Player Matchup

Osiris
Osiris
Macakoon
Osiris
Level 207
God Stats
7W - 1L
2,042 SR
Queue Stats
43W - 27L
1,938 Elo+
Party 1
Ymir
Ymir
Parrot1789
Ymir
Level 138
God Stats
5W - 4L
1,500 SR
Queue Stats
20W - 54L
1,500 Elo+
Party 1
Rama
Rama
PÅPÅ
Rama
Level 121
God Stats
2W - 1L
1,535 SR
Queue Stats
15W - 4L
1,568 Elo+
Party 1
Persephone
Persephone
jack-_-frost17
Persephone
Level 92
God Stats
5W - 5L
1,500 SR
Queue Stats
75W - 109L
1,288 Elo+
Party 1
Sylvanus
Sylvanus
kombokenjiYT
Sylvanus
Level 169
God Stats
2W - 3L
1,500 SR
Queue Stats
165W - 194L
1,248 Elo+
Party 1
Team Averages
Level 145
1,616 SR
1,508 Elo+

VS

Team Averages
Level 122
1,718 SR
1,761 Elo+
Charon
Charon
BrokenWeeb
Charon
Level 146
God Stats
1W - 2L
1,715 SR
Queue Stats
47W - 37L
1,778 Elo+
Party 2
Vamana
Vamana
Seαn
Vamana
Level 129
God Stats
7W - 2L
1,835 SR
Queue Stats
50W - 34L
1,728 Elo+
Solo
Thoth
Thoth
TheOfficialBango
Thoth
Level 142
God Stats
5W - 3L
1,825 SR
Queue Stats
89W - 67L
1,891 Elo+
Party 2
Hou Yi
Hou Yi
Treeific
Hou Yi
Level 127
God Stats
3W - 2L
1,715 SR
Queue Stats
79W - 62L
1,891 Elo+
Party 2
Fenrir
Fenrir
cojotrash
Fenrir
Level 67
God Stats
2W - 3L
1,500 SR
Queue Stats
742W - 692L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Macakoon
Osiris
18
3 / 0 / 4
11,857
624
15,933
19,233
23,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
4 / 2 / 5
10,272
541
9,144
15,017
8,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
PÅPÅ
Rama
19
6 / 1 / 1
12,450
655
17,529
14,052
6,925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
jack-_-frost17
Persephone
18
3 / 2 / 3
11,680
615
8,867
6,904
2,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
kombokenjiYT
Sylvanus
16
2 / 1 / 6
9,991
526
6,147
12,600
14,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
BrokenWeeb
Charon
12
0 / 4 / 4
8,235
433
6,418
19,312
16,950
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vamana
Seαn
Vamana
18
1 / 2 / 0
10,970
577
7,510
16,386
18,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
2 / 2 / 3
10,010
527
8,526
10,015
3,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Treeific
Hou Yi
16
1 / 4 / 1
9,651
508
8,651
13,542
5,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
cojotrash
Fenrir
17
2 / 7 / 2
9,477
499
9,526
23,008
10,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
18
Kills
6
6
Deaths
19
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Charon
BrokenWeeb
Charon
0
4
4
0.5
W
Osiris
Macakoon
Osiris
3
0
4
5
W
4
2
5
3.25
W
Rama
PÅPÅ
Rama
6
1
1
6.5
L
Vamana
Seαn
Vamana
1
2
0
0.5
L
2
2
3
1.75
L
Hou Yi
Treeific
Hou Yi
1
4
1
0.38
L
Fenrir
cojotrash
Fenrir
2
7
2
0.43
W
Persephone
jack-_-frost17
Persephone
3
2
3
2.25
W
Sylvanus
kombokenjiYT
Sylvanus
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,620
Damage
40,631
67,806
Taken
82,263
56,436
Mitigated
56,022
27,542
Healing
18,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
BrokenWeeb
Charon
6,418
1,157
0
1,498
19,312
16,950
0
5,342
13,970
34,598
0
W
Osiris
Macakoon
Osiris
15,933
5,684
0
7,801
19,233
23,495
54
2,206
15,792
0
110,975
W
9,144
2,849
0
4,735
15,017
8,651
722
3,891
11,070
63,607
2,399
W
Rama
PÅPÅ
Rama
17,529
14,422
0
6,655
14,052
6,925
2,395
2,335
11,717
0
130,797
L
Vamana
Seαn
Vamana
7,510
3,016
0
5,082
16,386
18,893
780
2,970
13,416
0
100,285
L
8,526
655
0
625
10,015
3,915
0
5,687
4,328
89,086
498
L
Hou Yi
Treeific
Hou Yi
8,651
5,678
0
2,411
13,542
5,433
0
1,385
12,157
0
82,394
L
Fenrir
cojotrash
Fenrir
9,526
3,025
0
8,800
23,008
10,831
0
8,501
14,507
0
99,775
W
Persephone
jack-_-frost17
Persephone
8,867
146
0
639
6,904
2,852
523
2,495
4,399
103,175
901
W
Sylvanus
kombokenjiYT
Sylvanus
6,147
1,006
2,464
5,248
12,600
14,513
41
5,234
7,366
27,480
3,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,250
Gold Earned
48,343
654
Minions Killed
680
0
Camps Cleared
0
1,904,249
Distance Traveled
1,785,120
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
8,235
433
48
3
0
362,256
5
W
Osiris
11,857
624
173
9
0
372,088
0
W
Ymir
10,272
541
94
5
0
404,844
3
W
Rama
12,450
655
180
9
0
380,714
3
L
Vamana
10,970
577
190
10
0
356,134
0
L
Thoth
10,010
527
179
9
0
364,308
6
L
Hou Yi
9,651
508
140
7
0
347,238
3
L
Fenrir
9,477
499
123
6
0
355,184
0
W
Persephone
11,680
615
181
10
0
385,119
0
W
Sylvanus
9,991
526
26
1
0
361,484
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role