Player Matchup

Martichoras
Martichoras
SrOfOlympus
Martichoras
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 66L
1,483 Elo+
Party 1
Nox
Nox
Team_Crank
Nox
Level 171
God Stats
9W - 8L
1,758 SR
Queue Stats
381W - 387L
1,794 Elo+
Solo
Gilgamesh
Gilgamesh
francoreysupremo
Gilgamesh
Level 51
God Stats
12W - 8L
1,611 SR
Queue Stats
81W - 85L
1,576 Elo+
Party 1
Team Averages
Level 114
1,623 SR
1,618 Elo+

VS

Team Averages
Level 124
1,500 SR
1,707 Elo+
Achilles
Achilles
DHokage420
Achilles
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 80L
1,845 Elo+
Solo
Merlin
Merlin
Psyduck16
Merlin
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,744 Elo+
Solo
Izanami
Izanami
ThaWigSplittah
Izanami
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 16L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
SrOfOlympus
Martichoras
8
1 / 1 / 1
6,608
601
2,313
4,203
1,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
2 / 5 / 3
8,375
761
6,533
9,846
4,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
14
2 / 4 / 3
8,387
762
7,868
16,107
10,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DHokage420
Achilles
13
5 / 3 / 1
9,079
825
7,637
13,033
10,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Merlin
Psyduck16
Merlin
15
3 / 1 / 6
9,628
875
13,063
7,265
2,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
2 / 2 / 5
9,016
820
3,939
9,043
3,469
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
5
Kills
10
10
Deaths
6
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Achilles
DHokage420
Achilles
5
3
1
1.83
W
Merlin
Psyduck16
Merlin
3
1
6
6
L
Martichoras
SrOfOlympus
Martichoras
1
1
1
1.5
L
2
5
3
0.7
W
2
2
5
2.25
L
Gilgamesh
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,714
Damage
24,639
30,156
Taken
29,341
16,034
Mitigated
16,359
2,673
Healing
2,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
DHokage420
Achilles
7,637
613
0
679
13,033
10,078
29
2,424
10,408
0
33,453
W
Merlin
Psyduck16
Merlin
13,063
545
207
557
7,265
2,812
614
2,404
4,510
39,035
2,148
L
Martichoras
SrOfOlympus
Martichoras
2,313
1,283
0
916
4,203
1,453
0
885
3,302
0
11,537
L
6,533
553
0
503
9,846
4,330
56
2,527
7,291
29,614
0
W
3,939
1,828
0
992
9,043
3,469
2,069
2,095
6,614
0
33,206
L
Gilgamesh
7,868
1,242
0
1,254
16,107
10,251
0
9,015
7,072
877
22,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,370
Gold Earned
27,723
95
Minions Killed
163
0
Camps Cleared
0
484,817
Distance Traveled
626,472
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,079
825
38
3
0
213,666
0
W
Merlin
9,628
875
64
6
0
205,400
0
L
Martichoras
6,608
601
12
1
0
80,748
0
L
Nox
8,375
761
55
5
0
191,780
0
W
Izanami
9,016
820
61
6
0
207,406
2
L
Gilgamesh
8,387
762
28
3
0
212,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role