Player Matchup

Sun Wukong
Sun Wukong
Bronze III
 
Sun Wukong
Bronze III
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Bronze III
 
Geb
Bronze III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Medusa
Medusa
Bronze III
 
Medusa
Bronze III
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nox
Nox
Silver II
Mu7ed
Nox
Silver II
Level 137
God Stats
18W - 14L
1,575 SR
Queue Stats
60W - 54L
1,500 MMR
Party 1
Arachne
Arachne
Silver II
MutedProbably
Arachne
Silver II
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 54L
1,500 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 153
1,515 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 139
1,534 SR
1,500 MMR
Rama
Rama
Bronze III
Toby123
Rama
Bronze III
Level 163
God Stats
1W - 6L
1,285 SR
Queue Stats
34W - 31L
1,500 MMR
Solo
Ares
Ares
Bronze III
Wonderboyyyyyyyy
Ares
Bronze III
Level 140
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 18L
1,500 MMR
Solo
Nike
Nike
Bronze III
YogiRising
Nike
Bronze III
Level 158
God Stats
10W - 11L
1,715 SR
Queue Stats
149W - 152L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Bronze III
shogunSAKAI
Ao Kuang
Bronze III
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Scylla
Scylla
Bronze III
Δndromeda
Scylla
Bronze III
Level 129
God Stats
46W - 54L
1,669 SR
Queue Stats
161W - 162L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
7
0 / 0 / 0
3,781
756
1,596
3,058
1,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Geb
 
Geb
5
0 / 0 / 1
3,343
669
1,136
3,606
1,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
 
Medusa
5
1 / 1 / 0
3,329
666
2,561
3,086
965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Nox
Mu7ed
Nox
7
0 / 0 / 1
3,887
777
574
1,657
594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
6
1 / 0 / 0
3,623
725
468
4,253
1,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bans
RavanaBake KujiraThorMercury

VS

Bans
AthenaPeleKukulkanHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Toby123
Rama
6
1 / 1 / 0
3,331
666
1,880
2,812
830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

5
0 / 1 / 1
3,341
668
1,551
4,743
2,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

4
0 / 0 / 0
2,909
582
1,002
3,126
1,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
shogunSAKAI
Ao Kuang
1
0 / 1 / 0
2,473
495
362
1,208
343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Scylla
Δndromeda
Scylla
7
0 / 0 / 0
3,484
697
981
1,130
242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
2
Kills
1
1
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
0
0
0
0
W
Geb
 
Geb
0
0
1
0.5
W
Medusa
 
Medusa
1
1
0
1
W
Nox
Mu7ed
Nox
0
0
1
0.5
W
Arachne
1
0
0
1
L
Rama
Toby123
Rama
1
1
0
1
L
0
1
1
0.5
L
0
0
0
0
L
Ao Kuang
shogunSAKAI
Ao Kuang
0
1
0
0
L
Scylla
Δndromeda
Scylla
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,335
Damage
5,776
15,660
Taken
13,019
6,114
Mitigated
5,995
7,001
Healing
3,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
1,596
168
0
1,321
3,058
1,278
0
0
3,058
0
21,543
W
Geb
 
Geb
1,136
218
0
1,553
3,606
1,718
0
608
2,998
9,326
0
W
Medusa
 
Medusa
2,561
1,021
0
1,571
3,086
965
0
943
2,143
0
16,450
W
Nox
Mu7ed
Nox
574
343
0
735
1,657
594
0
511
1,146
22,566
1,257
W
Arachne
468
468
0
1,821
4,253
1,559
0
832
3,421
0
19,163
L
Rama
Toby123
Rama
1,880
1,539
0
788
2,812
830
0
511
2,301
0
19,694
L
1,551
196
0
1,464
4,743
2,778
14
625
4,118
10,049
0
L
1,002
141
0
750
3,126
1,802
0
0
3,126
0
11,540
L
Ao Kuang
shogunSAKAI
Ao Kuang
362
194
0
394
1,208
343
0
488
720
1,274
0
L
Scylla
Δndromeda
Scylla
981
200
0
500
1,130
242
0
86
1,044
22,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,963
Gold Earned
15,538
154
Minions Killed
127
0
Camps Cleared
0
501,426
Distance Traveled
381,755
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
3,781
756
33
7
0
96,614
2
W
Geb
3,343
669
11
2
0
100,624
3
W
Medusa
3,329
666
31
6
0
98,589
0
W
Nox
3,887
777
41
8
0
101,767
0
W
Arachne
3,623
725
38
8
0
103,832
0
L
Rama
3,331
666
41
8
0
88,733
0
L
Ares
3,341
668
12
2
0
118,221
0
L
Nike
2,909
582
20
4
0
58,100
0
L
Ao Kuang
2,473
495
1
0
0
25,321
0
L
Scylla
3,484
697
53
11
0
91,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role