Player Matchup

Anhur
Anhur
BattleFrowg
Anhur
Level 108
God Stats
9W - 8L
1,293 SR
Queue Stats
89W - 80L
1,266 Elo+
Party 1
Fenrir
Fenrir
DarkJackt
Fenrir
Level 127
God Stats
3W - 4L
1,185 SR
Queue Stats
33W - 28L
1,446 Elo+
Solo
Atlas
Atlas
Jonobrono
Atlas
Level 123
God Stats
6W - 6L
1,293 SR
Queue Stats
89W - 81L
1,266 Elo+
Party 1
Chang'e
Chang'e
KiinG-ChacK
Chang'e
Level 63
God Stats
6W - 0L
1,494 SR
Queue Stats
10W - 1L
1,500 Elo+
Solo
Horus
Horus
rotweisspink
Horus
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 108
1,353 SR
1,396 Elo+

VS

Team Averages
Level 120
1,436 SR
1,466 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Fras__EU
Thoth
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Furrulk
Baron Samedi
Level 88
God Stats
177W - 144L
1,185 SR
Queue Stats
321W - 322L
1,220 Elo+
Solo
Ganesha
Ganesha
Rising_DragonAC
Ganesha
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Apollo
Apollo
TankyPunky
Apollo
Level 114
God Stats
6W - 3L
1,493 SR
Queue Stats
54W - 47L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 0 / 1
4,439
740
4,212
1,854
574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Fenrir
DarkJackt
Fenrir
8
0 / 0 / 1
4,136
689
1,320
4,253
1,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
Jonobrono
Atlas
7
1 / 0 / 2
4,536
756
2,860
4,330
2,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
KiinG-ChacK
Chang'e
8
0 / 1 / 0
3,900
650
1,372
3,578
994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

1
0 / 0 / 0
2,691
449
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
4
0 / 1 / 0
3,163
527
220
2,805
1,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
Fras__EU
Thoth
9
1 / 0 / 0
4,515
753
2,157
2,702
739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Baron Samedi
Furrulk
Baron Samedi
8
0 / 0 / 0
4,278
713
1,069
2,096
876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 2 / 0
3,739
623
739
6,297
3,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Apollo
TankyPunky
Apollo
6
0 / 1 / 0
3,578
596
1,149
3,601
967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
1
4
Kills
1
1
Deaths
4
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
1
0
0
W
3
0
1
3.5
W
Fenrir
DarkJackt
Fenrir
0
0
1
0.5
L
Thoth
Fras__EU
Thoth
1
0
0
1
L
Baron Samedi
Furrulk
Baron Samedi
0
0
0
0
W
Atlas
Jonobrono
Atlas
1
0
2
2
W
Chang'e
KiinG-ChacK
Chang'e
0
1
0
0
L
0
2
0
0
L
Apollo
TankyPunky
Apollo
0
1
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,764
Damage
5,334
14,015
Taken
17,501
5,247
Mitigated
7,415
5,295
Healing
7,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
220
0
0
1,545
2,805
1,115
0
112
2,693
0
10,054
W
4,212
2,915
0
660
1,854
574
0
199
1,655
0
26,173
W
Fenrir
DarkJackt
Fenrir
1,320
159
0
2,624
4,253
1,455
0
1,146
3,030
0
23,661
L
Thoth
Fras__EU
Thoth
2,157
339
0
992
2,702
739
0
1,372
1,330
29,271
1,000
L
Baron Samedi
Furrulk
Baron Samedi
1,069
107
0
1,032
2,096
876
0
0
2,096
22,018
0
W
Atlas
Jonobrono
Atlas
2,860
1,129
0
1,412
4,330
2,224
0
424
3,906
13,981
2,409
W
Chang'e
KiinG-ChacK
Chang'e
1,372
145
0
599
3,578
994
0
1,940
1,638
20,165
0
L
739
127
0
2,271
6,297
3,718
0
1,607
4,690
8,588
0
L
Apollo
TankyPunky
Apollo
1,149
720
0
1,253
3,601
967
0
1,039
2,562
0
21,640
W
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,702
Gold Earned
19,273
143
Minions Killed
184
0
Camps Cleared
0
529,417
Distance Traveled
550,873
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
3,163
527
20
3
0
52,874
0
W
Anhur
4,439
740
41
7
0
111,703
0
W
Fenrir
4,136
689
48
8
0
133,309
0
L
Thoth
4,515
753
60
10
0
126,264
1
L
Baron Samedi
4,278
713
43
7
0
107,587
1
W
Atlas
4,536
756
18
3
0
143,732
0
W
Chang'e
3,900
650
36
6
0
128,910
0
L
Ganesha
3,739
623
0
0
0
130,010
3
L
Apollo
3,578
596
61
10
0
134,138
0
W
Horus
2,691
449
0
0
0
11,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role