Player Matchup

Achilles
Achilles
albert8lh
Achilles
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 2
Discordia
Discordia
byMiirLex
Discordia
Level 109
God Stats
2W - 0L
1,785 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
goonzaa99
Cabrakan
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 2
Team Averages
Level 119
1,595 SR
1,500 Elo+

VS

Team Averages
Level 123
1,625 SR
1,525 Elo+
Anubis
Anubis
Amberkush94
Anubis
Level 140
God Stats
5W - 4L
1,500 SR
Queue Stats
116W - 129L
1,552 Elo+
Party 1
Hou Yi
Hou Yi
JRizos821
Hou Yi
Level 122
God Stats
0W - 1L
1,732 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nike
Nike
Meschix
Nike
Level 108
God Stats
1W - 1L
1,643 SR
Queue Stats
68W - 60L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
albert8lh
Achilles
13
1 / 1 / 5
6,968
697
4,747
8,698
6,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Discordia
byMiirLex
Discordia
14
5 / 0 / 1
8,189
819
10,691
2,855
1,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
goonzaa99
Cabrakan
12
0 / 0 / 6
6,843
684
2,771
7,536
7,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
1 / 2 / 0
7,235
724
6,275
5,381
2,786
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hou Yi
JRizos821
Hou Yi
12
0 / 2 / 1
6,914
691
2,462
6,503
2,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nike
Meschix
Nike
11
0 / 2 / 1
6,476
648
5,328
9,178
6,304
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
6
Kills
1
1
Deaths
6
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anubis
1
2
0
0.5
L
Hou Yi
JRizos821
Hou Yi
0
2
1
0.25
L
Nike
Meschix
Nike
0
2
1
0.25
W
Achilles
albert8lh
Achilles
1
1
5
3.5
W
Discordia
byMiirLex
Discordia
5
0
1
5.5
W
Cabrakan
goonzaa99
Cabrakan
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,209
Damage
14,065
19,089
Taken
21,062
15,402
Mitigated
11,886
4,080
Healing
2,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
6,275
101
0
1,238
5,381
2,786
0
3,655
1,419
38,128
0
L
Hou Yi
JRizos821
Hou Yi
2,462
1,343
0
578
6,503
2,796
0
3,743
2,441
0
30,721
L
Nike
Meschix
Nike
5,328
235
0
500
9,178
6,304
0
5,196
3,291
0
12,305
W
Achilles
albert8lh
Achilles
4,747
389
0
2,792
8,698
6,861
0
3,106
5,499
0
11,088
W
Discordia
byMiirLex
Discordia
10,691
72
0
500
2,855
1,127
0
93
2,762
44,957
874
W
Cabrakan
goonzaa99
Cabrakan
2,771
384
0
788
7,536
7,414
0
2,936
4,519
9,130
614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,000
Gold Earned
20,625
116
Minions Killed
151
0
Camps Cleared
0
614,090
Distance Traveled
569,395
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,235
724
75
8
0
176,619
4
L
Hou Yi
6,914
691
53
5
0
188,589
0
L
Nike
6,476
648
23
2
0
204,187
3
W
Achilles
6,968
697
15
2
0
212,713
0
W
Discordia
8,189
819
85
9
0
212,546
0
W
Cabrakan
6,843
684
16
2
0
188,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role