
674
7,715
12,337
5,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
PPINTO7
Merlin
14
0 / 5 / 3
8,560
658
7,468
9,464
3,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Fenrir
UzyXII
Fenrir
14
4 / 0 / 0
8,932
687
5,677
13,104
12,911
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
8
Kills
4
4
Deaths
8
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
Andyiar
Hercules
4
0
4
6
W
Baron Samedi
Armonoko
Baron Samedi
3
0
5
5.5
L
Apollo
J05H 1220
Apollo
0
3
2
0.33
W
Ao Kuang
LimeXLim
Ao Kuang
1
4
4
0.75
L
Merlin
PPINTO7
Merlin
0
5
3
0.3
L
Fenrir
UzyXII
Fenrir
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,350
Damage
20,860
34,078
Taken
34,905
23,930
Mitigated
22,280
12,830
Healing
6,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Andyiar
Hercules
6,179
1,797
0
5,955
14,821
13,389
36
2,111
12,185
0
16,170
W
Baron Samedi
Armonoko
Baron Samedi
11,058
1,385
1,058
2,571
7,271
4,620
84
1,157
5,813
35,595
842
L
Apollo
J05H 1220
Apollo
7,715
4,480
0
2,813
12,337
5,381
45
6,137
6,200
0
41,720
W
Ao Kuang
LimeXLim
Ao Kuang
9,113
2,079
0
3,246
11,986
5,921
0
3,284
8,159
32,595
0
L
Merlin
PPINTO7
Merlin
7,468
938
87
1,310
9,464
3,988
195
6,854
2,610
35,763
1,440
L
Fenrir
UzyXII
Fenrir
5,677
1,425
0
2,355
13,104
12,911
0
7,782
5,310
0
21,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,158
Gold Earned
26,249
107
Minions Killed
153
0
Camps Cleared
0
714,741
Distance Traveled
724,071
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,595
738
22
2
0
251,969
0
W
Baron Samedi
9,095
700
46
4
0
241,710
0
L
Apollo
8,757
674
59
5
0
221,446
0
W
Ao Kuang
8,468
651
39
3
0
221,062
0
L
Merlin
8,560
658
64
5
0
220,219
0
L
Fenrir
8,932
687
30
2
0
282,406
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role