Player Matchup

Sun Wukong
Sun Wukong
K4ZERZ
Sun Wukong
Level 89
God Stats
13W - 12L
1,815 SR
Queue Stats
81W - 77L
1,652 Elo+
Party 3
Pele
Pele
Kiioshima
Pele
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,430 Elo+
Party 1
Chernobog
Chernobog
PR1M3G4AM1NG
Chernobog
Level 62
God Stats
7W - 5L
1,500 SR
Queue Stats
48W - 55L
1,430 Elo+
Party 3
Yemoja
Yemoja
Returbi1055
Yemoja
Level 116
God Stats
4W - 1L
1,500 SR
Queue Stats
422W - 390L
1,490 Elo+
Solo
Persephone
Persephone
UhCubby
Persephone
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,430 Elo+
Party 1
Team Averages
Level 75
1,563 SR
1,486 Elo+

VS

Team Averages
Level 70
1,371 SR
1,499 Elo+
Mulan
Mulan
DownwardMist9
Mulan
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,320 Elo+
Solo
Hachiman
Hachiman
Ishk5
Hachiman
Level 49
God Stats
16W - 15L
1,204 SR
Queue Stats
55W - 52L
1,874 Elo+
Party 2
Da Ji
Da Ji
Josep_rdc
Da Ji
Level 36
God Stats
0W - 2L
1,149 SR
Queue Stats
6W - 10L
1,207 Elo+
Solo
Nox
Nox
Slick Pup446
Nox
Level 86
God Stats
1W - 3L
1,500 SR
Queue Stats
93W - 86L
1,797 Elo+
Party 2
Kukulkan
Kukulkan
lemisterlz
Kukulkan
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
K4ZERZ
Sun Wukong
6
0 / 1 / 1
3,501
700
1,677
3,379
1,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pele
7
3 / 0 / 0
4,051
810
2,261
4,662
1,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chernobog
PR1M3G4AM1NG
Chernobog
6
1 / 1 / 1
3,314
663
2,526
3,055
990
Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Yemoja
5
0 / 0 / 0
3,425
685
627
1,046
485
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Persephone
UhCubby
Persephone
5
0 / 1 / 2
3,588
718
710
1,431
337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
3,908
782
2,268
3,445
1,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
Ishk5
Hachiman
6
1 / 1 / 0
3,352
670
1,173
2,730
685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
Josep_rdc
Da Ji
5
1 / 1 / 0
3,288
658
1,706
4,054
1,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 0 / 1
3,664
733
906
3,116
1,800
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
lemisterlz
Kukulkan
2
0 / 1 / 0
2,673
535
575
1,307
336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
4
Kills
3
3
Deaths
4
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
Hachiman
Ishk5
Hachiman
1
1
0
1
L
Da Ji
Josep_rdc
Da Ji
1
1
0
1
W
Sun Wukong
K4ZERZ
Sun Wukong
0
1
1
0.5
W
Pele
3
0
0
3
W
Chernobog
PR1M3G4AM1NG
Chernobog
1
1
1
1.5
W
Yemoja
0
0
0
0
L
0
0
1
0.5
W
Persephone
UhCubby
Persephone
0
1
2
1
L
Kukulkan
lemisterlz
Kukulkan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,801
Damage
6,628
13,573
Taken
14,652
4,998
Mitigated
5,793
5,078
Healing
5,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,268
367
0
1,377
3,445
1,551
0
0
3,197
0
18,004
L
Hachiman
Ishk5
Hachiman
1,173
503
0
580
2,730
685
0
185
2,545
0
14,641
L
Da Ji
Josep_rdc
Da Ji
1,706
233
0
1,000
4,054
1,421
0
391
3,663
0
9,484
W
Sun Wukong
K4ZERZ
Sun Wukong
1,677
294
0
960
3,379
1,841
0
0
3,134
0
14,178
W
Pele
2,261
1,060
0
2,159
4,662
1,345
0
370
4,256
0
21,366
W
Chernobog
PR1M3G4AM1NG
Chernobog
2,526
1,324
0
701
3,055
990
0
688
2,367
0
18,061
W
Yemoja
627
50
615
321
1,046
485
0
32
1,014
7,935
0
L
906
144
51
1,496
3,116
1,800
0
442
2,674
8,743
1,111
W
Persephone
UhCubby
Persephone
710
122
0
322
1,431
337
0
205
1,204
12,383
0
L
Kukulkan
lemisterlz
Kukulkan
575
42
0
500
1,307
336
0
319
988
5,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,879
Gold Earned
16,885
132
Minions Killed
106
0
Camps Cleared
0
475,438
Distance Traveled
469,767
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
3,908
782
35
7
0
107,722
0
L
Hachiman
3,352
670
24
5
0
98,666
0
L
Da Ji
3,288
658
21
4
0
125,731
0
W
Sun Wukong
3,501
700
30
6
0
95,356
0
W
Pele
4,051
810
41
8
0
116,080
0
W
Chernobog
3,314
663
28
6
0
96,357
1
W
Yemoja
3,425
685
15
3
0
76,256
2
L
Nox
3,664
733
19
4
0
101,585
0
W
Persephone
3,588
718
18
4
0
91,389
0
L
Kukulkan
2,673
535
7
1
0
36,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role