Player Matchup

Ra
Ra
Cyzuu
Ra
Level 86
God Stats
1W - 3L
1,500 SR
Queue Stats
14W - 32L
1,500 Elo+
Party 1
Charon
Charon
Uwe666b
Charon
Level 181
God Stats
5W - 4L
1,359 SR
Queue Stats
21W - 18L
1,214 Elo+
Party 1
Da Ji
Da Ji
cabani
Da Ji
Level 120
God Stats
2W - 3L
1,500 SR
Queue Stats
248W - 257L
1,499 Elo+
Party 1
Kuzenbo
Kuzenbo
die123Schaufel
Kuzenbo
Level 229
God Stats
3W - 0L
1,733 SR
Queue Stats
73W - 80L
1,480 Elo+
Party 1
Rama
Rama
zMiepMiep
Rama
Level 157
God Stats
10W - 11L
1,299 SR
Queue Stats
280W - 339L
1,436 Elo+
Party 1
Team Averages
Level 155
1,478 SR
1,426 Elo+

VS

Team Averages
Level 100
1,470 SR
1,540 Elo+
Osiris
Osiris
Fischmakrele
Osiris
Level 61
God Stats
8W - 2L
1,720 SR
Queue Stats
134W - 120L
1,469 Elo+
Solo
Scylla
Scylla
Odot
Scylla
Level 102
God Stats
0W - 3L
1,375 SR
Queue Stats
167W - 158L
1,513 Elo+
Party 2
Surtr
Surtr
RobLucciCP0
Surtr
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 56L
1,778 Elo+
Solo
Khepri
Khepri
Salty_Badger_
Khepri
Level 69
God Stats
5W - 6L
1,258 SR
Queue Stats
126W - 123L
1,513 Elo+
Party 2
Rama
Rama
TijuanaDjeezus
Rama
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 54L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
13
0 / 0 / 3
7,376
527
2,542
4,341
1,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon
Uwe666b
Charon
11
0 / 0 / 6
6,930
495
4,477
9,535
7,990
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
cabani
Da Ji
15
6 / 2 / 3
8,289
592
11,335
12,171
6,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 2 / 2
7,799
557
8,943
11,952
17,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
14
4 / 0 / 2
8,170
584
11,304
5,840
2,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
0 / 3 / 2
6,888
492
5,846
17,676
16,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Odot
Scylla
14
0 / 1 / 1
7,425
530
5,302
6,374
2,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 4 / 0
7,100
507
6,504
14,810
9,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 1 / 0
6,158
440
2,759
9,027
8,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
0 / 2 / 0
6,666
476
2,332
9,787
3,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
11
Kills
4
4
Deaths
11
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ra
0
0
3
1.5
L
Osiris
0
3
2
0.33
L
Scylla
Odot
Scylla
0
1
1
0.5
L
4
4
0
1
L
0
1
0
0
L
0
2
0
0
W
Charon
Uwe666b
Charon
0
0
6
3
W
Da Ji
cabani
Da Ji
6
2
3
3.75
W
1
2
2
1
W
Rama
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,601
Damage
22,743
43,839
Taken
57,674
36,377
Mitigated
41,106
13,619
Healing
11,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
2,542
190
1,296
1,134
4,341
1,692
0
2,217
2,124
67,514
0
L
Osiris
5,846
2,104
0
3,008
17,676
16,968
0
6,440
10,338
0
53,431
L
Scylla
Odot
Scylla
5,302
562
0
1,749
6,374
2,548
0
1,450
4,924
79,542
0
L
6,504
3,228
0
2,581
14,810
9,307
19
2,602
12,111
1,241
50,686
L
2,759
199
0
2,027
9,027
8,360
0
2,936
6,091
17,290
0
L
2,332
1,817
0
2,106
9,787
3,923
0
908
8,879
0
59,307
W
Charon
Uwe666b
Charon
4,477
1,651
0
3,206
9,535
7,990
0
3,705
5,830
21,729
0
W
Da Ji
cabani
Da Ji
11,335
3,479
0
455
12,171
6,230
0
1,439
10,732
0
78,437
W
8,943
2,823
0
3,969
11,952
17,929
0
47
11,905
55,966
2,358
W
Rama
11,304
9,694
0
3,559
5,840
2,536
429
1,072
4,768
0
77,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,564
Gold Earned
34,237
485
Minions Killed
463
0
Camps Cleared
0
1,399,486
Distance Traveled
1,364,461
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,376
527
126
9
0
286,970
3
L
Osiris
6,888
492
106
8
0
255,282
0
L
Scylla
7,425
530
140
10
0
284,606
2
L
Surtr
7,100
507
79
6
0
293,136
4
L
Khepri
6,158
440
18
1
0
276,773
0
L
Rama
6,666
476
120
9
0
254,664
0
W
Charon
6,930
495
19
1
0
276,799
1
W
Da Ji
8,289
592
119
9
0
317,419
0
W
Kuzenbo
7,799
557
89
6
0
249,780
0
W
Rama
8,170
584
132
9
0
268,518
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role