Player Matchup

Thor
Thor
 
Thor
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
B-L-E-E-E
Sylvanus
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 17L
1,058 Elo+
Solo
Scylla
Scylla
LEOOONNN
Scylla
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,188 Elo+
Solo
Jormungandr
Jormungandr
TedPhm
Jormungandr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,911 Elo+
Solo
Cernunnos
Cernunnos
shobanakhatrisho
Cernunnos
Level 152
God Stats
4W - 7L
1,500 SR
Queue Stats
561W - 577L
1,334 Elo+
Solo
Team Averages
Level 96
1,500 SR
1,398 Elo+

VS

Team Averages
Level 110
1,544 SR
1,441 Elo+
Sol
Sol
LaZuSaK TR
Sol
Level 155
God Stats
9W - 8L
1,715 SR
Queue Stats
404W - 427L
1,355 Elo+
Solo
Ishtar
Ishtar
Lixeoscratch
Ishtar
Level 84
God Stats
1W - 0L
1,505 SR
Queue Stats
5W - 7L
1,494 Elo+
Party 2
Gilgamesh
Gilgamesh
MuhDixieNormous
Gilgamesh
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,486 Elo+
Party 1
Horus
Horus
Psyis
Horus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,494 Elo+
Party 2
Hachiman
Hachiman
ThePoundPalace69
Hachiman
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
0 / 6 / 7
7,724
594
5,024
11,156
6,992
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sylvanus
B-L-E-E-E
Sylvanus
16
1 / 2 / 10
9,338
718
3,114
14,610
17,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
LEOOONNN
Scylla
17
4 / 3 / 5
9,314
716
16,169
9,058
5,072
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
TedPhm
Jormungandr
16
6 / 5 / 5
9,748
750
16,051
17,767
28,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
17
1 / 2 / 8
8,964
690
12,127
11,871
8,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 6
8,624
663
12,752
11,493
5,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ishtar
17
5 / 3 / 9
10,481
806
8,862
12,175
6,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Gilgamesh
MuhDixieNormous
Gilgamesh
17
6 / 3 / 8
11,860
912
8,806
20,707
21,727
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Short Bow

Short Bow

+15%
Attack Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Horus
Psyis
Horus
16
3 / 3 / 15
10,780
829
11,151
25,852
25,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
4 / 1 / 9
11,156
858
16,415
10,955
5,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
65
12
Kills
18
18
Deaths
12
35
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
6
7
0.58
L
Sylvanus
B-L-E-E-E
Sylvanus
1
2
10
3
L
Scylla
LEOOONNN
Scylla
4
3
5
2.17
W
0
2
6
1.5
W
Ishtar
5
3
9
3.17
W
Gilgamesh
MuhDixieNormous
Gilgamesh
6
3
8
3.33
W
Horus
Psyis
Horus
3
3
15
3.5
L
Jormungandr
TedPhm
Jormungandr
6
5
5
1.7
W
4
1
9
8.5
L
Cernunnos
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,485
Damage
57,986
64,462
Taken
81,182
66,579
Mitigated
64,474
21,132
Healing
35,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,024
440
1,823
231
11,156
6,992
0
2,952
8,204
0
6,602
L
Sylvanus
B-L-E-E-E
Sylvanus
3,114
783
4,905
4,054
14,610
17,828
0
3,490
11,120
5,584
555
L
Scylla
LEOOONNN
Scylla
16,169
1,433
870
893
9,058
5,072
235
2,012
7,046
34,969
0
W
12,752
2,434
2,095
3,824
11,493
5,003
1,948
4,482
6,759
23,818
0
W
Ishtar
8,862
6,209
0
223
12,175
6,635
1,975
4,896
7,200
0
20,839
W
Gilgamesh
MuhDixieNormous
Gilgamesh
8,806
1,344
617
1,593
20,707
21,727
603
6,791
13,524
0
21,291
W
Horus
Psyis
Horus
11,151
2,206
9,780
12,580
25,852
25,367
329
11,046
14,301
3,599
15,015
L
Jormungandr
TedPhm
Jormungandr
16,051
2,010
804
1,729
17,767
28,048
24
3,661
14,106
27,324
1,579
W
16,415
7,913
2,614
2,161
10,955
5,742
2,811
5,112
5,664
0
47,155
L
Cernunnos
12,127
4,585
2,670
3,153
11,871
8,639
37
2,796
9,075
0
33,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,088
Gold Earned
52,901
125
Minions Killed
188
0
Camps Cleared
0
1,140,033
Distance Traveled
1,256,681
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,724
594
2
0
0
217,745
0
L
Sylvanus
9,338
718
7
1
0
264,094
0
L
Scylla
9,314
716
48
4
0
232,914
0
W
Sol
8,624
663
27
2
0
223,596
0
W
Ishtar
10,481
806
49
4
0
238,442
0
W
Gilgamesh
11,860
912
31
2
0
265,083
0
W
Horus
10,780
829
14
1
0
276,577
0
L
Jormungandr
9,748
750
18
1
0
212,927
0
W
Hachiman
11,156
858
67
5
0
252,983
0
L
Cernunnos
8,964
690
50
4
0
212,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role