Player Matchup

Chiron
Chiron
ZephyrsWhisper
Chiron
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 79L
1,378 Elo+
Solo
Sun Wukong
Sun Wukong
spiritial-djinn
Sun Wukong
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,542 Elo+
Solo
Merlin
Merlin
wukong20
Merlin
Level 125
God Stats
7W - 9L
1,500 SR
Queue Stats
412W - 424L
1,349 Elo+
Solo
Team Averages
Level 101
1,500 SR
1,423 Elo+

VS

Team Averages
Level 142
1,644 SR
1,488 Elo+
Artemis
Artemis
MufasaXSimba2
Artemis
Level 146
God Stats
15W - 8L
1,500 SR
Queue Stats
84W - 84L
1,112 Elo+
Solo
Hades
Hades
gotyouwetter
Hades
Level 144
God Stats
1W - 2L
1,715 SR
Queue Stats
51W - 46L
1,677 Elo+
Party 1
Chaac
Chaac
legoman222
Chaac
Level 137
God Stats
1W - 1L
1,715 SR
Queue Stats
48W - 49L
1,677 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 8
9,685
745
9,886
9,545
4,265
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
spiritial-djinn
Sun Wukong
15
4 / 1 / 6
9,745
750
12,572
15,810
14,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
wukong20
Merlin
16
4 / 1 / 6
10,101
777
13,090
9,603
4,201
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
11
1 / 2 / 1
7,860
605
5,388
6,065
2,176
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

13
1 / 5 / 1
8,261
635
7,838
14,217
8,764
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chaac
15
1 / 3 / 1
8,853
681
11,712
20,452
17,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
10
Kills
3
3
Deaths
10
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artemis
1
2
1
0.75
W
2
1
8
6
L
1
5
1
0.3
L
Chaac
1
3
1
0.5
W
Sun Wukong
spiritial-djinn
Sun Wukong
4
1
6
7
W
Merlin
wukong20
Merlin
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,548
Damage
24,938
34,958
Taken
40,734
22,787
Mitigated
27,968
10,019
Healing
12,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
5,388
1,910
0
888
6,065
2,176
0
1,749
4,095
0
22,347
W
9,886
3,607
892
3,130
9,545
4,265
1,111
2,542
6,701
0
39,385
L
7,838
220
725
3,537
14,217
8,764
0
6,333
7,526
31,172
546
L
Chaac
11,712
1,372
0
6,926
20,452
17,028
0
4,792
15,060
0
39,396
W
Sun Wukong
spiritial-djinn
Sun Wukong
12,572
3,456
0
4,725
15,810
14,321
516
2,275
12,757
0
34,841
W
Merlin
wukong20
Merlin
13,090
628
0
1,272
9,603
4,201
1,041
2,825
6,578
58,746
629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,531
Gold Earned
24,974
192
Minions Killed
150
0
Camps Cleared
0
757,395
Distance Traveled
602,683
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,860
605
46
4
0
155,549
0
W
Chiron
9,685
745
61
5
0
251,336
0
L
Hades
8,261
635
55
4
0
191,874
0
L
Chaac
8,853
681
49
4
0
255,260
0
W
Sun Wukong
9,745
750
58
4
0
267,727
0
W
Merlin
10,101
777
73
6
0
238,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role