Player Matchup

Ganesha
Ganesha
Di1ks
Ganesha
Level 159
God Stats
0W - 5L
1,500 SR
Queue Stats
388W - 331L
1,438 Elo+
Solo
Nu Wa
Nu Wa
ElMeAgarras0
Nu Wa
Level 123
God Stats
0W - 5L
1,500 SR
Queue Stats
188W - 179L
1,531 Elo+
Solo
Bellona
Bellona
Folkaslice
Bellona
Level 125
God Stats
1W - 2L
1,267 SR
Queue Stats
20W - 15L
1,526 Elo+
Solo
Arachne
Arachne
Riiamu
Arachne
Level 68
God Stats
10W - 11L
1,080 SR
Queue Stats
89W - 78L
1,039 Elo+
Party 1
Anhur
Anhur
gibbinsgeorge
Anhur
Level 17
God Stats
0W - 2L
1,188 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 98
1,307 SR
1,407 Elo+

VS

Team Averages
Level 117
1,424 SR
1,449 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Bowman635
Chaac
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 124L
1,500 Elo+
Solo
Arachne
Arachne
ImSnowey
Arachne
Level 128
God Stats
6W - 8L
1,500 SR
Queue Stats
184W - 162L
1,666 Elo+
Solo
Sylvanus
Sylvanus
ItsJake3
Sylvanus
Level 120
God Stats
6W - 5L
1,360 SR
Queue Stats
35W - 29L
1,142 Elo+
Solo
Chernobog
Chernobog
l3ushWookiee
Chernobog
Level 144
God Stats
4W - 2L
1,261 SR
Queue Stats
58W - 54L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Di1ks
Ganesha
11
0 / 1 / 1
6,718
448
3,491
12,057
9,224
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
0 / 1 / 0
6,799
453
3,494
5,268
1,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Folkaslice
Bellona
14
2 / 0 / 0
8,293
553
12,295
14,199
13,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
Riiamu
Arachne
12
0 / 4 / 2
6,719
448
5,181
15,683
6,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 6 / 1
6,411
427
2,346
8,570
3,156
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
15
2 / 0 / 1
9,131
609
11,041
5,013
2,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
Bowman635
Chaac
13
1 / 0 / 1
7,906
527
7,791
15,676
17,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
ImSnowey
Arachne
13
1 / 1 / 3
7,253
484
5,855
13,996
6,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
ItsJake3
Sylvanus
13
4 / 1 / 3
8,478
565
6,152
12,828
10,651
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chernobog
l3ushWookiee
Chernobog
16
4 / 0 / 2
9,429
629
7,860
4,343
2,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
2
Kills
12
12
Deaths
2
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
2
0
1
2.5
W
Chaac
Bowman635
Chaac
1
0
1
1.5
L
Ganesha
Di1ks
Ganesha
0
1
1
0.5
L
0
1
0
0
L
Bellona
Folkaslice
Bellona
2
0
0
2
W
Arachne
ImSnowey
Arachne
1
1
3
2.5
W
Sylvanus
ItsJake3
Sylvanus
4
1
3
5.5
L
Arachne
Riiamu
Arachne
0
4
2
0.25
L
0
6
1
0.08
W
Chernobog
l3ushWookiee
Chernobog
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,807
Damage
38,699
55,777
Taken
51,856
34,721
Mitigated
39,356
8,356
Healing
28,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
11,041
1,207
596
1,645
5,013
2,184
0
981
3,876
95,305
1,560
W
Chaac
Bowman635
Chaac
7,791
1,160
0
8,260
15,676
17,855
0
526
13,971
0
63,979
L
Ganesha
Di1ks
Ganesha
3,491
306
0
2,007
12,057
9,224
0
4,825
7,232
29,929
0
L
3,494
90
0
500
5,268
1,562
0
3,576
1,643
46,855
1,393
L
Bellona
Folkaslice
Bellona
12,295
3,027
0
3,991
14,199
13,819
0
2,783
10,467
0
65,909
W
Arachne
ImSnowey
Arachne
5,855
4,707
0
7,522
13,996
6,342
0
1,174
12,406
0
57,024
W
Sylvanus
ItsJake3
Sylvanus
6,152
1,521
3,368
5,542
12,828
10,651
384
2,191
10,393
26,031
1,882
L
Arachne
Riiamu
Arachne
5,181
4,404
0
1,608
15,683
6,960
0
5,153
10,393
0
58,639
L
2,346
1,831
0
250
8,570
3,156
0
828
7,742
0
31,542
W
Chernobog
l3ushWookiee
Chernobog
7,860
5,249
0
1,487
4,343
2,324
2,373
1,475
2,792
0
87,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,940
Gold Earned
42,197
427
Minions Killed
586
0
Camps Cleared
0
1,472,487
Distance Traveled
1,495,031
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,131
609
167
11
0
295,598
0
W
Chaac
7,906
527
109
7
0
296,211
3
L
Ganesha
6,718
448
30
2
0
281,003
2
L
Nu Wa
6,799
453
105
7
0
261,445
0
L
Bellona
8,293
553
125
8
0
331,529
2
W
Arachne
7,253
484
109
7
0
332,377
4
W
Sylvanus
8,478
565
45
3
0
288,833
2
L
Arachne
6,719
448
90
6
0
331,372
0
L
Anhur
6,411
427
77
5
0
267,138
0
W
Chernobog
9,429
629
156
10
0
282,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role