Player Matchup

Chernobog
Chernobog
Bronze III
 
Chernobog
Bronze III
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver III
 
Ymir
Silver III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Bronze III
Dreame23r
Merlin
Bronze III
Level 153
God Stats
6W - 8L
1,477 SR
Queue Stats
173W - 179L
1,454 MMR
Solo
Chang'e
Chang'e
Silver III
killakee
Chang'e
Silver III
Level 113
God Stats
2W - 2L
1,258 SR
Queue Stats
443W - 435L
1,451 MMR
Solo
Mercury
Mercury
Silver II
vikito11111
Mercury
Silver II
Level 153
God Stats
6W - 2L
1,715 SR
Queue Stats
18W - 14L
1,450 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 129
1,490 SR
1,471 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 119
1,451 SR
1,463 MMR
Charybdis
Charybdis
Bronze III
 
Charybdis
Bronze III
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Arachne
Arachne
Bronze III
Arda_1955
Arachne
Bronze III
Level 122
God Stats
62W - 41L
1,497 SR
Queue Stats
180W - 202L
1,454 MMR
Party 1
Sobek
Sobek
Silver I
MRTH00d
Sobek
Silver I
Level 116
God Stats
2W - 4L
1,500 SR
Queue Stats
131W - 127L
1,453 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
Xabinoramos12
Baron Samedi
Bronze III
Level 143
God Stats
0W - 3L
1,257 SR
Queue Stats
36W - 44L
1,454 MMR
Party 2
Nu Wa
Nu Wa
Bronze III
txinpartak
Nu Wa
Bronze III
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,454 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
14
3 / 0 / 1
8,027
573
7,923
4,836
2,072
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
 
Ymir
11
2 / 1 / 2
7,031
502
4,549
9,613
7,959
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Merlin
Dreame23r
Merlin
14
0 / 0 / 2
7,798
557
5,019
5,243
2,213
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
killakee
Chang'e
14
2 / 1 / 2
8,551
611
5,283
8,409
4,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
vikito11111
Mercury
13
2 / 1 / 2
7,369
526
6,305
9,502
4,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Bans
JanusPersephoneAthenaMaman Brigitte

VS

Bans
CliodhnaThanatosBellonaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
1 / 3 / 0
6,802
486
2,500
9,504
3,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Arachne
Arda_1955
Arachne
12
1 / 0 / 1
6,719
480
3,263
11,565
5,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
MRTH00d
Sobek
11
0 / 1 / 2
6,605
472
2,975
11,721
10,629
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Baron Samedi
Xabinoramos12
Baron Samedi
12
0 / 2 / 0
6,854
490
2,285
6,689
3,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nu Wa
11
1 / 3 / 0
6,602
472
5,542
7,386
2,965
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
9
Kills
3
3
Deaths
9
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
3
0
1
3.5
W
Ymir
 
Ymir
2
1
2
3
L
Charybdis
 
Charybdis
1
3
0
0.33
L
Arachne
Arda_1955
Arachne
1
0
1
1.5
W
Merlin
Dreame23r
Merlin
0
0
2
1
L
Sobek
MRTH00d
Sobek
0
1
2
1
L
Baron Samedi
Xabinoramos12
Baron Samedi
0
2
0
0
W
Chang'e
killakee
Chang'e
2
1
2
3
L
Nu Wa
1
3
0
0.33
W
Mercury
vikito11111
Mercury
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,079
Damage
16,565
37,603
Taken
46,865
20,455
Mitigated
26,083
13,914
Healing
14,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
7,923
5,603
0
2,448
4,836
2,072
2,065
1,053
3,783
0
79,943
W
Ymir
 
Ymir
4,549
718
275
2,240
9,613
7,959
0
2,454
7,159
18,032
1,036
L
Charybdis
 
Charybdis
2,500
544
0
3,373
9,504
3,482
1,114
1,105
8,399
0
48,806
L
Arachne
Arda_1955
Arachne
3,263
2,495
0
3,655
11,565
5,586
0
1,995
9,570
0
51,340
W
Merlin
Dreame23r
Merlin
5,019
381
0
956
5,243
2,213
0
1,258
3,985
72,225
0
L
Sobek
MRTH00d
Sobek
2,975
214
0
4,276
11,721
10,629
0
3,171
8,550
17,563
554
L
Baron Samedi
Xabinoramos12
Baron Samedi
2,285
558
133
1,006
6,689
3,421
0
3,227
3,462
47,822
2,692
W
Chang'e
killakee
Chang'e
5,283
601
240
5,966
8,409
4,096
559
3,836
4,573
67,715
4,286
L
Nu Wa
5,542
977
0
2,061
7,386
2,965
0
4,966
2,420
47,933
0
W
Mercury
vikito11111
Mercury
6,305
2,297
0
1,789
9,502
4,115
184
2,056
7,446
0
67,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,776
Gold Earned
33,582
521
Minions Killed
381
0
Camps Cleared
0
1,409,731
Distance Traveled
1,368,647
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,027
573
121
9
0
281,117
4
W
Ymir
7,031
502
27
2
0
292,602
2
L
Charybdis
6,802
486
78
6
0
239,781
4
L
Arachne
6,719
480
87
6
0
317,549
0
W
Merlin
7,798
557
128
9
0
276,564
0
L
Sobek
6,605
472
24
2
0
294,542
2
L
Baron Samedi
6,854
490
113
8
0
259,281
1
W
Chang'e
8,551
611
136
10
0
250,572
0
L
Nu Wa
6,602
472
79
6
0
257,494
2
W
Mercury
7,369
526
109
8
0
308,876
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role