Player Matchup

Ymir
Ymir
CharneyJAC
Ymir
Level 38
God Stats
1W - 1L
1,689 SR
Queue Stats
14W - 19L
1,662 Elo+
Solo
Hachiman
Hachiman
Hobboman
Hachiman
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,568 Elo+
Solo
Cliodhna
Cliodhna
Medimessiah8536
Cliodhna
Level 64
God Stats
1W - 3L
1,500 SR
Queue Stats
67W - 61L
1,616 Elo+
Solo
Anubis
Anubis
N a r d D o g 0
Anubis
Level 105
God Stats
10W - 9L
1,500 SR
Queue Stats
366W - 360L
1,513 Elo+
Solo
Skadi
Skadi
XoMEECHoX
Skadi
Level 69
God Stats
2W - 2L
1,721 SR
Queue Stats
197W - 185L
1,619 Elo+
Solo
Team Averages
Level 72
1,582 SR
1,596 Elo+

VS

Team Averages
Level 85
1,525 SR
1,513 Elo+
Nemesis
Nemesis
GNOM3Tea
Nemesis
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,722 Elo+
Solo
Surtr
Surtr
TTVRedTentacle
Surtr
Level 109
God Stats
4W - 1L
1,500 SR
Queue Stats
22W - 15L
1,611 Elo+
Solo
Skadi
Skadi
Yawnadon
Skadi
Level 87
God Stats
79W - 57L
1,500 SR
Queue Stats
126W - 109L
1,301 Elo+
Party 1
Kukulkan
Kukulkan
efcarg
Kukulkan
Level 49
God Stats
20W - 7L
1,627 SR
Queue Stats
80W - 72L
1,629 Elo+
Solo
Yemoja
Yemoja
þastel
Yemoja
Level 109
God Stats
29W - 19L
1,500 SR
Queue Stats
211W - 206L
1,301 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,811
481
2,143
8,070
6,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hachiman
Hobboman
Hachiman
7
0 / 0 / 0
4,371
437
3,145
3,688
1,104
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
8
1 / 3 / 0
4,641
464
3,211
9,599
3,198
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 3 / 0
4,647
465
1,910
5,884
2,665
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Skadi
XoMEECHoX
Skadi
10
0 / 1 / 0
5,636
564
5,045
5,912
5,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GNOM3Tea
Nemesis
10
5 / 0 / 1
6,041
604
3,887
6,495
2,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 0 / 0
6,257
626
3,498
8,793
4,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
Yawnadon
Skadi
9
3 / 0 / 2
5,486
549
6,517
6,228
2,345
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kukulkan
efcarg
Kukulkan
9
0 / 1 / 2
5,674
567
3,701
4,573
1,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
þastel
Yemoja
9
0 / 0 / 5
5,715
572
2,724
4,466
3,528
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
19
1
Kills
9
10
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Nemesis
GNOM3Tea
Nemesis
5
0
1
5.5
L
Hachiman
Hobboman
Hachiman
0
0
0
0
L
Cliodhna
1
3
0
0.33
L
0
3
0
0
W
1
0
0
1
L
Skadi
XoMEECHoX
Skadi
0
1
0
0
W
Skadi
Yawnadon
Skadi
3
0
2
4
W
Kukulkan
efcarg
Kukulkan
0
1
2
1
W
Yemoja
þastel
Yemoja
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,454
Damage
20,327
33,153
Taken
30,555
18,831
Mitigated
14,497
7,985
Healing
7,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,143
108
143
1,077
8,070
6,634
0
1,756
6,314
19,695
0
W
Nemesis
GNOM3Tea
Nemesis
3,887
1,750
0
42
6,495
2,362
341
685
5,810
0
35,660
L
Hachiman
Hobboman
Hachiman
3,145
1,351
0
500
3,688
1,104
0
809
2,879
0
26,427
L
Cliodhna
3,211
607
0
3,040
9,599
3,198
0
211
9,388
0
30,008
L
1,910
134
0
1,485
5,884
2,665
0
3,649
2,235
23,475
1,057
W
3,498
1,364
0
1,609
8,793
4,885
0
0
8,075
483
41,331
L
Skadi
XoMEECHoX
Skadi
5,045
1,289
0
1,740
5,912
5,230
0
110
5,802
0
45,953
W
Skadi
Yawnadon
Skadi
6,517
2,917
0
2,044
6,228
2,345
0
1,011
5,217
0
35,931
W
Kukulkan
efcarg
Kukulkan
3,701
286
0
893
4,573
1,377
212
1,145
3,428
34,498
0
W
Yemoja
þastel
Yemoja
2,724
804
1,478
1,327
4,466
3,528
0
1,132
3,334
16,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,106
Gold Earned
29,173
228
Minions Killed
261
0
Camps Cleared
0
901,882
Distance Traveled
948,777
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,811
481
31
3
0
181,770
0
W
Nemesis
6,041
604
52
5
0
236,090
0
L
Hachiman
4,371
437
35
4
0
181,752
0
L
Cliodhna
4,641
464
45
5
0
232,307
0
L
Anubis
4,647
465
39
4
0
146,353
0
W
Surtr
6,257
626
67
7
0
188,071
2
L
Skadi
5,636
564
78
8
0
159,700
0
W
Skadi
5,486
549
53
5
0
180,946
4
W
Kukulkan
5,674
567
62
6
0
176,932
0
W
Yemoja
5,715
572
27
3
0
166,738
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role