Player Matchup

Ravana
Ravana
CrispyOldMan
Ravana
Level 25
God Stats
2W - 2L
1,253 SR
Queue Stats
2W - 3L
1,279 Elo+
Party 2
Cupid
Cupid
Deniden
Cupid
Level 65
God Stats
1W - 0L
1,336 SR
Queue Stats
2W - 3L
1,326 Elo+
Party 2
Ao Kuang
Ao Kuang
KillStorm
Ao Kuang
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,270 Elo+
Party 2
Team Averages
Level 51
1,363 SR
1,292 Elo+

VS

Team Averages
Level 47
1,232 SR
1,269 Elo+
Freya
Freya
Sairuuh
Freya
Level 43
God Stats
3W - 7L
1,176 SR
Queue Stats
139W - 155L
1,299 Elo+
Party 1
Bacchus
Bacchus
kablababe007
Bacchus
Level 40
God Stats
137W - 110L
1,232 SR
Queue Stats
189W - 183L
1,211 Elo+
Party 1
Medusa
Medusa
swatmari
Medusa
Level 58
God Stats
158W - 197L
1,288 SR
Queue Stats
653W - 681L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
17
2 / 7 / 13
12,445
732
12,092
15,587
8,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cupid
Deniden
Cupid
18
8 / 4 / 8
13,468
792
14,660
16,561
7,896
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Ao Kuang
KillStorm
Ao Kuang
19
11 / 0 / 8
15,302
900
24,444
19,706
10,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Sairuuh
Freya
17
6 / 7 / 2
12,297
723
12,605
19,047
9,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
kablababe007
Bacchus
17
2 / 5 / 8
11,751
691
10,854
23,330
34,128
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
swatmari
Medusa
15
2 / 9 / 4
10,953
644
12,966
17,354
7,365
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
24
21
Kills
10
11
Deaths
21
29
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ravana
2
7
13
1.21
W
Cupid
Deniden
Cupid
8
4
8
3
W
Ao Kuang
KillStorm
Ao Kuang
11
0
8
15
L
Freya
Sairuuh
Freya
6
7
2
1
L
Bacchus
kablababe007
Bacchus
2
5
8
1.2
L
Medusa
swatmari
Medusa
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,196
Damage
36,425
51,854
Taken
59,731
27,163
Mitigated
51,197
16,370
Healing
4,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
12,092
3,815
0
1,839
15,587
8,689
309
8,106
7,481
0
47,134
W
Cupid
Deniden
Cupid
14,660
7,223
217
5,016
16,561
7,896
141
7,723
8,838
0
58,203
W
Ao Kuang
KillStorm
Ao Kuang
24,444
5,529
0
9,298
19,706
10,578
2,364
7,417
12,289
86,164
4,818
L
Freya
Sairuuh
Freya
12,605
3,901
0
2,487
19,047
9,704
0
5,704
13,260
41,600
364
L
Bacchus
kablababe007
Bacchus
10,854
1,253
0
824
23,330
34,128
78
10,858
12,334
24,171
1,179
L
Medusa
swatmari
Medusa
12,966
5,648
0
1,089
17,354
7,365
160
6,699
10,600
0
45,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,215
Gold Earned
35,001
230
Minions Killed
146
0
Camps Cleared
0
898,814
Distance Traveled
828,929
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
12,445
732
58
3
0
275,001
0
W
Cupid
13,468
792
72
4
0
284,653
6
W
Ao Kuang
15,302
900
100
6
0
339,160
1
L
Freya
12,297
723
67
4
0
286,933
0
L
Bacchus
11,751
691
19
1
0
301,020
0
L
Medusa
10,953
644
60
4
0
240,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role