Player Matchup

Izanami
Izanami
BEWITCHLLY
Izanami
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 21L
1,500 Elo+
Party 2
Cerberus
Cerberus
GreenEcko
Cerberus
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,859 Elo+
Solo
Janus
Janus
MrTaco542
Janus
Level 172
God Stats
4W - 3L
1,500 SR
Queue Stats
43W - 28L
1,805 Elo+
Party 1
Ymir
Ymir
Rxsiou--x
Ymir
Level 88
God Stats
1W - 1L
1,301 SR
Queue Stats
21W - 31L
1,500 Elo+
Party 2
Shiva
Shiva
SpartanHAT
Shiva
Level 122
God Stats
2W - 1L
1,715 SR
Queue Stats
30W - 17L
1,814 Elo+
Party 1
Team Averages
Level 123
1,503 SR
1,695 Elo+

VS

Team Averages
Level 131
1,542 SR
1,573 Elo+
Geb
Geb
Ki11erGuineapig
Geb
Level 107
God Stats
2W - 4L
1,500 SR
Queue Stats
20W - 26L
1,028 Elo+
Solo
Ix Chel
Ix Chel
Marshmallowguy0
Ix Chel
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 143L
1,641 Elo+
Solo
Fenrir
Fenrir
Viper116543
Fenrir
Level 119
God Stats
3W - 2L
1,500 SR
Queue Stats
192W - 167L
1,631 Elo+
Solo
Bake Kujira
Bake Kujira
Yslwandel
Bake Kujira
Level 172
God Stats
10W - 5L
1,711 SR
Queue Stats
178W - 183L
1,661 Elo+
Solo
Anhur
Anhur
lightbulbe
Anhur
Level 101
God Stats
2W - 3L
1,500 SR
Queue Stats
332W - 292L
1,903 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BEWITCHLLY
Izanami
14
1 / 2 / 2
8,152
543
4,317
10,686
3,421
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
GreenEcko
Cerberus
11
0 / 3 / 2
5,778
385
6,944
17,690
10,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
MrTaco542
Janus
13
0 / 5 / 1
7,206
480
5,472
9,467
3,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
13
3 / 2 / 2
7,267
484
3,488
10,348
5,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
13
1 / 3 / 0
7,956
530
9,830
17,896
16,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 6
7,678
512
8,665
11,132
9,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
5 / 2 / 3
9,597
640
11,279
9,658
4,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fenrir
15
7 / 2 / 2
8,519
568
9,801
14,768
7,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bake Kujira
Yslwandel
Bake Kujira
15
1 / 1 / 4
8,637
576
11,111
15,062
14,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anhur
16
1 / 0 / 0
8,782
585
6,141
6,195
2,197
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
5
Kills
14
15
Deaths
6
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Izanami
BEWITCHLLY
Izanami
1
2
2
1
L
Cerberus
GreenEcko
Cerberus
0
3
2
0.33
W
0
1
6
3
W
5
2
3
3.25
L
Janus
MrTaco542
Janus
0
5
1
0.1
L
Ymir
3
2
2
2
L
Shiva
1
3
0
0.33
W
Fenrir
7
2
2
4
W
Bake Kujira
Yslwandel
Bake Kujira
1
1
4
3
W
Anhur
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,051
Damage
46,997
66,087
Taken
56,815
38,707
Mitigated
37,421
13,175
Healing
21,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BEWITCHLLY
Izanami
4,317
2,979
0
2,956
10,686
3,421
0
830
9,856
0
64,159
L
Cerberus
GreenEcko
Cerberus
6,944
298
0
5,463
17,690
10,078
0
8,416
9,082
17,034
0
W
8,665
1,127
0
2,916
11,132
9,327
159
4,305
6,223
23,811
0
W
11,279
1,267
1,046
2,274
9,658
4,167
140
4,964
4,419
87,568
1,301
L
Janus
MrTaco542
Janus
5,472
296
0
1,000
9,467
3,271
0
6,634
2,833
61,067
708
L
Ymir
3,488
1,429
0
714
10,348
5,341
0
5,695
4,609
52,750
3,904
L
Shiva
9,830
1,623
255
2,787
17,896
16,596
0
7,509
9,361
13,134
51,328
W
Fenrir
9,801
2,211
0
6,834
14,768
7,220
0
3,628
10,789
0
54,523
W
Bake Kujira
Yslwandel
Bake Kujira
11,111
5,004
0
5,634
15,062
14,510
302
2,132
11,821
64,145
3,554
W
Anhur
6,141
3,172
0
3,278
6,195
2,197
654
1,599
4,378
0
87,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,359
Gold Earned
43,213
471
Minions Killed
485
0
Camps Cleared
0
1,502,346
Distance Traveled
1,563,104
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,152
543
131
9
0
284,061
1
L
Cerberus
5,778
385
33
2
0
310,917
1
W
Geb
7,678
512
30
2
0
325,286
0
W
Ix Chel
9,597
640
157
10
0
306,488
0
L
Janus
7,206
480
107
7
0
300,599
4
L
Ymir
7,267
484
96
6
0
312,695
2
L
Shiva
7,956
530
104
7
0
294,074
0
W
Fenrir
8,519
568
65
4
0
351,526
4
W
Bake Kujira
8,637
576
105
7
0
293,222
0
W
Anhur
8,782
585
128
9
0
286,582
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role