Player Matchup

Janus
Janus
 
Janus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
BlackhawkCS
Medusa
Level 49
God Stats
5W - 2L
1,715 SR
Queue Stats
19W - 28L
1,469 Elo+
Party 1
Sol
Sol
Wencki
Sol
Level 24
God Stats
0W - 4L
1,300 SR
Queue Stats
8W - 16L
1,339 Elo+
Party 1
Team Averages
Level 53
1,505 SR
1,436 Elo+

VS

Team Averages
Level 43
1,757 SR
1,533 Elo+
Ravana
Ravana
Baeshoo
Ravana
Level 18
God Stats
4W - 1L
1,714 SR
Queue Stats
20W - 16L
1,607 Elo+
Party 2
Janus
Janus
Buisje2002
Janus
Level 46
God Stats
7W - 3L
1,715 SR
Queue Stats
85W - 67L
1,383 Elo+
Solo
Danzaburou
Danzaburou
Irudium
Danzaburou
Level 66
God Stats
1W - 0L
1,842 SR
Queue Stats
20W - 16L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
0 / 4 / 1
7,606
634
3,328
7,249
2,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
13
2 / 6 / 0
8,012
668
11,607
10,902
4,218
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sol
Wencki
Sol
12
0 / 3 / 3
7,427
619
4,640
7,184
1,976
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Baeshoo
Ravana
16
8 / 1 / 4
9,821
818
9,498
10,311
8,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Janus
15
3 / 0 / 9
9,456
788
5,640
6,361
2,795
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Danzaburou
Irudium
Danzaburou
15
2 / 2 / 10
9,821
818
6,868
9,380
4,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
2
Kills
13
13
Deaths
3
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
4
1
0.13
W
Ravana
Baeshoo
Ravana
8
1
4
10
L
Medusa
2
6
0
0.33
W
Janus
3
0
9
7.5
W
Danzaburou
Irudium
Danzaburou
2
2
10
3.5
L
Sol
Wencki
Sol
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,575
Damage
22,006
25,335
Taken
26,052
8,444
Mitigated
15,641
1,192
Healing
4,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,328
197
0
103
7,249
2,250
0
2,673
4,433
26,628
0
W
Ravana
Baeshoo
Ravana
9,498
1,946
0
1,919
10,311
8,513
34
3,599
6,673
0
18,651
L
Medusa
11,607
3,810
0
456
10,902
4,218
0
946
9,537
0
45,100
W
Janus
5,640
191
0
184
6,361
2,795
324
1,613
4,735
38,051
564
W
Danzaburou
Irudium
Danzaburou
6,868
1,331
0
2,392
9,380
4,333
1,260
2,781
6,586
0
47,319
L
Sol
Wencki
Sol
4,640
500
0
633
7,184
1,976
0
2,011
4,909
13,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,045
Gold Earned
29,098
137
Minions Killed
174
0
Camps Cleared
0
588,624
Distance Traveled
711,839
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,606
634
48
4
0
182,540
0
W
Ravana
9,821
818
15
1
0
249,353
0
L
Medusa
8,012
668
60
5
0
211,414
0
W
Janus
9,456
788
77
6
0
235,083
0
W
Danzaburou
9,821
818
82
7
0
227,403
0
L
Sol
7,427
619
29
2
0
194,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role