Player Matchup

Surtr
Surtr
Maury Austin
Surtr
Level 122
God Stats
4W - 5L
1,809 SR
Queue Stats
129W - 136L
1,432 Elo+
Solo
Artio
Artio
Menma27
Artio
Level 43
God Stats
14W - 11L
1,247 SR
Queue Stats
92W - 80L
1,444 Elo+
Solo
Apollo
Apollo
chris7020
Apollo
Level 120
God Stats
2W - 1L
1,707 SR
Queue Stats
5W - 5L
1,505 Elo+
Solo
Baron Samedi
Baron Samedi
howardmoonsir91
Baron Samedi
Level 156
God Stats
3W - 4L
1,715 SR
Queue Stats
69W - 62L
1,501 Elo+
Solo
Arachne
Arachne
xHUTAz
Arachne
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Team Averages
Level 97
1,596 SR
1,477 Elo+

VS

Team Averages
Level 71
1,575 SR
1,502 Elo+
Danzaburou
Danzaburou
AggroChief
Danzaburou
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
Crankin90s
Chaac
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
Hobboman
Ravana
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 7L
1,338 Elo+
Solo
Cu Chulainn
Cu Chulainn
JitFryer
Cu Chulainn
Level 87
God Stats
20W - 24L
1,876 SR
Queue Stats
178W - 203L
1,471 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
willia tk
Morgan Le Fay
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 59L
1,704 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 10 / 0
7,317
385
1,671
15,764
9,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artio
Menma27
Artio
11
2 / 4 / 1
7,327
386
4,804
13,203
9,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Apollo
chris7020
Apollo
11
1 / 7 / 1
7,441
392
3,761
13,963
5,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
howardmoonsir91
Baron Samedi
13
4 / 5 / 2
8,232
433
8,406
11,796
6,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
xHUTAz
Arachne
10
1 / 3 / 2
7,165
377
4,499
8,077
3,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AggroChief
Danzaburou
16
9 / 2 / 6
11,735
618
12,268
10,908
4,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chaac
15
7 / 3 / 5
10,118
533
8,505
18,861
10,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
Hobboman
Ravana
18
6 / 1 / 5
11,190
589
8,359
9,837
6,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
JitFryer
Cu Chulainn
17
3 / 0 / 7
11,236
591
8,051
12,126
8,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
willia tk
Morgan Le Fay
15
3 / 5 / 5
10,198
537
6,079
10,633
4,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
56
10
Kills
28
29
Deaths
11
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AggroChief
Danzaburou
9
2
6
6
W
Chaac
7
3
5
3.17
W
Ravana
Hobboman
Ravana
6
1
5
8.5
W
Cu Chulainn
JitFryer
Cu Chulainn
3
0
7
6.5
L
2
10
0
0.2
L
Artio
Menma27
Artio
2
4
1
0.63
L
Apollo
chris7020
Apollo
1
7
1
0.21
L
Baron Samedi
howardmoonsir91
Baron Samedi
4
5
2
1
W
Morgan Le Fay
willia tk
Morgan Le Fay
3
5
5
1.1
L
Arachne
xHUTAz
Arachne
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,141
Damage
43,262
62,803
Taken
62,365
34,357
Mitigated
34,415
8,697
Healing
10,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AggroChief
Danzaburou
12,268
6,623
0
2,830
10,908
4,751
5,667
2,428
8,447
0
79,005
W
Chaac
8,505
1,704
150
4,575
18,861
10,399
1,173
3,543
15,145
0
52,386
W
Ravana
Hobboman
Ravana
8,359
2,323
0
1,543
9,837
6,460
430
1,351
8,328
0
119,243
W
Cu Chulainn
JitFryer
Cu Chulainn
8,051
1,079
0
1,089
12,126
8,253
1,472
2,080
9,495
0
74,743
L
1,671
506
0
811
15,764
9,179
114
1,562
14,202
541
20,112
L
Artio
Menma27
Artio
4,804
538
70
3,293
13,203
9,700
0
1,587
11,616
27,107
0
L
Apollo
chris7020
Apollo
3,761
2,230
0
596
13,963
5,765
2,446
461
13,502
0
36,909
L
Baron Samedi
howardmoonsir91
Baron Samedi
8,406
133
322
2,477
11,796
6,436
0
1,699
10,097
42,805
2,286
W
Morgan Le Fay
willia tk
Morgan Le Fay
6,079
520
0
481
10,633
4,552
547
4,930
5,568
70,779
0
L
Arachne
xHUTAz
Arachne
4,499
3,407
0
1,128
8,077
3,277
230
770
7,307
0
35,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,482
Gold Earned
54,477
245
Minions Killed
587
0
Camps Cleared
0
1,397,428
Distance Traveled
1,704,873
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,735
618
110
6
0
329,234
0
W
Chaac
10,118
533
76
4
0
345,148
1
W
Ravana
11,190
589
154
8
0
374,754
0
W
Cu Chulainn
11,236
591
139
7
0
339,765
1
L
Surtr
7,317
385
30
2
0
285,708
0
L
Artio
7,327
386
31
2
0
273,167
1
L
Apollo
7,441
392
61
3
0
288,802
1
L
Baron Samedi
8,232
433
62
3
0
289,276
2
W
Morgan Le Fay
10,198
537
108
6
0
315,972
1
L
Arachne
7,165
377
61
3
0
260,475
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role